Player Matchup

Ares
Ares
Bigboyjones679
Ares
Level 29
God Stats
8W - 15L
1,441 SR
Queue Stats
66W - 85L
1,364 Elo+
Party 1
Eset
Eset
MachetteMayhem
Eset
Level 46
God Stats
19W - 11L
1,562 SR
Queue Stats
149W - 164L
1,426 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NeithDoggy
Ah Muzen Cab
Level 9
God Stats
6W - 5L
1,570 SR
Queue Stats
29W - 35L
1,469 Elo+
Party 1
Bellona
Bellona
WrothSpade
Bellona
Level 28
God Stats
41W - 30L
1,635 SR
Queue Stats
343W - 367L
1,436 Elo+
Solo
Thor
Thor
debiaselouis28
Thor
Level 27
God Stats
4W - 3L
1,666 SR
Queue Stats
150W - 150L
1,395 Elo+
Solo
Team Averages
Level 28
1,575 SR
1,418 Elo+

VS

Team Averages
Level 42
1,442 SR
1,420 Elo+
Janus
Janus
BornToMakeMoney
Janus
Level 23
God Stats
1W - 2L
1,454 SR
Queue Stats
95W - 128L
1,326 Elo+
Solo
Cthulhu
Cthulhu
Delta Fright
Cthulhu
Level 12
God Stats
4W - 4L
1,446 SR
Queue Stats
4W - 5L
1,423 Elo+
Party 2
Mercury
Mercury
Delta Ghxst
Mercury
Level 13
God Stats
3W - 5L
1,499 SR
Queue Stats
4W - 5L
1,423 Elo+
Party 2
Bacchus
Bacchus
Delta NeXuS2
Bacchus
Level 8
God Stats
0W - 2L
1,308 SR
Queue Stats
3W - 3L
1,505 Elo+
Party 2
Jing Wei
Jing Wei
Delta NobleFB
Jing Wei
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 9
9,995
435
5,371
14,165
9,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
8 / 2 / 6
11,788
513
16,119
13,031
5,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
NeithDoggy
Ah Muzen Cab
20
10 / 1 / 6
13,804
600
18,396
11,904
6,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
WrothSpade
Bellona
15
1 / 6 / 4
10,313
448
10,879
15,856
12,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
5 / 4 / 1
12,725
553
8,493
15,115
6,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 0
10,073
438
5,636
14,010
3,452
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Delta Fright
Cthulhu
15
5 / 4 / 3
10,023
436
13,554
19,379
19,849
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Delta Ghxst
Mercury
17
5 / 4 / 4
10,974
477
7,628
20,501
7,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Delta NeXuS2
Bacchus
11
0 / 9 / 0
8,110
353
669
16,339
10,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Delta NobleFB
Jing Wei
17
2 / 2 / 2
10,693
465
9,940
13,281
4,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
26
Kills
13
13
Deaths
27
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
1
8
0
0.13
L
Cthulhu
Delta Fright
Cthulhu
5
4
3
1.63
L
Mercury
Delta Ghxst
Mercury
5
4
4
1.75
L
Bacchus
Delta NeXuS2
Bacchus
0
9
0
0
L
Jing Wei
Delta NobleFB
Jing Wei
2
2
2
1.5
W
8
2
6
5.5
W
Ah Muzen Cab
NeithDoggy
Ah Muzen Cab
10
1
6
13
W
Bellona
WrothSpade
Bellona
1
6
4
0.5
W
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,258
Damage
37,427
70,071
Taken
83,510
40,340
Mitigated
45,811
22,291
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,371
73
424
741
14,165
9,267
163
2,227
11,938
34,454
0
L
5,636
164
0
1,193
14,010
3,452
342
2,930
11,016
56,133
0
L
Cthulhu
Delta Fright
Cthulhu
13,554
409
196
573
19,379
19,849
917
1,482
17,815
51,952
0
L
Mercury
Delta Ghxst
Mercury
7,628
3,529
0
3,279
20,501
7,184
640
2,552
17,839
0
65,024
L
Bacchus
Delta NeXuS2
Bacchus
669
80
0
807
16,339
10,871
103
8,950
7,052
15,203
0
L
Jing Wei
Delta NobleFB
Jing Wei
9,940
5,771
0
1,264
13,281
4,455
657
5,047
7,954
0
81,940
W
16,119
376
1,775
3,966
13,031
5,619
1,275
2,446
10,585
76,159
0
W
Ah Muzen Cab
NeithDoggy
Ah Muzen Cab
18,396
5,671
0
7,333
11,904
6,302
6,116
3,074
8,830
0
100,226
W
Bellona
WrothSpade
Bellona
10,879
2,173
0
4,076
15,856
12,194
724
5,953
9,903
466
45,306
W
8,493
2,223
0
3,976
15,115
6,958
4,234
6,159
8,956
0
96,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,625
Gold Earned
49,873
606
Minions Killed
493
0
Camps Cleared
0
2,177,990
Distance Traveled
2,078,652
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,995
435
43
2
0
479,060
1
L
Janus
10,073
438
128
6
0
362,529
3
L
Cthulhu
10,023
436
84
4
0
444,599
4
L
Mercury
10,974
477
106
5
0
470,780
0
L
Bacchus
8,110
353
28
1
0
363,899
0
L
Jing Wei
10,693
465
147
6
0
436,845
5
W
Eset
11,788
513
130
6
0
429,653
2
W
Ah Muzen Cab
13,804
600
176
8
0
385,773
1
W
Bellona
10,313
448
98
4
0
435,124
4
W
Thor
12,725
553
159
7
0
448,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role