Player Matchup

Thor
Thor
Gravalex
Thor
Level 29
God Stats
1W - 1L
1,759 SR
Queue Stats
19W - 18L
1,508 Elo+
Solo
Odin
Odin
HVBVBFU
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,461 Elo+
Solo
Ymir
Ymir
IceBorne76
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,428 Elo+
Party 3
Zeus
Zeus
YukixYuno
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 67L
1,509 Elo+
Solo
Apollo
Apollo
Zesuo2
Apollo
Level 5
God Stats
2W - 3L
1,620 SR
Queue Stats
4W - 5L
1,529 Elo+
Party 3
Team Averages
Level 15
1,576 SR
1,487 Elo+

VS

Team Averages
Level 28
1,532 SR
1,492 Elo+
Morgan Le Fay
Morgan Le Fay
Biohazard925
Morgan Le Fay
Level 8
God Stats
4W - 5L
1,406 SR
Queue Stats
7W - 8L
1,453 Elo+
Party 1
Anhur
Anhur
Forty8
Anhur
Level 25
God Stats
3W - 6L
1,315 SR
Queue Stats
91W - 112L
1,453 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WeebNibba223
Tsukuyomi
Level 66
God Stats
2W - 4L
1,812 SR
Queue Stats
174W - 139L
1,562 Elo+
Party 1
Anubis
Anubis
efbuabgjsnguj
Anubis
Level 28
God Stats
26W - 17L
1,681 SR
Queue Stats
166W - 195L
1,550 Elo+
Party 2
Bacchus
Bacchus
spillingmilk
Bacchus
Level 12
God Stats
5W - 8L
1,445 SR
Queue Stats
17W - 21L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 2 / 0
4,620
513
1,858
6,652
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
HVBVBFU
Odin
5
0 / 2 / 0
3,722
414
360
4,238
840
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 2
4,687
521
1,944
5,020
2,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zeus
8
0 / 4 / 0
4,536
504
947
4,267
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Zesuo2
Apollo
6
2 / 3 / 1
4,534
504
3,827
4,992
1,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Biohazard925
Morgan Le Fay
9
2 / 0 / 1
5,249
583
1,538
1,379
391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Forty8
Anhur
8
3 / 3 / 1
4,859
540
4,462
5,850
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
WeebNibba223
Tsukuyomi
10
4 / 0 / 3
5,781
642
4,090
5,489
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 0 / 0
5,851
650
4,519
2,987
1,493
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
spillingmilk
Bacchus
8
0 / 1 / 5
5,193
577
2,269
5,055
2,602
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
13
13
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Biohazard925
Morgan Le Fay
2
0
1
2.5
W
Anhur
Forty8
Anhur
3
3
1
1.17
L
Thor
0
2
0
0
L
Odin
HVBVBFU
Odin
0
2
0
0
L
0
2
2
0.5
W
Tsukuyomi
WeebNibba223
Tsukuyomi
4
0
3
5.5
L
Zeus
0
4
0
0
L
Apollo
Zesuo2
Apollo
2
3
1
0.83
W
4
0
0
4
W
Bacchus
spillingmilk
Bacchus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,936
Damage
16,878
25,169
Taken
20,760
7,562
Mitigated
7,426
6,161
Healing
5,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Biohazard925
Morgan Le Fay
1,538
46
0
71
1,379
391
172
515
864
21,178
0
W
Anhur
Forty8
Anhur
4,462
2,489
0
1,436
5,850
1,417
212
1,180
4,670
0
18,303
L
Thor
1,858
527
0
2,592
6,652
1,769
0
1,654
4,998
0
23,794
L
Odin
HVBVBFU
Odin
360
161
0
300
4,238
840
0
2,694
1,544
0
5,650
L
1,944
485
0
1,064
5,020
2,872
0
1,078
3,942
9,087
0
W
Tsukuyomi
WeebNibba223
Tsukuyomi
4,090
1,687
0
1,441
5,489
1,523
0
532
4,957
0
30,101
L
Zeus
947
159
0
771
4,267
1,067
0
1,582
2,685
19,138
0
L
Apollo
Zesuo2
Apollo
3,827
2,361
0
1,434
4,992
1,014
0
1,318
3,674
0
12,007
W
4,519
381
0
2,200
2,987
1,493
1,325
65
2,922
28,212
0
W
Bacchus
spillingmilk
Bacchus
2,269
539
0
641
5,055
2,602
54
599
4,456
13,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,099
Gold Earned
26,933
171
Minions Killed
213
0
Camps Cleared
0
700,914
Distance Traveled
816,516
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,249
583
37
4
0
162,884
0
W
Anhur
4,859
540
30
3
0
142,084
1
L
Thor
4,620
513
59
7
0
163,204
0
L
Odin
3,722
414
21
2
0
124,276
0
L
Ymir
4,687
521
18
2
0
136,663
1
W
Tsukuyomi
5,781
642
67
7
0
206,977
0
L
Zeus
4,536
504
52
6
0
141,515
3
L
Apollo
4,534
504
21
2
0
135,256
2
W
Anubis
5,851
650
55
6
0
129,123
1
W
Bacchus
5,193
577
24
3
0
175,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role