Player Matchup

Bakasura
Bakasura
CringeGanked
Bakasura
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 3L
2,009 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Martion27
Morgan Le Fay
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,527 Elo+
Party 3
Cthulhu
Cthulhu
Ouxzy
Cthulhu
Level 158
God Stats
3W - 0L
1,890 SR
Queue Stats
152W - 19L
2,018 Elo+
Party 2
Hel
Hel
Peicey
Hel
Level 157
God Stats
11W - 2L
1,751 SR
Queue Stats
517W - 161L
1,954 Elo+
Party 2
King Arthur
King Arthur
The_Max_Rank54
King Arthur
Level 104
God Stats
3W - 0L
1,617 SR
Queue Stats
27W - 36L
1,497 Elo+
Party 3
Team Averages
Level 111
1,652 SR
1,801 Elo+

VS

Team Averages
Level 87
1,581 SR
1,469 Elo+
King Arthur
King Arthur
BIGSEAN81073
King Arthur
Level 86
God Stats
1W - 1L
1,684 SR
Queue Stats
31W - 37L
1,369 Elo+
Solo
Fenrir
Fenrir
DannyJack7984
Fenrir
Level 78
God Stats
21W - 27L
1,481 SR
Queue Stats
563W - 645L
1,496 Elo+
Party 1
Janus
Janus
Jzyrangkr23
Janus
Level 81
God Stats
19W - 28L
1,409 SR
Queue Stats
408W - 448L
1,493 Elo+
Party 1
Terra
Terra
SpiderzZzZ1022
Terra
Level 107
God Stats
4W - 7L
1,831 SR
Queue Stats
542W - 583L
1,476 Elo+
Party 1
Sol
Sol
YagamiZ9830
Sol
Level 84
God Stats
3W - 6L
1,500 SR
Queue Stats
473W - 476L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CringeGanked
Bakasura
17
10 / 1 / 5
10,870
604
14,167
16,434
10,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
Martion27
Morgan Le Fay
12
0 / 6 / 4
7,664
426
7,919
10,061
3,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Ouxzy
Cthulhu
16
7 / 3 / 9
10,295
572
12,013
17,317
21,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
Peicey
Hel
18
15 / 4 / 4
12,439
691
23,081
19,942
8,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
The_Max_Rank54
King Arthur
12
2 / 4 / 1
7,589
422
5,341
14,077
8,811
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIGSEAN81073
King Arthur
12
1 / 8 / 3
7,801
433
4,796
18,246
8,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
7 / 8 / 8
9,694
539
10,746
15,148
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 8 / 1
6,553
364
1,782
8,109
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
0 / 7 / 8
8,019
446
6,351
22,044
12,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
9 / 3 / 5
10,538
585
18,312
14,752
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
42
34
Kills
17
18
Deaths
34
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BIGSEAN81073
King Arthur
1
8
3
0.31
W
Bakasura
CringeGanked
Bakasura
10
1
5
12.5
L
7
8
8
1.38
L
0
8
1
0.06
W
Morgan Le Fay
Martion27
Morgan Le Fay
0
6
4
0.33
W
Cthulhu
Ouxzy
Cthulhu
7
3
9
3.83
W
Hel
Peicey
Hel
15
4
4
4.25
L
0
7
8
0.57
W
King Arthur
The_Max_Rank54
King Arthur
2
4
1
0.63
L
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,521
Damage
41,987
77,831
Taken
78,299
53,436
Mitigated
33,620
29,164
Healing
16,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BIGSEAN81073
King Arthur
4,796
781
0
954
18,246
8,944
0
10,738
5,547
0
33,422
W
Bakasura
CringeGanked
Bakasura
14,167
9,837
0
5,960
16,434
10,528
516
3,731
12,703
0
69,670
L
10,746
2,351
0
770
15,148
5,198
0
5,592
8,297
0
40,898
L
1,782
182
0
698
8,109
2,302
0
5,480
2,231
26,634
0
W
Morgan Le Fay
Martion27
Morgan Le Fay
7,919
670
0
2,125
10,061
3,583
1,115
7,300
2,761
38,583
0
W
Cthulhu
Ouxzy
Cthulhu
12,013
564
657
4,562
17,317
21,542
0
2,490
14,827
56,575
0
W
Hel
Peicey
Hel
23,081
2,339
2,692
8,957
19,942
8,972
1,744
5,770
14,172
92,129
0
L
6,351
901
1,312
6,678
22,044
12,363
0
10,243
10,937
25,288
0
W
King Arthur
The_Max_Rank54
King Arthur
5,341
393
414
3,797
14,077
8,811
438
7,154
6,923
0
39,032
L
18,312
6,057
0
6,020
14,752
4,813
0
9,156
5,420
73,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,857
Gold Earned
42,605
493
Minions Killed
349
0
Camps Cleared
0
1,754,060
Distance Traveled
1,576,755
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,801
433
76
4
0
340,631
0
W
Bakasura
10,870
604
125
7
0
400,971
2
L
Fenrir
9,694
539
63
4
0
354,391
1
L
Janus
6,553
364
47
3
0
198,098
1
W
Morgan Le Fay
7,664
426
71
4
0
304,893
3
W
Cthulhu
10,295
572
97
5
0
349,217
0
W
Hel
12,439
691
152
8
0
343,694
4
L
Terra
8,019
446
47
3
0
352,949
4
W
King Arthur
7,589
422
48
3
0
355,285
2
L
Sol
10,538
585
116
6
0
330,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role