Player Matchup

Khepri
Khepri
CrusificCC
Khepri
Level 82
God Stats
3W - 0L
1,636 SR
Queue Stats
287W - 298L
1,536 Elo+
Solo
Ra
Ra
Divercrack10
Ra
Level 128
God Stats
4W - 3L
1,764 SR
Queue Stats
222W - 240L
1,461 Elo+
Solo
Mulan
Mulan
Pardo23
Mulan
Level 127
God Stats
35W - 23L
1,578 SR
Queue Stats
282W - 239L
1,499 Elo+
Solo
Jing Wei
Jing Wei
Sagage
Jing Wei
Level 73
God Stats
2W - 1L
1,461 SR
Queue Stats
106W - 64L
1,624 Elo+
Solo
Achilles
Achilles
amazindonkeykong
Achilles
Level 126
God Stats
4W - 5L
1,422 SR
Queue Stats
128W - 100L
1,537 Elo+
Solo
Team Averages
Level 107
1,572 SR
1,531 Elo+

VS

Team Averages
Level 92
1,494 SR
1,456 Elo+
Danzaburou
Danzaburou
A-DOG6-
Danzaburou
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 17L
1,357 Elo+
Party 1
Bakasura
Bakasura
BNCBILLS
Bakasura
Level 107
God Stats
5W - 7L
1,563 SR
Queue Stats
55W - 54L
1,458 Elo+
Party 1
Sun Wukong
Sun Wukong
DasAwesome25
Sun Wukong
Level 101
God Stats
10W - 11L
1,580 SR
Queue Stats
472W - 420L
1,518 Elo+
Solo
Ymir
Ymir
JBreezyTheGreat
Ymir
Level 127
God Stats
6W - 9L
1,326 SR
Queue Stats
150W - 164L
1,447 Elo+
Party 1
Thoth
Thoth
Mad_Impact13
Thoth
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CrusificCC
Khepri
12
2 / 3 / 3
8,256
486
3,325
8,350
4,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 2 / 4
8,649
509
7,108
6,510
2,952
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Pardo23
Mulan
16
3 / 2 / 2
9,560
562
9,488
9,407
5,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
Sagage
Jing Wei
17
4 / 0 / 3
10,096
594
8,431
10,979
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 2 / 5
8,910
524
11,278
12,633
6,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A-DOG6-
Danzaburou
13
0 / 3 / 2
8,405
494
6,854
9,085
3,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
BNCBILLS
Bakasura
13
3 / 1 / 2
8,235
484
4,408
9,285
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
DasAwesome25
Sun Wukong
15
3 / 2 / 1
9,186
540
7,124
15,759
13,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 3 / 3
7,950
468
5,315
13,388
7,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 6 / 5
7,467
439
5,807
10,301
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
15
Kills
9
9
Deaths
15
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A-DOG6-
Danzaburou
0
3
2
0.33
L
Bakasura
BNCBILLS
Bakasura
3
1
2
4
W
Khepri
CrusificCC
Khepri
2
3
3
1.17
L
Sun Wukong
DasAwesome25
Sun Wukong
3
2
1
1.75
W
1
2
4
1.5
L
3
3
3
1.5
L
0
6
5
0.42
W
Mulan
Pardo23
Mulan
3
2
2
2
W
Jing Wei
Sagage
Jing Wei
4
0
3
5.5
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,630
Damage
29,508
47,879
Taken
57,818
22,970
Mitigated
31,042
21,612
Healing
15,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A-DOG6-
Danzaburou
6,854
3,576
0
2,895
9,085
3,208
0
598
8,487
0
58,163
L
Bakasura
BNCBILLS
Bakasura
4,408
3,456
0
1,788
9,285
3,345
0
1,287
7,998
0
49,037
W
Khepri
CrusificCC
Khepri
3,325
821
0
1,410
8,350
4,701
0
2,958
5,151
16,492
0
L
Sun Wukong
DasAwesome25
Sun Wukong
7,124
1,402
0
5,233
15,759
13,360
0
2,118
13,641
0
51,970
W
7,108
698
1,452
2,905
6,510
2,952
326
2,631
3,653
71,064
0
L
5,315
1,262
0
3,257
13,388
7,685
0
3,241
10,147
30,233
0
L
5,807
322
0
1,922
10,301
3,444
253
3,402
6,899
41,050
0
W
Mulan
Pardo23
Mulan
9,488
2,417
0
2,866
9,407
5,240
364
1,936
7,405
0
61,862
W
Jing Wei
Sagage
Jing Wei
8,431
6,632
0
8,449
10,979
3,896
1,144
611
10,322
213
72,994
W
11,278
4,382
0
4,530
12,633
6,181
0
2,337
9,763
0
57,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,471
Gold Earned
41,243
573
Minions Killed
478
0
Camps Cleared
0
1,682,611
Distance Traveled
1,541,690
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,405
494
118
7
0
302,930
0
L
Bakasura
8,235
484
114
7
0
321,742
4
W
Khepri
8,256
486
29
2
0
342,534
5
L
Sun Wukong
9,186
540
119
7
0
335,781
11
W
Ra
8,649
509
144
8
0
313,275
7
L
Ymir
7,950
468
49
3
0
309,872
8
L
Thoth
7,467
439
78
5
0
271,365
0
W
Mulan
9,560
562
139
8
0
344,199
3
W
Jing Wei
10,096
594
167
10
0
321,850
5
W
Achilles
8,910
524
94
6
0
360,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role