Player Matchup

Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Aaxolot
Ullr
Level 89
God Stats
8W - 8L
1,409 SR
Queue Stats
131W - 112L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
Berseerks
Cu Chulainn
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,513 Elo+
Solo
Arachne
Arachne
PumpkinBreads
Arachne
Level 89
God Stats
0W - 2L
1,320 SR
Queue Stats
236W - 223L
1,498 Elo+
Party 1
Ymir
Ymir
TwentyGrunt076
Ymir
Level 47
God Stats
25W - 27L
1,606 SR
Queue Stats
92W - 98L
1,480 Elo+
Party 1
Team Averages
Level 83
1,467 SR
1,499 Elo+

VS

Team Averages
Level 90
1,571 SR
1,533 Elo+
Artemis
Artemis
A_Dolla123
Artemis
Level 139
God Stats
7W - 0L
1,885 SR
Queue Stats
14W - 11L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
EYEKREAMONMOMS
Sylvanus
Level 12
God Stats
5W - 7L
1,500 SR
Queue Stats
16W - 15L
1,543 Elo+
Party 2
Hercules
Hercules
RangerT
Hercules
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 57L
1,543 Elo+
Party 2
Janus
Janus
SkaddiDaddy
Janus
Level 108
God Stats
7W - 9L
1,468 SR
Queue Stats
174W - 181L
1,467 Elo+
Solo
Awilix
Awilix
th3wzrd
Awilix
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 28L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
3 / 6 / 6
8,706
484
10,238
14,094
4,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ullr
Aaxolot
Ullr
15
4 / 6 / 9
9,444
525
11,115
15,516
5,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Berseerks
Cu Chulainn
14
3 / 3 / 6
9,033
502
13,832
18,209
14,020
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
14
5 / 7 / 6
9,209
512
7,786
16,325
6,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 5 / 9
9,101
506
8,958
14,939
10,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
A_Dolla123
Artemis
14
5 / 5 / 12
8,884
494
14,777
13,826
5,722
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
14
5 / 4 / 12
9,907
550
8,737
16,080
11,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
RangerT
Hercules
16
7 / 2 / 5
9,759
542
13,608
19,542
22,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
3 / 5 / 8
8,686
483
11,321
10,562
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
th3wzrd
Awilix
17
6 / 4 / 8
10,363
576
12,769
16,002
7,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
71
20
Kills
26
27
Deaths
20
36
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
6
6
1
W
Artemis
A_Dolla123
Artemis
5
5
12
2.2
L
Ullr
Aaxolot
Ullr
4
6
9
1.42
L
Cu Chulainn
Berseerks
Cu Chulainn
3
3
6
2
W
Sylvanus
5
4
12
2.75
L
Arachne
5
7
6
1.14
W
Hercules
RangerT
Hercules
7
2
5
4.75
W
3
5
8
1.4
L
5
5
9
1.9
W
Awilix
th3wzrd
Awilix
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,929
Damage
61,212
79,083
Taken
76,012
41,239
Mitigated
50,130
19,194
Healing
29,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,238
581
3,751
5,935
14,094
4,915
0
3,517
10,517
51,995
0
W
Artemis
A_Dolla123
Artemis
14,777
6,447
0
4,106
13,826
5,722
2,675
5,513
8,313
0
44,095
L
Ullr
Aaxolot
Ullr
11,115
5,862
0
2,032
15,516
5,420
911
4,734
10,662
0
59,392
L
Cu Chulainn
Berseerks
Cu Chulainn
13,832
2,690
0
4,202
18,209
14,020
0
2,132
15,627
4,478
48,524
W
Sylvanus
8,737
2,217
5,090
7,185
16,080
11,325
1,400
5,877
10,203
28,282
0
L
Arachne
7,786
5,262
0
1,400
16,325
6,100
36
3,450
12,755
0
55,316
W
Hercules
RangerT
Hercules
13,608
5,207
0
5,329
19,542
22,514
427
4,431
15,111
0
55,433
W
11,321
868
609
2,090
10,562
3,431
342
1,568
8,994
55,497
0
L
8,958
1,160
0
1,874
14,939
10,784
0
6,225
8,659
14,741
0
W
Awilix
th3wzrd
Awilix
12,769
5,280
0
5,046
16,002
7,138
1,580
3,502
12,500
0
71,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,493
Gold Earned
47,599
397
Minions Killed
446
0
Camps Cleared
0
1,645,865
Distance Traveled
1,628,537
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,706
484
87
5
0
318,926
1
W
Artemis
8,884
494
55
3
0
286,005
1
L
Ullr
9,444
525
101
6
0
312,974
4
L
Cu Chulainn
9,033
502
96
5
0
359,282
3
W
Sylvanus
9,907
550
56
3
0
279,739
2
L
Arachne
9,209
512
101
6
0
324,449
4
W
Hercules
9,759
542
109
6
0
359,955
3
W
Janus
8,686
483
101
6
0
354,723
6
L
Ymir
9,101
506
12
1
0
330,234
2
W
Awilix
10,363
576
125
7
0
348,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role