Player Matchup

Erlang Shen
Erlang Shen
Aydrii
Erlang Shen
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,644 Elo+
Party 1
Fafnir
Fafnir
Darkening_Fire
Fafnir
Level 71
God Stats
13W - 26L
1,072 SR
Queue Stats
285W - 296L
1,594 Elo+
Party 3
Kukulkan
Kukulkan
SReliant
Kukulkan
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 32L
1,506 Elo+
Party 1
Medusa
Medusa
Xfast_0kazi16
Medusa
Level 100
God Stats
0W - 1L
1,320 SR
Queue Stats
24W - 24L
1,584 Elo+
Party 1
Ra
Ra
shank_or_ERIK
Ra
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,916 Elo+
Party 3
Team Averages
Level 64
1,378 SR
1,649 Elo+

VS

Team Averages
Level 88
1,714 SR
1,479 Elo+
Horus
Horus
BADSELF
Horus
Level 116
God Stats
2W - 0L
1,570 SR
Queue Stats
2W - 2L
1,213 Elo+
Party 2
Ares
Ares
FlLE Cabinet
Ares
Level 48
God Stats
2W - 0L
1,887 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
XotiicReCoiLz
He Bo
Level 31
God Stats
3W - 0L
1,500 SR
Queue Stats
118W - 118L
1,571 Elo+
Solo
Osiris
Osiris
blorgo
Osiris
Level 126
God Stats
1W - 0L
1,829 SR
Queue Stats
9W - 12L
1,380 Elo+
Party 2
Da Ji
Da Ji
egavaScixelsyD
Da Ji
Level 121
God Stats
2W - 0L
1,782 SR
Queue Stats
13W - 2L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aydrii
Erlang Shen
14
0 / 7 / 2
8,542
854
3,167
11,398
6,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
0 / 2 / 3
10,193
1,019
8,553
12,492
11,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
SReliant
Kukulkan
15
2 / 1 / 2
9,574
957
11,898
4,767
2,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 8 / 2
9,597
960
7,238
14,537
4,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 9 / 3
9,141
914
7,049
12,066
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

116

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BADSELF
Horus
17
8 / 0 / 14
11,283
1,128
10,435
10,735
11,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 0 / 12
10,090
1,009
5,611
6,614
4,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 0 / 17
10,531
1,053
10,419
6,022
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
blorgo
Osiris
17
4 / 0 / 14
10,827
1,083
8,952
12,530
9,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

17
8 / 4 / 10
11,191
1,119
16,094
10,826
5,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
94
4
Kills
27
27
Deaths
4
12
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Aydrii
Erlang Shen
0
7
2
0.14
W
Horus
BADSELF
Horus
8
0
14
15
L
0
2
3
0.75
W
5
0
12
11
L
Kukulkan
SReliant
Kukulkan
2
1
2
3
L
2
8
2
0.38
W
2
0
17
10.5
W
Osiris
blorgo
Osiris
4
0
14
11
W
8
4
10
3.25
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,905
Damage
51,511
55,260
Taken
46,727
29,339
Mitigated
33,591
4,002
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Aydrii
Erlang Shen
3,167
777
0
680
11,398
6,040
0
3,367
6,455
0
5,110
W
Horus
BADSELF
Horus
10,435
4,478
624
2,386
10,735
11,691
0
5,765
4,880
0
30,133
L
8,553
1,940
67
1,578
12,492
11,784
0
4,965
7,163
17,566
0
W
5,611
270
0
927
6,614
4,421
0
4,853
1,701
9,329
0
L
Kukulkan
SReliant
Kukulkan
11,898
179
0
94
4,767
2,073
0
1,564
3,111
31,894
0
L
7,238
3,162
0
110
14,537
4,993
0
3,211
11,040
0
19,160
W
10,419
295
0
377
6,022
2,597
0
2,956
2,976
31,178
0
W
Osiris
blorgo
Osiris
8,952
3,950
0
850
12,530
9,687
0
7,704
4,175
0
22,345
W
16,094
3,290
0
698
10,826
5,195
0
6,222
4,544
0
36,311
L
7,049
325
894
579
12,066
4,449
0
2,305
9,317
33,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,047
Gold Earned
53,922
165
Minions Killed
197
4
Camps Cleared
6
881,873
Distance Traveled
1,007,992
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,542
854
6
1
1
128,190
1
W
Horus
11,283
1,128
49
5
1
210,086
0
L
Fafnir
10,193
1,019
16
2
0
201,989
5
W
Ares
10,090
1,009
10
1
0
222,560
0
L
Kukulkan
9,574
957
48
5
2
194,731
0
L
Medusa
9,597
960
47
5
1
164,772
0
W
He Bo
10,531
1,053
70
7
0
186,949
0
W
Osiris
10,827
1,083
22
2
0
205,250
0
W
Da Ji
11,191
1,119
46
5
5
183,147
0
L
Ra
9,141
914
48
5
0
192,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role