Player Matchup

Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
ImmortalFiller
Ares
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 156L
1,474 Elo+
Party 2
Nox
Nox
SnuggleWuffle
Nox
Level 38
God Stats
3W - 8L
1,503 SR
Queue Stats
47W - 83L
1,386 Elo+
Party 2
Da Ji
Da Ji
SpiffinSpiffy
Da Ji
Level 115
God Stats
1W - 3L
1,304 SR
Queue Stats
19W - 27L
1,607 Elo+
Party 2
Mulan
Mulan
epicheadshot360
Mulan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,354 Elo+
Party 2
Team Averages
Level 83
1,461 SR
1,464 Elo+

VS

Team Averages
Level 129
1,629 SR
1,439 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
GhxstIyMist
Tiamat
Level 160
God Stats
10W - 2L
1,710 SR
Queue Stats
42W - 37L
1,421 Elo+
Party 3
Sylvanus
Sylvanus
LordThanatos803
Sylvanus
Level 128
God Stats
1W - 3L
1,628 SR
Queue Stats
53W - 83L
1,403 Elo+
Party 1
Neith
Neith
Tiny4072
Neith
Level 80
God Stats
4W - 6L
1,528 SR
Queue Stats
8W - 17L
1,418 Elo+
Party 1
Gilgamesh
Gilgamesh
ahowlingwolf
Gilgamesh
Level 128
God Stats
2W - 0L
1,777 SR
Queue Stats
24W - 30L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 3 / 4
8,014
801
4,475
6,380
2,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
3 / 7 / 6
7,772
777
10,507
13,432
11,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 6 / 5
7,932
793
8,015
7,550
2,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 7 / 7
7,628
763
9,348
10,756
4,007
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 9 / 6
6,154
615
4,569
12,797
8,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
8 / 1 / 9
10,378
1,038
9,189
4,745
2,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
16
7 / 2 / 13
10,113
1,011
8,087
8,755
5,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
15
4 / 4 / 13
9,779
978
6,005
15,679
7,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Tiny4072
Neith
15
5 / 3 / 11
9,851
985
8,910
8,211
3,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
ahowlingwolf
Gilgamesh
15
8 / 0 / 13
10,343
1,034
10,821
10,152
6,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
91
10
Kills
32
32
Deaths
10
28
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
4
1
W
Ne Zha
 
Ne Zha
8
1
9
12.5
W
Tiamat
7
2
13
6.75
L
3
7
6
0.86
W
Sylvanus
4
4
13
2.63
L
3
6
5
0.92
L
3
7
7
0.93
W
Neith
Tiny4072
Neith
5
3
11
3.5
W
Gilgamesh
ahowlingwolf
Gilgamesh
8
0
13
14.5
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,914
Damage
43,012
50,915
Taken
47,542
29,804
Mitigated
25,625
779
Healing
18,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,475
1,176
0
0
6,380
2,793
0
1,514
4,838
0
37,842
W
Ne Zha
 
Ne Zha
9,189
901
0
1,495
4,745
2,116
918
1,330
3,415
0
34,148
W
Tiamat
8,087
1,230
312
3,320
8,755
5,873
844
3,912
4,843
26,454
0
L
10,507
273
0
504
13,432
11,997
0
4,842
8,306
15,641
0
W
Sylvanus
6,005
333
3,768
6,130
15,679
7,721
733
7,593
8,086
18,605
0
L
8,015
284
0
0
7,550
2,852
0
1,176
6,346
20,349
0
L
9,348
2,694
0
104
10,756
4,007
0
3,045
7,567
0
12,761
W
Neith
Tiny4072
Neith
8,910
2,780
844
1,535
8,211
3,461
3,939
2,287
5,924
0
31,236
W
Gilgamesh
ahowlingwolf
Gilgamesh
10,821
3,001
0
793
10,152
6,454
811
3,933
6,219
0
19,445
L
4,569
676
0
171
12,797
8,155
0
2,959
9,766
0
10,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,500
Gold Earned
50,464
150
Minions Killed
243
2
Camps Cleared
13
775,070
Distance Traveled
935,827
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,014
801
81
8
1
162,422
0
W
Ne Zha
10,378
1,038
65
7
6
206,533
2
W
Tiamat
10,113
1,011
60
6
4
183,533
2
L
Ares
7,772
777
9
1
0
159,754
3
W
Sylvanus
9,779
978
37
4
1
168,944
1
L
Nox
7,932
793
34
3
0
160,713
0
L
Da Ji
7,628
763
11
1
1
153,772
0
W
Neith
9,851
985
63
6
2
175,629
2
W
Gilgamesh
10,343
1,034
18
2
0
201,188
0
L
Mulan
6,154
615
15
2
0
138,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role