Player Matchup

Ares
Ares
AxelFer
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Chaac
Chaac
CallMeOMG
Chaac
Level 29
God Stats
5W - 11L
1,348 SR
Queue Stats
28W - 38L
1,343 Elo+
Solo
Tsukuyomi
Tsukuyomi
MYMCHUY
Tsukuyomi
Level 17
God Stats
19W - 15L
1,423 SR
Queue Stats
29W - 38L
1,330 Elo+
Solo
Bellona
Bellona
MadeFuzzball918
Bellona
Level 16
God Stats
2W - 5L
1,411 SR
Queue Stats
15W - 23L
1,210 Elo+
Solo
Neith
Neith
RaxoMx
Neith
Level 5
God Stats
0W - 3L
1,114 SR
Queue Stats
8W - 12L
1,120 Elo+
Party 1
Team Averages
Level 14
1,359 SR
1,301 Elo+

VS

Team Averages
Level 20
1,532 SR
1,360 Elo+
Persephone
Persephone
 
Persephone
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
TurboJoe8
Bakasura
Level 28
God Stats
2W - 0L
1,697 SR
Queue Stats
15W - 22L
1,289 Elo+
Solo
Hercules
Hercules
elbergalindo72
Hercules
Level 27
God Stats
85W - 95L
1,436 SR
Queue Stats
143W - 178L
1,356 Elo+
Solo
Vulcan
Vulcan
nightmare_cody
Vulcan
Level 28
God Stats
3W - 1L
1,749 SR
Queue Stats
82W - 92L
1,365 Elo+
Solo
Mulan
Mulan
xXsuperdupperxX
Mulan
Level 13
God Stats
2W - 4L
1,279 SR
Queue Stats
7W - 10L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AxelFer
Ares
13
3 / 10 / 1
8,284
436
6,635
21,724
14,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
CallMeOMG
Chaac
13
0 / 5 / 0
7,973
420
11,596
23,066
11,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tsukuyomi
MYMCHUY
Tsukuyomi
14
2 / 7 / 0
8,234
433
11,280
13,879
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 4 / 0
10,330
544
4,260
7,673
4,421
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
RaxoMx
Neith
13
1 / 11 / 3
8,111
427
5,627
17,493
5,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
11 / 0 / 4
11,312
595
7,268
6,899
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
TurboJoe8
Bakasura
18
14 / 1 / 8
11,689
615
18,140
13,056
6,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
17
5 / 1 / 7
10,982
578
14,897
29,919
30,080
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
6 / 5 / 7
10,684
562
19,685
12,729
4,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 3 / 2
9,800
516
4,780
10,099
4,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
10
Kills
37
37
Deaths
10
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
11
0
4
13
L
Ares
AxelFer
Ares
3
10
1
0.35
L
Chaac
CallMeOMG
Chaac
0
5
0
0
L
Tsukuyomi
MYMCHUY
Tsukuyomi
2
7
0
0.29
L
4
4
0
1
L
Neith
RaxoMx
Neith
1
11
3
0.23
W
Bakasura
TurboJoe8
Bakasura
14
1
8
18
W
Hercules
5
1
7
8.5
W
6
5
7
1.9
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,398
Damage
64,770
83,835
Taken
72,702
40,667
Mitigated
48,838
20,443
Healing
32,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,268
268
123
2,402
6,899
2,393
985
316
6,583
51,452
0
L
Ares
AxelFer
Ares
6,635
404
0
4,106
21,724
14,681
190
13,199
7,373
18,464
0
L
Chaac
CallMeOMG
Chaac
11,596
5,330
0
10,396
23,066
11,007
28
2,123
20,526
0
47,180
L
Tsukuyomi
MYMCHUY
Tsukuyomi
11,280
1,939
0
2,469
13,879
5,075
0
2,460
10,782
0
52,220
L
4,260
1,983
0
820
7,673
4,421
0
2,000
5,553
0
44,031
L
Neith
RaxoMx
Neith
5,627
3,194
0
2,652
17,493
5,483
1,549
6,689
9,387
0
43,697
W
Bakasura
TurboJoe8
Bakasura
18,140
12,164
0
6,211
13,056
6,985
1,596
1,109
11,947
0
59,315
W
Hercules
14,897
8,770
0
17,810
29,919
30,080
1,256
400
29,519
0
64,684
W
19,685
10,737
0
4,321
12,729
4,668
1,164
4,810
7,919
64,521
0
W
4,780
1,470
0
1,295
10,099
4,712
782
0
10,099
0
57,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,932
Gold Earned
54,467
361
Minions Killed
532
0
Camps Cleared
0
1,638,701
Distance Traveled
1,765,720
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,312
595
86
5
0
303,485
2
L
Ares
8,284
436
15
1
0
346,107
1
L
Chaac
7,973
420
67
4
0
291,750
1
L
Tsukuyomi
8,234
433
93
5
0
370,664
0
L
Bellona
10,330
544
109
6
0
335,818
0
L
Neith
8,111
427
77
4
0
294,362
0
W
Bakasura
11,689
615
126
7
0
451,132
0
W
Hercules
10,982
578
110
6
0
299,008
0
W
Vulcan
10,684
562
99
5
0
345,493
0
W
Mulan
9,800
516
111
6
0
366,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role