Player Matchup

Serqet
Serqet
AndreaRxse
Serqet
Level 28
God Stats
14W - 10L
1,748 SR
Queue Stats
182W - 162L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
Humpleweed
Danzaburou
Level 29
God Stats
17W - 11L
1,606 SR
Queue Stats
303W - 269L
1,401 Elo+
Party 2
Loki
Loki
PATRACA 14
Loki
Level 19
God Stats
54W - 80L
1,418 SR
Queue Stats
197W - 243L
1,333 Elo+
Solo
Ares
Ares
WorlfGoteem
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,068 Elo+
Party 2
Sun Wukong
Sun Wukong
sioes
Sun Wukong
Level 17
God Stats
9W - 15L
1,391 SR
Queue Stats
78W - 87L
1,393 Elo+
Party 2
Team Averages
Level 20
1,533 SR
1,349 Elo+

VS

Team Averages
Level 22
1,503 SR
1,460 Elo+
Ymir
Ymir
Anthony-R29
Ymir
Level 28
God Stats
13W - 12L
1,377 SR
Queue Stats
218W - 220L
1,391 Elo+
Solo
Nemesis
Nemesis
BetaKerosene
Nemesis
Level 20
God Stats
16W - 26L
1,403 SR
Queue Stats
59W - 66L
1,378 Elo+
Solo
Neith
Neith
MiskoJhones22
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ra
Ra
SparEsmart
Ra
Level 29
God Stats
7W - 4L
1,765 SR
Queue Stats
46W - 30L
1,593 Elo+
Solo
Tiamat
Tiamat
victoraulr
Tiamat
Level 28
God Stats
8W - 8L
1,472 SR
Queue Stats
16W - 18L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AndreaRxse
Serqet
8
2 / 1 / 2
5,269
479
2,368
5,427
1,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Humpleweed
Danzaburou
8
2 / 5 / 3
5,167
470
5,991
7,825
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 2
4,386
399
2,127
4,119
1,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 4 / 2
4,732
430
1,147
5,659
2,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
sioes
Sun Wukong
8
0 / 2 / 0
4,716
429
1,652
6,493
2,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 4
6,083
553
3,601
8,619
5,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
BetaKerosene
Nemesis
10
2 / 1 / 1
5,912
537
2,798
4,292
1,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 3 / 5
5,289
481
2,906
3,811
1,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 1
6,761
615
4,739
4,491
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
victoraulr
Tiamat
11
2 / 0 / 0
6,141
558
4,510
4,034
1,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
5
Kills
13
13
Deaths
5
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
AndreaRxse
Serqet
2
1
2
3
W
3
1
4
5
W
Nemesis
BetaKerosene
Nemesis
2
1
1
2.5
L
Danzaburou
Humpleweed
Danzaburou
2
5
3
0.7
W
2
3
5
1.5
L
0
1
2
1
W
4
0
1
4.5
L
1
4
2
0.5
L
Sun Wukong
sioes
Sun Wukong
0
2
0
0
W
Tiamat
victoraulr
Tiamat
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,285
Damage
18,554
29,523
Taken
25,247
9,273
Mitigated
10,467
2,423
Healing
4,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AndreaRxse
Serqet
2,368
100
0
381
5,427
1,458
0
1,703
3,678
0
20,982
W
3,601
1,505
0
347
8,619
5,154
54
959
7,660
21,965
0
W
Nemesis
BetaKerosene
Nemesis
2,798
1,320
0
120
4,292
1,116
406
44
4,088
0
32,417
L
Danzaburou
Humpleweed
Danzaburou
5,991
3,457
0
1,456
7,825
2,076
0
3,701
4,040
0
23,561
W
2,906
1,510
0
370
3,811
1,025
247
48
3,763
0
13,962
L
2,127
493
0
218
4,119
1,032
0
1,835
2,198
0
14,741
W
4,739
357
109
1,554
4,491
1,368
1,307
96
4,209
39,342
0
L
1,147
447
0
283
5,659
2,116
0
1,386
4,233
7,499
0
L
Sun Wukong
sioes
Sun Wukong
1,652
143
0
85
6,493
2,591
0
3,969
2,524
0
18,930
W
Tiamat
victoraulr
Tiamat
4,510
439
0
2,377
4,034
1,804
491
0
4,034
27,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,270
Gold Earned
30,186
144
Minions Killed
269
0
Camps Cleared
0
999,979
Distance Traveled
1,009,347
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,269
479
43
4
0
229,110
1
W
Ymir
6,083
553
38
3
0
199,677
0
W
Nemesis
5,912
537
72
7
0
232,557
0
L
Danzaburou
5,167
470
32
3
0
181,796
2
W
Neith
5,289
481
29
3
0
181,676
0
L
Loki
4,386
399
24
2
0
194,856
0
W
Ra
6,761
615
81
7
0
218,070
2
L
Ares
4,732
430
9
1
0
185,061
3
L
Sun Wukong
4,716
429
36
3
0
209,156
0
W
Tiamat
6,141
558
49
4
0
177,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role