Player Matchup

Sol
Sol
Aieswald
Sol
Level 24
God Stats
5W - 13L
1,247 SR
Queue Stats
23W - 40L
1,350 Elo+
Solo
Jormungandr
Jormungandr
NaggerJohnson
Jormungandr
Level 18
God Stats
1W - 3L
1,515 SR
Queue Stats
12W - 13L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
Torgoski54
Sun Wukong
Level 21
God Stats
4W - 11L
1,488 SR
Queue Stats
74W - 92L
1,387 Elo+
Solo
Thor
Thor
iGank247
Thor
Level 2
God Stats
37W - 29L
1,479 SR
Queue Stats
40W - 31L
1,451 Elo+
Solo
Kali
Kali
peanutt777
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,497 Elo+
Solo
Team Averages
Level 19
1,446 SR
1,438 Elo+

VS

Team Averages
Level 25
1,609 SR
1,524 Elo+
Poseidon
Poseidon
A pack of sloth
Poseidon
Level 30
God Stats
13W - 3L
1,638 SR
Queue Stats
15W - 5L
1,589 Elo+
Party 1
Horus
Horus
Eaglescout Life
Horus
Level 46
God Stats
5W - 1L
1,656 SR
Queue Stats
22W - 16L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
Oo Sweg oO
Danzaburou
Level 27
God Stats
4W - 4L
1,582 SR
Queue Stats
7W - 7L
1,553 Elo+
Party 1
Anhur
Anhur
ThatchyTag
Anhur
Level 21
God Stats
16W - 15L
1,670 SR
Queue Stats
31W - 38L
1,501 Elo+
Solo
Ao Kuang
Ao Kuang
TylorDaCratr
Ao Kuang
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,464
380
1,270
6,327
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
NaggerJohnson
Jormungandr
14
3 / 0 / 3
8,174
481
7,600
7,229
3,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Torgoski54
Sun Wukong
13
1 / 6 / 0
7,754
456
6,349
14,824
7,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
13
5 / 5 / 5
8,129
478
10,206
12,502
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 4 / 3
7,394
435
7,688
11,974
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
4 / 4 / 1
8,814
518
7,234
9,545
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 2 / 5
8,287
487
2,110
11,921
11,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Oo Sweg oO
Danzaburou
16
4 / 1 / 1
10,566
622
7,952
9,456
3,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
13
3 / 4 / 2
8,275
487
6,167
10,573
3,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
TylorDaCratr
Ao Kuang
17
7 / 1 / 6
10,314
607
10,902
14,819
5,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
12
Kills
18
18
Deaths
12
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
4
4
1
1.13
L
0
3
1
0.17
W
0
2
5
1.25
L
Jormungandr
NaggerJohnson
Jormungandr
3
0
3
4.5
W
Danzaburou
Oo Sweg oO
Danzaburou
4
1
1
4.5
W
Anhur
3
4
2
1
L
Sun Wukong
Torgoski54
Sun Wukong
1
6
0
0.17
W
Ao Kuang
TylorDaCratr
Ao Kuang
7
1
6
10
L
Thor
5
5
5
1.5
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,113
Damage
34,365
52,856
Taken
56,314
20,738
Mitigated
26,925
12,667
Healing
25,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
7,234
847
354
2,538
9,545
3,120
866
1,999
7,546
48,522
0
L
1,270
437
0
1,443
6,327
1,971
1,038
3,779
2,548
21,786
0
W
2,110
814
2,227
4,432
11,921
11,059
638
2,519
9,402
0
23,318
L
Jormungandr
NaggerJohnson
Jormungandr
7,600
1,228
70
2,400
7,229
3,438
0
1,653
5,576
42,938
0
W
Danzaburou
Oo Sweg oO
Danzaburou
7,952
4,282
0
4,293
9,456
3,930
2,955
0
9,456
0
47,587
W
Anhur
6,167
1,972
216
3,345
10,573
3,172
1,910
3,425
7,148
0
30,471
L
Sun Wukong
Torgoski54
Sun Wukong
6,349
1,289
0
1,205
14,824
7,129
47
2,726
12,098
0
38,479
W
Ao Kuang
TylorDaCratr
Ao Kuang
10,902
2,702
0
7,897
14,819
5,644
585
927
13,892
69,672
0
L
Thor
10,206
3,006
0
3,710
12,502
3,928
0
3,591
8,911
0
46,549
L
7,688
3,159
0
3,839
11,974
4,272
0
6,387
5,587
0
28,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,915
Gold Earned
46,256
331
Minions Killed
392
0
Camps Cleared
0
1,427,841
Distance Traveled
1,562,661
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,814
518
87
5
0
319,323
0
L
Sol
6,464
380
56
3
0
201,083
1
W
Horus
8,287
487
40
2
0
315,855
1
L
Jormungandr
8,174
481
81
5
0
278,034
3
W
Danzaburou
10,566
622
102
6
0
298,193
4
W
Anhur
8,275
487
54
3
0
287,572
2
L
Sun Wukong
7,754
456
79
5
0
275,179
0
W
Ao Kuang
10,314
607
109
6
0
341,718
1
L
Thor
8,129
478
75
4
0
318,115
6
L
Kali
7,394
435
40
2
0
355,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role