Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
LeatherTC
Guan Yu
Level 86
God Stats
2W - 2L
1,785 SR
Queue Stats
168W - 174L
1,315 Elo+
Party 1
Hera
Hera
MrCleansDad1604
Hera
Level 66
God Stats
0W - 2L
1,257 SR
Queue Stats
28W - 31L
1,453 Elo+
Party 2
Anhur
Anhur
TSE Lacky
Anhur
Level 27
God Stats
19W - 16L
1,527 SR
Queue Stats
858W - 818L
1,438 Elo+
Party 2
Hun Batz
Hun Batz
TSE Omega
Hun Batz
Level 151
God Stats
2W - 9L
1,534 SR
Queue Stats
602W - 614L
1,496 Elo+
Party 2
Team Averages
Level 74
1,521 SR
1,441 Elo+

VS

Team Averages
Level 53
1,507 SR
1,445 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Gajjjy2
Cabrakan
Level 33
God Stats
12W - 16L
1,410 SR
Queue Stats
131W - 106L
1,432 Elo+
Party 4
Thanatos
Thanatos
ItzBlako
Thanatos
Level 47
God Stats
41W - 28L
1,481 SR
Queue Stats
185W - 165L
1,461 Elo+
Party 3
Izanami
Izanami
Plata_Angel
Izanami
Level 45
God Stats
6W - 3L
1,642 SR
Queue Stats
148W - 151L
1,419 Elo+
Party 4
Chaac
Chaac
Zoolox325
Chaac
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 70L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 1 / 1
7,222
556
6,890
6,739
6,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
LeatherTC
Guan Yu
9
1 / 6 / 1
6,321
486
4,675
10,758
5,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 4 / 1
6,325
487
4,231
5,924
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
TSE Lacky
Anhur
9
1 / 5 / 1
5,886
453
3,794
7,437
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
TSE Omega
Hun Batz
11
1 / 3 / 0
6,473
498
2,481
8,309
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 1 / 5
7,601
585
4,393
5,807
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Gajjjy2
Cabrakan
10
1 / 2 / 11
6,644
511
4,374
9,187
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
ItzBlako
Thanatos
13
9 / 0 / 4
8,045
619
7,107
6,812
2,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Plata_Angel
Izanami
14
7 / 0 / 5
8,264
636
6,015
5,565
1,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Zoolox325
Chaac
12
0 / 1 / 1
6,553
504
2,669
9,228
5,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
19
19
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
1
0.5
W
Morgan Le Fay
 
Morgan Le Fay
2
1
5
4.5
W
Cabrakan
Gajjjy2
Cabrakan
1
2
11
3.25
W
Thanatos
ItzBlako
Thanatos
9
0
4
11
L
Guan Yu
LeatherTC
Guan Yu
1
6
1
0.25
L
1
4
1
0.38
W
Izanami
Plata_Angel
Izanami
7
0
5
9.5
L
Anhur
TSE Lacky
Anhur
1
5
1
0.3
L
Hun Batz
TSE Omega
Hun Batz
1
3
0
0.33
W
Chaac
Zoolox325
Chaac
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,071
Damage
24,558
39,167
Taken
36,599
18,150
Mitigated
17,593
5,524
Healing
19,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,890
211
0
2,620
6,739
6,316
185
0
6,739
42,446
0
W
Morgan Le Fay
 
Morgan Le Fay
4,393
594
0
1,536
5,807
1,817
0
2,087
3,458
46,847
0
W
Cabrakan
Gajjjy2
Cabrakan
4,374
713
733
2,844
9,187
6,388
0
172
8,977
11,066
0
W
Thanatos
ItzBlako
Thanatos
7,107
2,375
0
7,467
6,812
2,195
0
1,844
4,872
0
38,801
L
Guan Yu
LeatherTC
Guan Yu
4,675
502
525
1,334
10,758
5,671
0
2,723
7,947
0
21,177
L
4,231
835
0
500
5,924
1,790
108
1,795
3,943
31,896
0
W
Izanami
Plata_Angel
Izanami
6,015
4,239
0
1,813
5,565
1,508
290
362
5,185
0
57,430
L
Anhur
TSE Lacky
Anhur
3,794
1,828
0
405
7,437
1,850
0
2,217
5,220
0
23,287
L
Hun Batz
TSE Omega
Hun Batz
2,481
556
0
140
8,309
2,523
0
1,704
6,551
0
38,444
W
Chaac
Zoolox325
Chaac
2,669
220
0
4,950
9,228
5,685
621
5,479
2,986
0
32,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,227
Gold Earned
37,107
298
Minions Killed
361
0
Camps Cleared
0
1,234,082
Distance Traveled
1,311,526
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,222
556
91
7
0
254,004
4
W
Morgan Le Fay
7,601
585
84
6
0
247,378
10
W
Cabrakan
6,644
511
12
1
0
261,567
5
W
Thanatos
8,045
619
76
6
0
286,190
3
L
Guan Yu
6,321
486
22
2
0
256,859
2
L
Hera
6,325
487
60
5
0
236,122
3
W
Izanami
8,264
636
119
9
0
259,009
1
L
Anhur
5,886
453
40
3
0
225,281
2
L
Hun Batz
6,473
498
85
7
0
261,816
8
W
Chaac
6,553
504
70
5
0
257,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role