Player Matchup

Tiamat
Tiamat
ALXJW
Tiamat
Level 109
God Stats
2W - 3L
1,470 SR
Queue Stats
100W - 90L
1,590 Elo+
Party 1
Guan Yu
Guan Yu
BlackPanther458
Guan Yu
Level 130
God Stats
2W - 1L
1,678 SR
Queue Stats
180W - 166L
1,504 Elo+
Solo
Nemesis
Nemesis
BowTyHarden
Nemesis
Level 144
God Stats
1W - 3L
1,244 SR
Queue Stats
193W - 175L
1,579 Elo+
Party 1
Susano
Susano
Eroxan
Susano
Level 157
God Stats
5W - 4L
1,468 SR
Queue Stats
305W - 280L
1,525 Elo+
Solo
Kumbhakarna
Kumbhakarna
Troncat121
Kumbhakarna
Level 62
God Stats
0W - 3L
1,259 SR
Queue Stats
71W - 59L
1,584 Elo+
Party 1
Team Averages
Level 120
1,424 SR
1,556 Elo+

VS

Team Averages
Level 129
1,451 SR
1,531 Elo+
Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
NEXYIA
Cthulhu
Level 114
God Stats
3W - 5L
1,257 SR
Queue Stats
218W - 245L
1,551 Elo+
Party 2
Hun Batz
Hun Batz
Shidashin
Hun Batz
Level 146
God Stats
2W - 3L
1,338 SR
Queue Stats
98W - 101L
1,538 Elo+
Party 2
Geb
Geb
mindless slave7
Geb
Level 138
God Stats
4W - 2L
1,629 SR
Queue Stats
147W - 168L
1,509 Elo+
Solo
Mulan
Mulan
pandachowman
Mulan
Level 126
God Stats
1W - 1L
1,532 SR
Queue Stats
119W - 122L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ALXJW
Tiamat
16
6 / 7 / 7
9,732
749
20,594
12,847
9,916
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 3 / 16
10,350
796
10,598
19,588
31,043
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
BowTyHarden
Nemesis
17
4 / 5 / 12
10,234
787
11,667
17,167
8,481
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
Eroxan
Susano
14
5 / 9 / 11
9,379
721
12,968
15,063
6,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Troncat121
Kumbhakarna
14
1 / 7 / 10
8,862
682
5,982
18,618
16,288
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
6 / 1 / 18
10,947
842
14,414
14,010
10,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
NEXYIA
Cthulhu
18
8 / 6 / 17
11,182
860
18,016
17,881
21,705
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hun Batz
Shidashin
Hun Batz
16
6 / 6 / 12
10,199
785
13,029
12,632
6,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 3 / 19
9,922
763
4,957
15,096
18,671
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

19
8 / 4 / 17
11,420
878
20,091
18,369
15,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
114
20
Kills
31
31
Deaths
20
56
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
1
18
15
L
Tiamat
ALXJW
Tiamat
6
7
7
1.36
L
4
3
16
4
L
Nemesis
BowTyHarden
Nemesis
4
5
12
2
L
Susano
Eroxan
Susano
5
9
11
1.17
W
Cthulhu
NEXYIA
Cthulhu
8
6
17
2.75
W
Hun Batz
Shidashin
Hun Batz
6
6
12
2
L
Kumbhakarna
Troncat121
Kumbhakarna
1
7
10
0.86
W
3
3
19
4.17
W
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,809
Damage
70,507
83,283
Taken
77,988
72,205
Mitigated
72,056
28,628
Healing
29,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,414
1,649
8,752
5,195
14,010
10,638
807
5,777
8,009
27,675
0
L
Tiamat
ALXJW
Tiamat
20,594
2,891
1,600
1,145
12,847
9,916
74
6,606
6,001
29,763
0
L
10,598
1,178
9,530
8,981
19,588
31,043
128
8,323
10,994
0
23,259
L
Nemesis
BowTyHarden
Nemesis
11,667
3,993
990
4,000
17,167
8,481
725
8,493
8,494
0
25,565
L
Susano
Eroxan
Susano
12,968
1,696
346
606
15,063
6,477
603
6,510
8,475
0
23,672
W
Cthulhu
NEXYIA
Cthulhu
18,016
538
4,727
2,214
17,881
21,705
445
5,912
11,628
41,902
0
W
Hun Batz
Shidashin
Hun Batz
13,029
3,992
1,704
688
12,632
6,017
1,788
2,050
10,452
0
21,475
L
Kumbhakarna
Troncat121
Kumbhakarna
5,982
740
873
557
18,618
16,288
25
6,328
11,932
10,413
0
W
4,957
789
952
1,176
15,096
18,671
762
2,947
12,017
8,874
0
W
20,091
3,926
1,512
2,544
18,369
15,025
1,193
8,762
9,306
0
32,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,557
Gold Earned
53,670
100
Minions Killed
129
0
Camps Cleared
0
987,698
Distance Traveled
1,058,938
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,947
842
25
2
0
220,347
2
L
Tiamat
9,732
749
21
2
0
173,657
2
L
Guan Yu
10,350
796
21
2
0
229,610
0
L
Nemesis
10,234
787
33
3
0
214,085
2
L
Susano
9,379
721
18
1
0
166,701
2
W
Cthulhu
11,182
860
46
4
0
230,772
0
W
Hun Batz
10,199
785
27
2
0
200,304
1
L
Kumbhakarna
8,862
682
7
1
0
203,645
1
W
Geb
9,922
763
9
1
0
191,854
0
W
Mulan
11,420
878
22
2
0
215,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role