Player Matchup

Heimdallr
Heimdallr
DemoklesX
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
JN0VA
Chaac
Level 123
God Stats
4W - 4L
1,567 SR
Queue Stats
135W - 106L
1,573 Elo+
Party 3
Ares
Ares
YungDante
Ares
Level 27
God Stats
0W - 2L
1,230 SR
Queue Stats
39W - 30L
1,687 Elo+
Party 3
Ah Puch
Ah Puch
davecorbin
Ah Puch
Level 88
God Stats
6W - 4L
1,317 SR
Queue Stats
162W - 116L
1,599 Elo+
Party 3
Sun Wukong
Sun Wukong
gravybavy
Sun Wukong
Level 68
God Stats
3W - 4L
1,456 SR
Queue Stats
125W - 91L
1,594 Elo+
Party 3
Team Averages
Level 64
1,414 SR
1,591 Elo+

VS

Team Averages
Level 93
1,572 SR
1,514 Elo+
Jormungandr
Jormungandr
Cheese6283
Jormungandr
Level 79
God Stats
6W - 2L
1,804 SR
Queue Stats
96W - 89L
1,532 Elo+
Party 2
Kuzenbo
Kuzenbo
PolarPearPike
Kuzenbo
Level 15
God Stats
1W - 0L
1,260 SR
Queue Stats
1W - 1L
1,273 Elo+
Party 1
Ne Zha
Ne Zha
T-W33ZY_uWu
Ne Zha
Level 153
God Stats
2W - 0L
1,759 SR
Queue Stats
62W - 50L
1,507 Elo+
Party 1
Merlin
Merlin
TheNeonAssassin
Merlin
Level 136
God Stats
1W - 0L
1,480 SR
Queue Stats
17W - 12L
1,607 Elo+
Party 1
Arachne
Arachne
retroislazy
Arachne
Level 82
God Stats
1W - 0L
1,559 SR
Queue Stats
22W - 9L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DemoklesX
Heimdallr
16
2 / 9 / 9
9,427
628
3,113
15,487
6,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chaac
JN0VA
Chaac
18
6 / 6 / 13
10,580
705
18,823
23,186
22,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
17
3 / 7 / 8
11,157
744
6,058
17,444
21,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
davecorbin
Ah Puch
18
10 / 7 / 9
11,460
764
19,674
19,736
11,023
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
gravybavy
Sun Wukong
17
3 / 4 / 12
10,222
681
16,052
15,314
14,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cheese6283
Jormungandr
20
12 / 2 / 20
13,449
897
21,072
15,202
20,305
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
18
5 / 5 / 22
12,017
801
14,372
21,577
29,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
17
7 / 8 / 15
10,697
713
9,661
14,811
6,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 4 / 23
11,451
763
21,134
9,898
4,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
retroislazy
Arachne
17
5 / 6 / 12
10,696
713
9,677
16,000
5,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
125
24
Kills
33
33
Deaths
25
51
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cheese6283
Jormungandr
12
2
20
11
L
Heimdallr
DemoklesX
Heimdallr
2
9
9
0.72
L
Chaac
JN0VA
Chaac
6
6
13
2.08
W
Kuzenbo
5
5
22
3.2
W
Ne Zha
7
8
15
1.81
W
4
4
23
3.88
L
Ares
3
7
8
1
L
Ah Puch
davecorbin
Ah Puch
10
7
9
2.07
L
Sun Wukong
gravybavy
Sun Wukong
3
4
12
2.25
W
Arachne
retroislazy
Arachne
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,720
Damage
75,916
91,167
Taken
77,488
76,192
Mitigated
66,973
27,286
Healing
25,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cheese6283
Jormungandr
21,072
4,898
1,837
3,774
15,202
20,305
262
6,334
8,868
42,629
0
L
Heimdallr
DemoklesX
Heimdallr
3,113
892
0
0
15,487
6,529
8
11,207
4,280
0
9,940
L
Chaac
JN0VA
Chaac
18,823
3,109
3,120
9,842
23,186
22,744
0
13,304
9,882
41
32,346
W
Kuzenbo
14,372
5,402
2,383
4,186
21,577
29,283
575
6,005
15,457
24,285
0
W
Ne Zha
9,661
2,389
602
2,028
14,811
6,693
1,909
4,140
10,671
0
19,571
W
21,134
930
2,064
1,087
9,898
4,808
2,022
3,042
6,856
39,371
0
L
Ares
6,058
497
2,378
641
17,444
21,764
0
10,686
6,485
15,153
0
L
Ah Puch
davecorbin
Ah Puch
19,674
1,496
1,689
4,400
19,736
11,023
85
11,839
7,897
44,781
0
L
Sun Wukong
gravybavy
Sun Wukong
16,052
3,073
1,681
3,535
15,314
14,132
149
9,157
6,045
0
38,300
W
Arachne
retroislazy
Arachne
9,677
6,469
2,957
4,355
16,000
5,884
378
6,252
9,748
0
15,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,846
Gold Earned
58,310
190
Minions Killed
140
0
Camps Cleared
0
1,241,466
Distance Traveled
1,375,446
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,449
897
48
3
0
286,210
2
L
Heimdallr
9,427
628
16
1
0
235,260
2
L
Chaac
10,580
705
41
3
0
268,019
0
W
Kuzenbo
12,017
801
14
1
0
297,079
0
W
Ne Zha
10,697
713
17
1
0
240,291
0
W
Merlin
11,451
763
46
3
0
268,123
0
L
Ares
11,157
744
20
1
0
216,840
0
L
Ah Puch
11,460
764
54
4
0
239,482
1
L
Sun Wukong
10,222
681
59
4
0
281,865
0
W
Arachne
10,696
713
15
1
0
283,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role