Player Matchup

Odin
Odin
DKMGaming1
Odin
Level 102
God Stats
2W - 0L
1,726 SR
Queue Stats
71W - 81L
1,342 Elo+
Party 1
Hou Yi
Hou Yi
ErnestoIslas
Hou Yi
Level 114
God Stats
9W - 6L
1,725 SR
Queue Stats
1,062W - 1,132L
1,392 Elo+
Solo
Ares
Ares
Nuclear__Walnut
Ares
Level 124
God Stats
2W - 2L
1,490 SR
Queue Stats
138W - 154L
1,396 Elo+
Party 1
Skadi
Skadi
ZombiGirlfriend
Skadi
Level 127
God Stats
5W - 5L
1,337 SR
Queue Stats
182W - 187L
1,415 Elo+
Solo
Hun Batz
Hun Batz
schlenkhusband
Hun Batz
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 120L
1,397 Elo+
Solo
Team Averages
Level 111
1,556 SR
1,389 Elo+

VS

Team Averages
Level 62
1,439 SR
1,355 Elo+
Hel
Hel
K2 XTHUNDRAX
Hel
Level 122
God Stats
2W - 2L
1,288 SR
Queue Stats
84W - 95L
1,372 Elo+
Solo
Pele
Pele
NiX JinX
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,530 Elo+
Party 2
Merlin
Merlin
SilencedNomad
Merlin
Level 84
God Stats
0W - 2L
1,409 SR
Queue Stats
1W - 5L
1,229 Elo+
Party 2
Mulan
Mulan
The1Knuklehead
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
sethx132
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,144 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 13
8,609
861
6,477
8,619
7,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
17
5 / 1 / 11
9,563
956
9,754
6,280
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 12
9,109
911
7,963
12,277
12,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 2 / 9
9,581
958
17,065
6,124
3,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
14
1 / 5 / 12
8,336
834
5,503
9,278
4,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
7,432
743
6,506
9,588
4,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
13
1 / 7 / 3
7,163
716
3,575
12,074
6,177
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 3 / 4
8,362
836
13,028
11,583
6,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 3
7,301
730
4,770
14,134
14,055
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
sethx132
Sun Wukong
11
1 / 2 / 3
6,932
693
3,546
6,038
4,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
16
Kills
9
10
Deaths
16
57
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
W
Hou Yi
5
1
11
10.5
L
2
2
5
2.25
L
Pele
1
7
3
0.36
W
2
2
12
4
L
4
3
4
2
L
1
2
3
1.25
W
6
2
9
5.25
W
Hun Batz
1
5
12
1.4
L
Sun Wukong
sethx132
Sun Wukong
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,762
Damage
31,425
42,578
Taken
53,417
31,329
Mitigated
35,994
17,662
Healing
16,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,477
270
4,274
3,849
8,619
7,853
351
3,098
5,521
0
8,253
W
Hou Yi
9,754
3,519
1,085
1,718
6,280
3,115
2,174
3,544
2,736
0
26,137
L
6,506
996
7,088
4,026
9,588
4,646
0
1,973
7,585
11,938
0
L
Pele
3,575
405
64
419
12,074
6,177
0
1,506
10,478
0
15,057
W
7,963
230
2,104
946
12,277
12,856
975
5,129
7,148
12,221
0
L
13,028
908
60
3,128
11,583
6,488
0
1,102
10,391
32,133
0
L
4,770
1,029
234
920
14,134
14,055
0
2,787
11,047
0
7,324
W
17,065
6,075
128
219
6,124
3,025
1,802
2,745
3,379
0
31,203
W
Hun Batz
5,503
1,108
2,118
1,221
9,278
4,480
391
5,018
4,260
0
14,249
L
Sun Wukong
sethx132
Sun Wukong
3,546
458
358
103
6,038
4,628
0
595
5,323
0
6,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,198
Gold Earned
37,190
89
Minions Killed
87
0
Camps Cleared
0
1,005,812
Distance Traveled
874,179
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,609
861
12
1
0
221,770
1
W
Hou Yi
9,563
956
38
4
0
201,485
1
L
Hel
7,432
743
12
1
0
184,074
0
L
Pele
7,163
716
23
2
0
154,597
0
W
Ares
9,109
911
1
0
0
178,125
1
L
Merlin
8,362
836
42
4
0
175,258
1
L
Mulan
7,301
730
5
1
0
205,707
0
W
Skadi
9,581
958
23
2
0
188,003
0
W
Hun Batz
8,336
834
15
2
0
216,429
0
L
Sun Wukong
6,932
693
5
1
0
154,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role