Player Matchup

Cthulhu
Cthulhu
EcksDee10
Cthulhu
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 5L
1,635 Elo+
Party 3
Ymir
Ymir
Inest04
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
J3bus Cr1pes
Bakasura
Level 23
God Stats
15W - 8L
1,473 SR
Queue Stats
125W - 133L
1,423 Elo+
Solo
Anubis
Anubis
Lelemanx
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,805 Elo+
Party 2
Danzaburou
Danzaburou
hadesthelonely
Danzaburou
Level 97
God Stats
5W - 3L
1,710 SR
Queue Stats
154W - 159L
1,439 Elo+
Party 3
Team Averages
Level 31
1,537 SR
1,560 Elo+

VS

Team Averages
Level 19
1,487 SR
1,426 Elo+
Izanami
Izanami
Pepinja
Izanami
Level 7
God Stats
1W - 4L
1,113 SR
Queue Stats
3W - 5L
1,451 Elo+
Party 1
Ravana
Ravana
StylishPanda123
Ravana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Da Ji
Da Ji
Tizzlpit3
Da Ji
Level 10
God Stats
24W - 30L
1,527 SR
Queue Stats
92W - 96L
1,338 Elo+
Solo
Ymir
Ymir
mexicanburrito8
Ymir
Level 47
God Stats
3W - 2L
1,794 SR
Queue Stats
4W - 7L
1,505 Elo+
Party 1
Ne Zha
Ne Zha
seswaydf85c3qnkd
Ne Zha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EcksDee10
Cthulhu
14
5 / 1 / 4
9,916
522
4,917
12,847
12,307
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
Inest04
Ymir
14
0 / 2 / 13
9,958
524
3,986
13,026
10,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
J3bus Cr1pes
Bakasura
18
7 / 1 / 2
11,395
600
7,947
12,650
6,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Lelemanx
Anubis
19
18 / 2 / 4
12,631
665
16,052
15,402
8,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
hadesthelonely
Danzaburou
14
4 / 3 / 5
10,023
528
9,853
14,540
5,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pepinja
Izanami
14
5 / 7 / 1
8,709
458
12,540
10,345
2,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 1
6,459
340
1,797
4,671
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
Tizzlpit3
Da Ji
13
2 / 5 / 1
8,474
446
6,722
14,935
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 5 / 4
7,051
371
6,871
13,285
7,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 16 / 3
7,653
403
2,931
15,096
4,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
34
Kills
8
9
Deaths
35
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EcksDee10
Cthulhu
5
1
4
7
W
Ymir
Inest04
Ymir
0
2
13
3.25
W
Bakasura
J3bus Cr1pes
Bakasura
7
1
2
8
W
Anubis
Lelemanx
Anubis
18
2
4
10
L
Izanami
Pepinja
Izanami
5
7
1
0.79
L
0
2
1
0.25
L
Da Ji
Tizzlpit3
Da Ji
2
5
1
0.5
W
Danzaburou
hadesthelonely
Danzaburou
4
3
5
2.17
L
1
5
4
0.6
L
0
16
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,755
Damage
30,861
68,465
Taken
58,332
43,754
Mitigated
21,326
22,077
Healing
3,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EcksDee10
Cthulhu
4,917
908
100
390
12,847
12,307
891
909
11,938
27,939
0
W
Ymir
Inest04
Ymir
3,986
532
0
808
13,026
10,263
491
3,093
9,933
28,339
0
W
Bakasura
J3bus Cr1pes
Bakasura
7,947
5,127
0
4,696
12,650
6,986
2,002
1,193
11,457
0
78,031
W
Anubis
Lelemanx
Anubis
16,052
1,645
0
10,748
15,402
8,246
3,611
1,398
14,004
81,949
0
L
Izanami
Pepinja
Izanami
12,540
7,418
0
250
10,345
2,743
0
3,474
6,871
0
46,467
L
1,797
677
0
103
4,671
1,492
123
1,538
3,039
0
13,698
L
Da Ji
Tizzlpit3
Da Ji
6,722
2,666
0
1,570
14,935
4,375
0
6,118
8,482
0
59,680
W
Danzaburou
hadesthelonely
Danzaburou
9,853
2,984
0
5,335
14,540
5,952
1,248
278
14,262
0
63,467
L
6,871
860
0
760
13,285
7,755
0
6,222
6,779
22,673
0
L
2,931
832
0
515
15,096
4,961
521
7,603
6,918
0
18,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,923
Gold Earned
38,346
494
Minions Killed
263
0
Camps Cleared
0
1,795,337
Distance Traveled
1,602,375
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,916
522
47
2
0
316,809
4
W
Ymir
9,958
524
57
3
0
364,264
0
W
Bakasura
11,395
600
155
8
0
435,277
0
W
Anubis
12,631
665
138
7
0
307,517
2
L
Izanami
8,709
458
71
4
0
334,288
3
L
Ravana
6,459
340
39
2
0
266,417
1
L
Da Ji
8,474
446
89
5
0
366,345
0
W
Danzaburou
10,023
528
97
5
0
371,470
2
L
Ymir
7,051
371
32
2
0
356,147
0
L
Ne Zha
7,653
403
32
2
0
279,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role