Player Matchup

Nemesis
Nemesis
Clownten
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,460 Elo+
Party 1
Vulcan
Vulcan
Doom9t
Vulcan
Level 26
God Stats
1W - 3L
1,498 SR
Queue Stats
28W - 34L
1,422 Elo+
Party 3
Kukulkan
Kukulkan
KimchiDunks
Kukulkan
Level 77
God Stats
1W - 2L
1,205 SR
Queue Stats
4W - 5L
1,460 Elo+
Party 1
Medusa
Medusa
Rexplaysgames
Medusa
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 33L
1,489 Elo+
Party 3
Jormungandr
Jormungandr
rossetto9
Jormungandr
Level 39
God Stats
0W - 2L
1,317 SR
Queue Stats
9W - 7L
1,633 Elo+
Solo
Team Averages
Level 40
1,404 SR
1,493 Elo+

VS

Team Averages
Level 73
1,629 SR
1,490 Elo+
Cthulhu
Cthulhu
DUNZOS
Cthulhu
Level 122
God Stats
3W - 1L
1,858 SR
Queue Stats
69W - 63L
1,459 Elo+
Party 4
Apollo
Apollo
EllenDeGenitals
Apollo
Level 43
God Stats
3W - 9L
1,536 SR
Queue Stats
145W - 135L
1,536 Elo+
Party 2
Cupid
Cupid
Lawyersauce
Cupid
Level 81
God Stats
72W - 71L
1,477 SR
Queue Stats
124W - 142L
1,452 Elo+
Solo
Guan Yu
Guan Yu
Sampson767
Guan Yu
Level 14
God Stats
10W - 9L
1,564 SR
Queue Stats
28W - 32L
1,464 Elo+
Party 4
Baron Samedi
Baron Samedi
upcguy1030
Baron Samedi
Level 107
God Stats
5W - 5L
1,711 SR
Queue Stats
323W - 310L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Clownten
Nemesis
20
3 / 9 / 13
16,135
896
19,238
26,006
10,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Doom9t
Vulcan
20
9 / 2 / 11
17,798
989
23,135
12,422
4,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
KimchiDunks
Kukulkan
20
4 / 5 / 16
17,999
1,000
26,062
18,388
4,820
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 4 / 13
16,364
909
20,340
13,405
5,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
rossetto9
Jormungandr
20
1 / 3 / 15
15,806
878
9,852
16,206
24,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DUNZOS
Cthulhu
20
7 / 3 / 14
19,381
1,077
22,634
32,480
56,994
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 4 / 7
18,316
1,018
17,391
18,366
7,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
0 / 0 / 0
11,400
633
0
0
0
Guan Yu
Sampson767
Guan Yu
20
1 / 5 / 16
16,299
906
10,916
28,812
39,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
upcguy1030
Baron Samedi
20
8 / 9 / 8
17,523
974
31,585
25,165
15,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
68
21
Kills
23
23
Deaths
21
68
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Clownten
Nemesis
3
9
13
1.06
W
Cthulhu
DUNZOS
Cthulhu
7
3
14
4.67
L
Vulcan
Doom9t
Vulcan
9
2
11
7.25
W
7
4
7
2.63
L
Kukulkan
KimchiDunks
Kukulkan
4
5
16
2.4
W
0
0
0
0
L
4
4
13
2.63
W
Guan Yu
Sampson767
Guan Yu
1
5
16
1.8
L
Jormungandr
rossetto9
Jormungandr
1
3
15
2.83
W
Baron Samedi
upcguy1030
Baron Samedi
8
9
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,627
Damage
82,526
86,427
Taken
104,823
50,700
Mitigated
119,839
6,192
Healing
21,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Clownten
Nemesis
19,238
7,920
0
2,064
26,006
10,992
0
15,683
10,323
0
27,451
W
Cthulhu
DUNZOS
Cthulhu
22,634
535
2,256
1,196
32,480
56,994
0
16,090
16,390
53,354
0
L
Vulcan
Doom9t
Vulcan
23,135
9,989
480
1,052
12,422
4,668
0
8,157
4,265
40,416
0
W
17,391
8,763
0
2,518
18,366
7,713
0
11,539
6,827
0
100,520
L
Kukulkan
KimchiDunks
Kukulkan
26,062
1,725
0
880
18,388
4,820
0
14,238
4,150
108,317
0
W
0
0
0
0
0
0
0
0
0
0
0
L
20,340
13,576
0
1,716
13,405
5,233
0
8,096
5,309
0
41,024
W
Guan Yu
Sampson767
Guan Yu
10,916
951
3,774
5,460
28,812
39,454
0
17,441
11,371
0
27,223
L
Jormungandr
rossetto9
Jormungandr
9,852
1,413
0
0
16,206
24,987
0
8,045
8,161
37,421
0
W
Baron Samedi
upcguy1030
Baron Samedi
31,585
1,861
2,828
3,570
25,165
15,678
0
13,979
11,186
65,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,102
Gold Earned
82,919
377
Minions Killed
402
10
Camps Cleared
13
1,695,182
Distance Traveled
1,374,824
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
16,135
896
18
1
2
395,637
1
W
Cthulhu
19,381
1,077
70
4
2
373,443
0
L
Vulcan
17,798
989
47
3
6
333,911
0
W
Apollo
18,316
1,018
222
12
3
317,769
0
L
Kukulkan
17,999
1,000
223
12
1
360,327
1
W
Cupid
11,400
633
0
0
0
0
0
L
Medusa
16,364
909
50
3
1
290,150
0
W
Guan Yu
16,299
906
30
2
2
394,047
0
L
Jormungandr
15,806
878
39
2
0
315,157
0
W
Baron Samedi
17,523
974
80
4
6
289,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role