Player Matchup

Freya
Freya
BigDpeny
Freya
Level 129
God Stats
6W - 1L
1,597 SR
Queue Stats
118W - 101L
1,595 Elo+
Party 2
Fenrir
Fenrir
SaulVII
Fenrir
Level 125
God Stats
2W - 2L
1,510 SR
Queue Stats
80W - 94L
1,550 Elo+
Party 3
Raijin
Raijin
VeloRex
Raijin
Level 152
God Stats
7W - 7L
1,769 SR
Queue Stats
217W - 223L
1,524 Elo+
Party 3
Thanatos
Thanatos
YeriFN
Thanatos
Level 134
God Stats
11W - 20L
1,504 SR
Queue Stats
133W - 136L
1,536 Elo+
Party 3
Achilles
Achilles
iliketacos29
Achilles
Level 158
God Stats
4W - 6L
1,493 SR
Queue Stats
282W - 230L
1,606 Elo+
Party 2
Team Averages
Level 140
1,575 SR
1,562 Elo+

VS

Team Averages
Level 110
1,607 SR
1,537 Elo+
Ullr
Ullr
AceIsRoyalty
Ullr
Level 112
God Stats
15W - 13L
1,641 SR
Queue Stats
207W - 215L
1,569 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CH33T4H
Morgan Le Fay
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 94L
1,532 Elo+
Solo
King Arthur
King Arthur
Mystery IV8005
King Arthur
Level 120
God Stats
1W - 1L
1,551 SR
Queue Stats
120W - 142L
1,548 Elo+
Party 1
Arachne
Arachne
StoneeFreee
Arachne
Level 83
God Stats
36W - 28L
1,699 SR
Queue Stats
297W - 296L
1,509 Elo+
Party 1
Terra
Terra
VodkaMan876
Terra
Level 127
God Stats
4W - 8L
1,644 SR
Queue Stats
80W - 98L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BigDpeny
Freya
19
6 / 5 / 8
12,217
509
14,417
18,487
8,714
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
SaulVII
Fenrir
20
6 / 4 / 10
12,916
538
16,849
22,960
25,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
VeloRex
Raijin
19
9 / 6 / 7
12,537
522
20,728
17,607
6,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
YeriFN
Thanatos
20
7 / 2 / 9
12,867
536
11,799
20,453
13,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
iliketacos29
Achilles
17
9 / 5 / 11
11,497
479
16,603
19,337
15,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 2
11,357
473
7,785
18,399
6,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
CH33T4H
Morgan Le Fay
19
10 / 7 / 1
12,721
530
23,339
22,082
9,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Mystery IV8005
King Arthur
17
1 / 7 / 5
11,494
479
15,642
23,251
20,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
StoneeFreee
Arachne
19
6 / 10 / 1
12,322
513
9,234
22,814
11,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 4 / 5
11,983
499
12,610
22,447
21,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
36
37
Kills
22
22
Deaths
38
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
W
Freya
BigDpeny
Freya
6
5
8
2
L
Morgan Le Fay
CH33T4H
Morgan Le Fay
10
7
1
1.5
L
King Arthur
Mystery IV8005
King Arthur
1
7
5
0.5
W
Fenrir
SaulVII
Fenrir
6
4
10
2.75
L
Arachne
StoneeFreee
Arachne
6
10
1
0.65
W
Raijin
VeloRex
Raijin
9
6
7
2.08
L
3
4
5
1.38
W
Thanatos
YeriFN
Thanatos
7
2
9
5.75
W
Achilles
iliketacos29
Achilles
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,396
Damage
68,610
98,844
Taken
108,993
69,733
Mitigated
70,007
37,827
Healing
24,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,785
3,919
0
2,394
18,399
6,832
292
8,065
10,334
0
88,306
W
Freya
BigDpeny
Freya
14,417
4,969
0
8,690
18,487
8,714
842
2,652
15,804
88,724
0
L
Morgan Le Fay
CH33T4H
Morgan Le Fay
23,339
1,232
0
7,559
22,082
9,924
624
6,744
14,832
92,928
0
L
King Arthur
Mystery IV8005
King Arthur
15,642
1,468
0
3,983
23,251
20,601
70
4,571
17,858
0
69,002
W
Fenrir
SaulVII
Fenrir
16,849
5,206
0
5,359
22,960
25,359
0
5,563
16,616
397
65,590
L
Arachne
StoneeFreee
Arachne
9,234
5,744
0
5,402
22,814
11,627
52
6,336
16,102
0
89,897
W
Raijin
VeloRex
Raijin
20,728
2,541
547
2,004
17,607
6,651
309
10,841
6,676
78,515
0
L
12,610
1,968
1,455
4,100
22,447
21,023
0
8,716
13,369
33,676
0
W
Thanatos
YeriFN
Thanatos
11,799
3,121
0
18,803
20,453
13,059
0
7,994
12,279
0
78,265
W
Achilles
iliketacos29
Achilles
16,603
5,298
0
2,424
19,337
15,950
0
8,899
10,408
0
50,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,034
Gold Earned
59,877
586
Minions Killed
618
0
Camps Cleared
0
2,320,409
Distance Traveled
2,135,877
32
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,357
473
146
6
0
398,567
8
W
Freya
12,217
509
131
5
0
420,724
4
L
Morgan Le Fay
12,721
530
171
7
0
397,204
2
L
King Arthur
11,494
479
125
5
0
371,841
0
W
Fenrir
12,916
538
135
6
0
452,870
3
L
Arachne
12,322
513
137
6
0
486,784
0
W
Raijin
12,537
522
129
5
0
453,009
9
L
Terra
11,983
499
39
2
0
481,481
11
W
Thanatos
12,867
536
139
6
0
525,266
6
W
Achilles
11,497
479
52
2
0
468,540
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role