Player Matchup

Pele
Pele
Eniqk
Pele
Level 7
God Stats
2W - 3L
1,343 SR
Queue Stats
7W - 10L
1,337 Elo+
Solo
Ymir
Ymir
GooGeenGon
Ymir
Level 6
God Stats
14W - 8L
1,407 SR
Queue Stats
15W - 11L
1,370 Elo+
Party 2
Achilles
Achilles
Kharibanma
Achilles
Level 28
God Stats
8W - 4L
1,453 SR
Queue Stats
30W - 25L
1,420 Elo+
Solo
Medusa
Medusa
munanyo007
Medusa
Level 7
God Stats
3W - 2L
1,700 SR
Queue Stats
16W - 10L
1,370 Elo+
Party 2
Olorun
Olorun
我在布局
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,151 Elo+
Solo
Team Averages
Level 10
1,481 SR
1,330 Elo+

VS

Team Averages
Level 28
1,423 SR
1,406 Elo+
Guan Yu
Guan Yu
RogueGotcha
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ravana
Ravana
THEzOnEGAMING
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,316 Elo+
Solo
Hel
Hel
Zemuns
Hel
Level 3
God Stats
72W - 42L
1,263 SR
Queue Stats
279W - 202L
1,240 Elo+
Solo
Xbalanque
Xbalanque
chipsanddip69
Xbalanque
Level 108
God Stats
2W - 4L
1,294 SR
Queue Stats
212W - 222L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
greenjerk
Cthulhu
Level 9
God Stats
32W - 34L
1,558 SR
Queue Stats
60W - 74L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Eniqk
Pele
19
15 / 3 / 4
13,277
664
12,455
18,449
9,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
3 / 3 / 5
8,251
413
3,702
11,873
9,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Kharibanma
Achilles
18
6 / 2 / 5
11,695
585
12,378
14,570
12,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
munanyo007
Medusa
15
2 / 2 / 4
9,700
485
9,009
10,966
4,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
14
3 / 6 / 8
9,446
472
7,397
10,872
3,875
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
RogueGotcha
Guan Yu
7
0 / 9 / 1
6,303
315
2,351
8,509
4,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 6 / 5
9,587
479
5,211
11,694
6,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
Zemuns
Hel
20
12 / 7 / 0
13,133
657
19,605
19,202
9,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
chipsanddip69
Xbalanque
15
3 / 5 / 2
9,180
459
10,062
11,725
3,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
greenjerk
Cthulhu
15
1 / 2 / 7
9,270
464
8,723
11,918
9,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
29
Kills
16
16
Deaths
29
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Pele
Eniqk
Pele
15
3
4
5.67
W
3
3
5
1.83
W
Achilles
Kharibanma
Achilles
6
2
5
4.25
L
Guan Yu
RogueGotcha
Guan Yu
0
9
1
0.06
L
0
6
5
0.42
L
Hel
Zemuns
Hel
12
7
0
1.71
L
Xbalanque
chipsanddip69
Xbalanque
3
5
2
0.8
L
Cthulhu
greenjerk
Cthulhu
1
2
7
2.25
W
Medusa
munanyo007
Medusa
2
2
4
2
W
Olorun
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,941
Damage
45,952
66,730
Taken
63,048
39,823
Mitigated
34,191
17,907
Healing
15,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Eniqk
Pele
12,455
4,499
0
6,436
18,449
9,591
1,455
4,507
13,862
0
76,086
W
3,702
793
0
240
11,873
9,802
0
4,808
7,025
24,534
0
W
Achilles
Kharibanma
Achilles
12,378
4,273
0
5,519
14,570
12,323
2,045
7,825
6,549
283
58,772
L
Guan Yu
RogueGotcha
Guan Yu
2,351
537
190
966
8,509
4,661
0
3,258
5,221
0
7,072
L
5,211
1,252
0
2,720
11,694
6,401
1,397
0
11,424
0
56,989
L
Hel
Zemuns
Hel
19,605
1,527
894
7,863
19,202
9,305
210
1,532
17,370
108,028
0
L
Xbalanque
chipsanddip69
Xbalanque
10,062
4,842
0
1,356
11,725
3,839
0
2,446
9,279
0
48,551
L
Cthulhu
greenjerk
Cthulhu
8,723
341
218
1,146
11,918
9,985
323
4,106
7,782
42,963
0
W
Medusa
munanyo007
Medusa
9,009
3,666
0
4,265
10,966
4,232
0
4,123
6,815
0
67,683
W
Olorun
7,397
3,437
0
1,447
10,872
3,875
1,460
6,485
4,151
46,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,369
Gold Earned
47,473
464
Minions Killed
470
0
Camps Cleared
0
1,717,154
Distance Traveled
1,604,439
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,277
664
121
6
0
366,855
3
W
Ymir
8,251
413
32
2
0
344,979
2
W
Achilles
11,695
585
113
6
0
351,312
3
L
Guan Yu
6,303
315
6
0
0
227,177
2
L
Ravana
9,587
479
121
6
0
304,815
3
L
Hel
13,133
657
184
9
0
362,220
0
L
Xbalanque
9,180
459
87
4
0
345,175
3
L
Cthulhu
9,270
464
72
4
0
365,052
0
W
Medusa
9,700
485
114
6
0
316,222
0
W
Olorun
9,446
472
84
4
0
337,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role