Player Matchup

Ares
Ares
Lucianete
Ares
Level 5
God Stats
2W - 4L
1,337 SR
Queue Stats
7W - 8L
1,480 Elo+
Solo
Sol
Sol
Nyltrest
Sol
Level 27
God Stats
49W - 32L
1,613 SR
Queue Stats
65W - 39L
1,592 Elo+
Solo
Bakasura
Bakasura
PeccatoNGDP
Bakasura
Level 11
God Stats
2W - 0L
1,756 SR
Queue Stats
14W - 7L
1,553 Elo+
Party 1
Jormungandr
Jormungandr
TheBillyboy1
Jormungandr
Level 12
God Stats
2W - 0L
1,756 SR
Queue Stats
12W - 12L
1,444 Elo+
Party 1
Anubis
Anubis
matahn13
Anubis
Level 7
God Stats
2W - 0L
1,756 SR
Queue Stats
6W - 6L
1,392 Elo+
Party 1
Team Averages
Level 12
1,643 SR
1,492 Elo+

VS

Team Averages
Level 28
1,574 SR
1,463 Elo+
Mercury
Mercury
Furiaah
Mercury
Level 21
God Stats
8W - 1L
1,894 SR
Queue Stats
104W - 104L
1,533 Elo+
Solo
Achilles
Achilles
Sutaraz
Achilles
Level 28
God Stats
8W - 15L
1,321 SR
Queue Stats
57W - 76L
1,440 Elo+
Party 2
Kukulkan
Kukulkan
Tomasmaldonado
Kukulkan
Level 27
God Stats
18W - 14L
1,559 SR
Queue Stats
398W - 434L
1,449 Elo+
Party 3
Kuzenbo
Kuzenbo
ZorakBorn
Kuzenbo
Level 34
God Stats
5W - 4L
1,595 SR
Queue Stats
71W - 88L
1,458 Elo+
Party 2
Heimdallr
Heimdallr
jcz123
Heimdallr
Level 28
God Stats
20W - 18L
1,501 SR
Queue Stats
437W - 492L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
5 / 0 / 16
10,211
567
5,672
13,731
10,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
13 / 2 / 7
11,810
656
19,045
15,477
6,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
PeccatoNGDP
Bakasura
14
3 / 4 / 7
8,666
481
5,766
15,824
6,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
TheBillyboy1
Jormungandr
13
2 / 3 / 6
8,632
480
5,959
8,934
7,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
matahn13
Anubis
16
5 / 3 / 3
9,877
549
9,915
10,206
4,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Furiaah
Mercury
16
4 / 7 / 3
9,932
552
8,006
14,257
4,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Sutaraz
Achilles
14
4 / 4 / 3
8,978
499
7,637
12,673
8,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
16
2 / 3 / 2
9,164
509
16,165
9,972
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
ZorakBorn
Kuzenbo
11
2 / 5 / 2
7,684
427
4,053
11,002
9,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
jcz123
Heimdallr
12
0 / 9 / 3
7,158
398
5,960
13,846
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
28
Kills
12
12
Deaths
28
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
Furiaah
Mercury
4
7
3
0.79
W
Ares
5
0
16
13
W
13
2
7
8.25
W
Bakasura
PeccatoNGDP
Bakasura
3
4
7
1.63
L
Achilles
Sutaraz
Achilles
4
4
3
1.38
W
Jormungandr
TheBillyboy1
Jormungandr
2
3
6
1.67
L
Kukulkan
2
3
2
1
L
Kuzenbo
ZorakBorn
Kuzenbo
2
5
2
0.6
L
Heimdallr
jcz123
Heimdallr
0
9
3
0.17
W
Anubis
matahn13
Anubis
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,357
Damage
41,821
64,172
Taken
61,750
34,662
Mitigated
28,388
19,911
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Furiaah
Mercury
8,006
4,159
0
378
14,257
4,785
486
4,976
8,851
0
74,097
W
Ares
5,672
295
0
4,733
13,731
10,704
68
5,145
8,354
17,462
0
W
19,045
9,153
0
5,356
15,477
6,225
1,268
3,826
11,563
107,344
0
W
Bakasura
PeccatoNGDP
Bakasura
5,766
4,368
99
3,974
15,824
6,087
132
3,331
12,281
0
32,208
L
Achilles
Sutaraz
Achilles
7,637
2,644
0
3,175
12,673
8,010
445
9,392
3,211
290
33,438
W
Jormungandr
TheBillyboy1
Jormungandr
5,959
1,875
0
1,168
8,934
7,062
113
3,402
5,100
36,033
0
L
Kukulkan
16,165
454
0
2,775
9,972
2,417
64
7,164
2,758
69,494
0
L
Kuzenbo
ZorakBorn
Kuzenbo
4,053
1,495
0
1,196
11,002
9,260
190
9,179
1,823
17,082
0
L
Heimdallr
jcz123
Heimdallr
5,960
2,436
0
2,312
13,846
3,916
0
9,880
3,656
0
34,866
W
Anubis
matahn13
Anubis
9,915
202
0
4,581
10,206
4,584
414
3,842
5,884
58,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,196
Gold Earned
42,916
446
Minions Killed
389
0
Camps Cleared
0
1,715,375
Distance Traveled
1,598,258
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,932
552
133
7
0
348,859
1
W
Ares
10,211
567
21
1
0
376,740
1
W
Sol
11,810
656
157
9
0
347,499
1
W
Bakasura
8,666
481
73
4
0
339,170
1
L
Achilles
8,978
499
61
3
0
275,075
6
W
Jormungandr
8,632
480
63
4
0
348,358
0
L
Kukulkan
9,164
509
125
7
0
352,356
3
L
Kuzenbo
7,684
427
19
1
0
321,959
4
L
Heimdallr
7,158
398
51
3
0
300,009
2
W
Anubis
9,877
549
132
7
0
303,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role