Player Matchup

Freya
Freya
JkTagYourIt
Freya
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Nemesis
Nemesis
Wx Zebra xW
Nemesis
Level 96
God Stats
5W - 6L
1,738 SR
Queue Stats
416W - 385L
1,635 Elo+
Party 2
Neith
Neith
callsignmav3ric
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 18L
1,203 Elo+
Solo
Guan Yu
Guan Yu
na--kar
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
taters420werd
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,162 Elo+
Solo
Team Averages
Level 22
1,548 SR
1,400 Elo+

VS

Team Averages
Level 17
1,582 SR
1,331 Elo+
Xbalanque
Xbalanque
Archagent99
Xbalanque
Level 17
God Stats
4W - 4L
1,510 SR
Queue Stats
78W - 103L
1,327 Elo+
Party 1
Tiamat
Tiamat
IVIuppy
Tiamat
Level 17
God Stats
4W - 4L
1,524 SR
Queue Stats
67W - 43L
1,258 Elo+
Solo
Cabrakan
Cabrakan
RavennaRaven
Cabrakan
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 15L
1,331 Elo+
Solo
Merlin
Merlin
Stimkitten
Merlin
Level 20
God Stats
2W - 1L
1,821 SR
Queue Stats
22W - 37L
1,316 Elo+
Solo
Athena
Athena
StraightFakts
Athena
Level 25
God Stats
39W - 37L
1,552 SR
Queue Stats
496W - 553L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 0 / 5
12,102
672
18,823
12,443
5,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
Wx Zebra xW
Nemesis
19
9 / 2 / 6
11,558
642
8,727
10,742
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 4 / 4
9,595
533
13,073
10,182
3,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
na--kar
Guan Yu
9
0 / 12 / 1
6,778
377
1,105
12,779
8,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 6 / 6
8,642
480
4,304
12,465
6,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Archagent99
Xbalanque
13
5 / 6 / 4
8,350
464
5,990
11,366
4,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
IVIuppy
Tiamat
13
3 / 9 / 1
7,875
438
5,671
16,510
9,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
RavennaRaven
Cabrakan
14
4 / 5 / 5
9,177
510
9,135
12,290
8,427
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Stimkitten
Merlin
13
4 / 7 / 2
8,389
466
7,976
14,209
5,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 2 / 3
8,521
473
4,907
14,667
6,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
29
Kills
22
24
Deaths
29
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Archagent99
Xbalanque
5
6
4
1.17
L
Tiamat
IVIuppy
Tiamat
3
9
1
0.39
W
15
0
5
17.5
L
Cabrakan
RavennaRaven
Cabrakan
4
5
5
1.3
L
Merlin
Stimkitten
Merlin
4
7
2
0.71
L
6
2
3
3.75
W
Nemesis
Wx Zebra xW
Nemesis
9
2
6
6
W
4
4
4
1.5
W
Guan Yu
na--kar
Guan Yu
0
12
1
0.04
W
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,032
Damage
33,679
58,611
Taken
69,042
30,348
Mitigated
33,740
19,843
Healing
15,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Archagent99
Xbalanque
5,990
2,409
0
0
11,366
4,209
363
6,086
5,280
0
34,110
L
Tiamat
IVIuppy
Tiamat
5,671
1,105
0
2,061
16,510
9,008
14
8,737
7,773
43,471
0
W
18,823
6,371
0
8,962
12,443
5,817
2,364
5,654
6,523
77,720
4,793
L
Cabrakan
RavennaRaven
Cabrakan
9,135
1,937
0
3,745
12,290
8,427
297
4,061
8,229
51,387
0
L
Merlin
Stimkitten
Merlin
7,976
464
366
4,438
14,209
5,324
915
1,180
13,029
49,683
0
L
4,907
1,552
564
4,197
14,667
6,772
72
2,408
12,259
39,818
0
W
Nemesis
Wx Zebra xW
Nemesis
8,727
4,117
0
4,022
10,742
4,680
1,720
2,844
7,864
0
70,535
W
13,073
6,581
0
2,841
10,182
3,996
2,538
5,795
4,387
0
57,082
W
Guan Yu
na--kar
Guan Yu
1,105
425
130
1,084
12,779
8,930
603
4,180
8,557
0
20,633
W
4,304
914
741
2,063
12,465
6,925
908
8,874
3,591
26,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,675
Gold Earned
42,312
467
Minions Killed
402
0
Camps Cleared
0
1,714,155
Distance Traveled
1,523,463
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,350
464
67
4
0
310,982
0
L
Tiamat
7,875
438
74
4
0
270,159
0
W
Freya
12,102
672
154
9
0
359,721
0
L
Cabrakan
9,177
510
118
7
0
263,787
2
L
Merlin
8,389
466
72
4
0
301,724
1
L
Athena
8,521
473
71
4
0
376,811
2
W
Nemesis
11,558
642
144
8
0
410,140
1
W
Neith
9,595
533
98
5
0
332,101
4
W
Guan Yu
6,778
377
31
2
0
313,095
1
W
Yemoja
8,642
480
40
2
0
299,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role