Player Matchup

Osiris
Osiris
CherryRen
Osiris
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 21L
1,548 Elo+
Party 1
Chang'e
Chang'e
Platabush
Chang'e
Level 61
God Stats
10W - 3L
1,636 SR
Queue Stats
55W - 46L
1,600 Elo+
Party 1
Neith
Neith
XHancoockX
Neith
Level 69
God Stats
2W - 2L
1,614 SR
Queue Stats
86W - 96L
1,437 Elo+
Solo
Team Averages
Level 55
1,583 SR
1,528 Elo+

VS

Team Averages
Level 103
1,670 SR
1,561 Elo+
Osiris
Osiris
Leiitoo97
Osiris
Level 139
God Stats
0W - 1L
1,797 SR
Queue Stats
6W - 3L
1,710 Elo+
Solo
Anubis
Anubis
OneInTheAttic
Anubis
Level 65
God Stats
61W - 34L
1,575 SR
Queue Stats
79W - 80L
1,475 Elo+
Party 2
Set
Set
xXLawLessXx
Set
Level 106
God Stats
1W - 5L
1,640 SR
Queue Stats
53W - 60L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CherryRen
Osiris
17
4 / 1 / 9
12,338
649
16,674
12,983
8,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Platabush
Chang'e
16
6 / 4 / 3
12,297
647
10,640
16,541
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
17
5 / 2 / 6
12,401
653
11,137
10,568
4,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Leiitoo97
Osiris
14
2 / 6 / 2
10,755
566
11,619
16,041
13,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
1 / 6 / 3
11,027
580
6,098
14,833
8,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 3 / 2
12,024
633
11,539
13,573
8,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
15
Kills
7
7
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
CherryRen
Osiris
4
1
9
8.5
L
Osiris
Leiitoo97
Osiris
2
6
2
0.5
L
1
6
3
0.42
W
Chang'e
Platabush
Chang'e
6
4
3
1.88
W
Neith
5
2
6
4
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,451
Damage
29,256
40,092
Taken
44,447
18,254
Mitigated
30,655
15,623
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CherryRen
Osiris
16,674
6,428
0
151
12,983
8,562
75
2,718
9,965
0
49,949
L
Osiris
Leiitoo97
Osiris
11,619
3,289
0
772
16,041
13,553
0
3,672
12,369
0
36,208
L
6,098
348
0
3,546
14,833
8,213
176
2,806
12,027
50,434
0
W
Chang'e
Platabush
Chang'e
10,640
1,526
3,738
8,197
16,541
4,863
988
2,543
13,583
50,215
0
W
Neith
11,137
5,006
0
3,537
10,568
4,829
281
837
9,521
0
50,332
L
11,539
4,915
0
1,006
13,573
8,889
0
4,162
9,411
0
55,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,036
Gold Earned
33,806
232
Minions Killed
183
0
Camps Cleared
0
964,331
Distance Traveled
870,952
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,338
649
65
3
0
375,903
1
L
Osiris
10,755
566
38
2
0
285,297
4
L
Anubis
11,027
580
79
4
0
269,799
3
W
Chang'e
12,297
647
85
4
0
269,199
5
W
Neith
12,401
653
82
4
0
319,229
2
L
Set
12,024
633
66
3
0
315,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role