Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
YungCorvus_
Geb
Level 109
God Stats
1W - 2L
1,314 SR
Queue Stats
162W - 220L
1,444 Elo+
Solo
Agni
Agni
disgaeawarlock
Agni
Level 126
God Stats
3W - 7L
1,372 SR
Queue Stats
461W - 429L
1,450 Elo+
Party 1
Team Averages
Level 121
1,396 SR
1,465 Elo+

VS

Team Averages
Level 57
1,585 SR
1,345 Elo+
Set
Set
JeyL1ghtsk1n
Set
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,130 Elo+
Solo
Zeus
Zeus
TM Daronbeck
Zeus
Level 64
God Stats
6W - 2L
1,751 SR
Queue Stats
83W - 97L
1,493 Elo+
Solo
Izanami
Izanami
TORN4DOofSOULS2
Izanami
Level 102
God Stats
20W - 18L
1,503 SR
Queue Stats
331W - 442L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
6 / 5 / 3
9,331
778
7,101
10,461
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 5 / 4
8,533
711
5,633
17,521
6,423
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 2 / 5
8,092
674
4,535
8,832
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 10
8,757
730
2,252
10,102
6,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
9 / 4 / 3
10,496
875
17,305
6,903
2,108
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 2 / 8
8,929
744
7,017
7,258
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
14
Kills
12
12
Deaths
15
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
6
5
3
1.5
W
1
9
10
0.67
W
9
4
3
2.63
W
2
2
8
3
L
5
5
4
1.4
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,269
Damage
26,574
36,814
Taken
24,263
13,656
Mitigated
10,802
3,095
Healing
2,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,101
4,071
465
489
10,461
4,569
102
4,210
6,251
0
39,107
W
2,252
1,143
0
0
10,102
6,084
72
4,373
5,729
0
7,050
W
17,305
2,208
993
850
6,903
2,108
187
2,484
4,419
39,537
0
W
7,017
4,375
0
885
7,258
2,610
2,001
3,311
3,947
0
39,854
L
5,633
1,417
0
1,839
17,521
6,423
0
8,236
9,285
22,470
0
L
4,535
207
0
302
8,832
2,664
31
4,859
3,973
19,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,956
Gold Earned
28,182
116
Minions Killed
125
0
Camps Cleared
0
615,236
Distance Traveled
519,577
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,331
778
50
4
0
218,777
3
W
Set
8,757
730
8
1
0
137,816
1
W
Zeus
10,496
875
57
5
0
182,366
5
W
Izanami
8,929
744
60
5
0
199,395
2
L
Geb
8,533
711
23
2
0
188,930
1
L
Agni
8,092
674
43
4
0
207,529
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role