Player Matchup

King Arthur
King Arthur
JaviierxD
King Arthur
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 80L
1,701 Elo+
Party 2
Vamana
Vamana
frankrikot
Vamana
Level 117
God Stats
2W - 1L
1,672 SR
Queue Stats
144W - 162L
1,515 Elo+
Party 2
Amaterasu
Amaterasu
jaam27
Amaterasu
Level 99
God Stats
4W - 3L
1,494 SR
Queue Stats
80W - 70L
1,594 Elo+
Party 2
Team Averages
Level 123
1,555 SR
1,603 Elo+

VS

Team Averages
Level 129
1,453 SR
1,701 Elo+
Ares
Ares
A Smart Raccoon
Ares
Level 132
God Stats
8W - 4L
1,388 SR
Queue Stats
13W - 14L
1,926 Elo+
Party 1
Ra
Ra
Anghx
Ra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,525 Elo+
Solo
Anhur
Anhur
WereGamer
Anhur
Level 128
God Stats
1W - 2L
1,471 SR
Queue Stats
24W - 30L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JaviierxD
King Arthur
11
2 / 5 / 1
7,895
607
6,140
14,566
4,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vamana
frankrikot
Vamana
11
1 / 3 / 2
8,705
670
4,853
11,109
8,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
jaam27
Amaterasu
10
0 / 3 / 2
8,285
637
5,223
12,957
9,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
9,949
765
7,112
10,406
10,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ra
11
0 / 2 / 7
8,271
636
9,532
8,142
3,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
WereGamer
Anhur
15
9 / 0 / 2
10,587
814
11,775
7,735
3,240
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
Ra
0
2
7
1.75
L
King Arthur
JaviierxD
King Arthur
2
5
1
0.5
W
Anhur
WereGamer
Anhur
9
0
2
10
L
Vamana
frankrikot
Vamana
1
3
2
0.67
L
Amaterasu
jaam27
Amaterasu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,216
Damage
28,419
38,632
Taken
26,283
22,797
Mitigated
18,011
5,326
Healing
8,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,112
414
0
1,098
10,406
10,865
139
0
10,406
17,915
0
W
Ra
9,532
1,416
1,974
4,000
8,142
3,906
769
0
8,142
34,520
0
L
King Arthur
JaviierxD
King Arthur
6,140
529
0
2,117
14,566
4,861
0
7,079
7,487
0
31,353
W
Anhur
WereGamer
Anhur
11,775
7,073
0
1,295
7,735
3,240
1,589
0
7,735
0
54,512
L
Vamana
frankrikot
Vamana
4,853
842
0
1,130
11,109
8,339
0
4,367
6,742
0
22,831
L
Amaterasu
jaam27
Amaterasu
5,223
1,336
0
2,079
12,957
9,597
0
5,198
7,759
0
18,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,885
Gold Earned
28,807
106
Minions Killed
150
0
Camps Cleared
0
764,815
Distance Traveled
697,702
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,949
765
20
2
0
242,737
1
W
Ra
8,271
636
49
4
0
232,064
0
L
King Arthur
7,895
607
49
4
0
250,767
3
W
Anhur
10,587
814
81
6
0
222,901
6
L
Vamana
8,705
670
26
2
0
237,389
4
L
Amaterasu
8,285
637
31
2
0
276,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role