Player Matchup

Heimdallr
Heimdallr
Dr Dragon AD
Heimdallr
Level 43
God Stats
6W - 7L
1,510 SR
Queue Stats
166W - 200L
1,442 Elo+
Solo
Cerberus
Cerberus
LimitedPlayback
Cerberus
Level 66
God Stats
1W - 3L
1,304 SR
Queue Stats
136W - 142L
1,447 Elo+
Party 2
Ra
Ra
NoVaSharKk
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,347 Elo+
Party 2
Cu Chulainn
Cu Chulainn
autisticcowboy
Cu Chulainn
Level 27
God Stats
35W - 36L
1,546 SR
Queue Stats
238W - 247L
1,441 Elo+
Party 2
Nemesis
Nemesis
bigdaddyhallett1
Nemesis
Level 144
God Stats
6W - 8L
1,456 SR
Queue Stats
184W - 192L
1,443 Elo+
Party 2
Team Averages
Level 57
1,463 SR
1,424 Elo+

VS

Team Averages
Level 75
1,535 SR
1,467 Elo+
Janus
Janus
 
Janus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CrabCakeGuy
Nemesis
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 32L
1,531 Elo+
Party 1
Mulan
Mulan
Elysium0916
Mulan
Level 48
God Stats
3W - 5L
1,500 SR
Queue Stats
441W - 469L
1,379 Elo+
Solo
Ymir
Ymir
Teramorphious
Ymir
Level 128
God Stats
20W - 9L
1,675 SR
Queue Stats
100W - 114L
1,484 Elo+
Party 3
Hachiman
Hachiman
Vermivorious
Hachiman
Level 39
God Stats
8W - 13L
1,500 SR
Queue Stats
62W - 65L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dr Dragon AD
Heimdallr
7
0 / 4 / 1
4,677
468
1,830
4,483
1,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
8
3 / 2 / 0
5,617
562
1,678
10,035
3,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 3 / 2
5,273
527
993
4,423
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
autisticcowboy
Cu Chulainn
11
4 / 1 / 1
6,511
651
6,103
7,256
3,725
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 3
5,428
543
2,445
5,304
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 1 / 1
5,722
572
4,452
3,246
877
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
CrabCakeGuy
Nemesis
11
0 / 0 / 3
5,863
586
991
4,841
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 1
5,075
508
1,770
4,707
1,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 7
5,547
555
5,629
6,949
2,791
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Vermivorious
Hachiman
9
6 / 2 / 0
5,934
593
4,016
4,340
1,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
10
11
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
1
2.5
W
Nemesis
CrabCakeGuy
Nemesis
0
0
3
1.5
L
Heimdallr
Dr Dragon AD
Heimdallr
0
4
1
0.13
W
0
2
1
0.25
L
Cerberus
3
2
0
1.5
L
0
3
2
0.33
W
2
2
7
2.75
W
Hachiman
Vermivorious
Hachiman
6
2
0
3
L
Cu Chulainn
autisticcowboy
Cu Chulainn
4
1
1
4.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,049
Damage
16,858
31,501
Taken
24,083
12,280
Mitigated
7,664
7,965
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,452
284
0
866
3,246
877
0
801
2,445
28,184
0
W
Nemesis
CrabCakeGuy
Nemesis
991
333
0
2,677
4,841
1,194
526
149
4,692
0
28,015
L
Heimdallr
Dr Dragon AD
Heimdallr
1,830
499
0
425
4,483
1,438
49
1,285
3,198
0
14,475
W
1,770
395
183
672
4,707
1,676
195
170
4,537
0
25,350
L
Cerberus
1,678
191
0
1,791
10,035
3,774
14
2,264
7,771
17,519
0
L
993
44
461
997
4,423
1,552
0
3,329
1,094
21,036
0
W
5,629
1,663
0
2,567
6,949
2,791
0
1,119
5,830
19,146
0
W
Hachiman
Vermivorious
Hachiman
4,016
2,296
0
1,132
4,340
1,126
0
432
3,908
0
20,696
L
Cu Chulainn
autisticcowboy
Cu Chulainn
6,103
794
0
2,277
7,256
3,725
332
1,842
5,414
0
34,254
L
2,445
1,212
0
2,014
5,304
1,791
73
1,361
3,943
0
25,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,506
Gold Earned
28,141
242
Minions Killed
239
0
Camps Cleared
0
926,634
Distance Traveled
1,010,912
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,722
572
46
5
0
181,284
3
W
Nemesis
5,863
586
79
8
0
224,252
1
L
Heimdallr
4,677
468
21
2
0
134,427
0
W
Mulan
5,075
508
52
5
0
188,581
0
L
Cerberus
5,617
562
43
4
0
187,375
1
L
Ra
5,273
527
55
6
0
167,857
1
W
Ymir
5,547
555
17
2
0
212,002
0
W
Hachiman
5,934
593
45
5
0
204,793
1
L
Cu Chulainn
6,511
651
60
6
0
214,100
0
L
Nemesis
5,428
543
63
6
0
222,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role