Player Matchup

Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
EmpreesRei
Fafnir
Level 132
God Stats
5W - 3L
1,658 SR
Queue Stats
150W - 136L
1,517 Elo+
Party 2
Thanatos
Thanatos
SeaLoud
Thanatos
Level 118
God Stats
7W - 5L
1,446 SR
Queue Stats
160W - 141L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
ZombiePapaKuma
Danzaburou
Level 81
God Stats
5W - 0L
1,786 SR
Queue Stats
160W - 150L
1,518 Elo+
Party 2
Hachiman
Hachiman
sonicfreak27
Hachiman
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,529 Elo+
Party 2
Team Averages
Level 105
1,578 SR
1,520 Elo+

VS

Team Averages
Level 109
1,394 SR
1,473 Elo+
Cthulhu
Cthulhu
AnarchyAksel
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 96L
1,428 Elo+
Party 1
Cernunnos
Cernunnos
TXxOVERKILLxXT
Cernunnos
Level 109
God Stats
0W - 4L
1,275 SR
Queue Stats
155W - 131L
1,572 Elo+
Party 1
Osiris
Osiris
daman_772
Osiris
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,394 Elo+
Party 1
Rama
Rama
downtownbrody
Rama
Level 157
God Stats
21W - 21L
1,438 SR
Queue Stats
1,334W - 1,398L
1,479 Elo+
Solo
Discordia
Discordia
yodasoja
Discordia
Level 96
God Stats
0W - 3L
1,259 SR
Queue Stats
184W - 168L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
4 / 5 / 12
12,438
732
16,571
16,121
8,330
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
EmpreesRei
Fafnir
19
6 / 8 / 19
13,163
774
19,546
26,414
40,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
SeaLoud
Thanatos
20
13 / 11 / 5
14,101
829
19,924
18,145
10,666
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
ZombiePapaKuma
Danzaburou
19
2 / 6 / 13
11,729
690
10,667
15,535
7,356
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
sonicfreak27
Hachiman
20
4 / 8 / 14
12,422
731
12,965
16,409
7,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnarchyAksel
Cthulhu
20
12 / 4 / 21
14,337
843
25,160
26,335
33,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
TXxOVERKILLxXT
Cernunnos
17
9 / 9 / 13
12,025
707
13,425
16,874
6,213
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Osiris
daman_772
Osiris
18
7 / 5 / 19
12,243
720
13,608
17,408
11,641
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 8 / 13
12,507
736
8,681
19,920
7,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
yodasoja
Discordia
16
2 / 6 / 20
11,181
658
12,214
14,459
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
123
29
Kills
37
38
Deaths
32
63
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
5
12
2
L
Cthulhu
AnarchyAksel
Cthulhu
12
4
21
5.63
W
Fafnir
EmpreesRei
Fafnir
6
8
19
1.94
W
Thanatos
SeaLoud
Thanatos
13
11
5
1.41
L
Cernunnos
TXxOVERKILLxXT
Cernunnos
9
9
13
1.72
W
Danzaburou
ZombiePapaKuma
Danzaburou
2
6
13
1.42
L
Osiris
daman_772
Osiris
7
5
19
3.3
L
7
8
13
1.69
W
Hachiman
sonicfreak27
Hachiman
4
8
14
1.38
L
Discordia
yodasoja
Discordia
2
6
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,673
Damage
73,088
92,624
Taken
94,996
74,187
Mitigated
63,552
31,611
Healing
31,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,571
305
3,821
3,920
16,121
8,330
833
8,562
7,559
49,688
0
L
Cthulhu
AnarchyAksel
Cthulhu
25,160
798
3,309
4,223
26,335
33,410
347
7,607
18,728
51,778
0
W
Fafnir
EmpreesRei
Fafnir
19,546
6,077
1,142
4,916
26,414
40,555
384
7,781
18,633
31,860
0
W
Thanatos
SeaLoud
Thanatos
19,924
4,128
2,313
7,806
18,145
10,666
424
7,852
10,293
0
26,065
L
Cernunnos
TXxOVERKILLxXT
Cernunnos
13,425
4,855
2,346
1,314
16,874
6,213
673
8,284
8,590
0
23,928
W
Danzaburou
ZombiePapaKuma
Danzaburou
10,667
3,944
1,858
3,284
15,535
7,356
2,660
5,908
9,627
0
29,902
L
Osiris
daman_772
Osiris
13,608
4,821
3,064
2,974
17,408
11,641
482
6,119
11,289
0
15,600
L
8,681
7,498
2,229
4,782
19,920
7,604
3,290
7,469
12,451
0
25,514
W
Hachiman
sonicfreak27
Hachiman
12,965
6,357
1,584
967
16,409
7,280
2,799
7,271
9,138
0
27,649
L
Discordia
yodasoja
Discordia
12,214
1,346
3,394
3,449
14,459
4,684
885
6,638
7,821
27,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,853
Gold Earned
62,293
152
Minions Killed
168
0
Camps Cleared
0
1,319,306
Distance Traveled
1,374,733
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,438
732
76
4
0
271,324
0
L
Cthulhu
14,337
843
57
3
0
303,350
0
W
Fafnir
13,163
774
12
1
0
269,054
0
W
Thanatos
14,101
829
9
1
0
273,443
0
L
Cernunnos
12,025
707
25
1
0
253,656
0
W
Danzaburou
11,729
690
30
2
0
262,422
2
L
Osiris
12,243
720
3
0
0
295,432
0
L
Rama
12,507
736
52
3
0
253,388
0
W
Hachiman
12,422
731
25
1
0
243,063
0
L
Discordia
11,181
658
31
2
0
268,907
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role