Player Matchup

Gilgamesh
Gilgamesh
Alemdark
Gilgamesh
Level 78
God Stats
3W - 6L
1,494 SR
Queue Stats
570W - 641L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
Maggsimus IV
Sun Wukong
Level 107
God Stats
4W - 2L
1,568 SR
Queue Stats
209W - 242L
1,403 Elo+
Solo
Kali
Kali
Otaku_Yuri
Kali
Level 83
God Stats
1W - 2L
1,720 SR
Queue Stats
186W - 186L
1,456 Elo+
Solo
Chronos
Chronos
immiss
Chronos
Level 70
God Stats
4W - 3L
1,651 SR
Queue Stats
331W - 376L
1,414 Elo+
Solo
Artemis
Artemis
xX Juke3 Xx
Artemis
Level 156
God Stats
1W - 4L
1,301 SR
Queue Stats
563W - 618L
1,434 Elo+
Party 1
Team Averages
Level 99
1,547 SR
1,427 Elo+

VS

Team Averages
Level 78
1,501 SR
1,368 Elo+
Poseidon
Poseidon
JOHAN-LOPEZ-YT
Poseidon
Level 68
God Stats
27W - 43L
1,397 SR
Queue Stats
68W - 131L
1,341 Elo+
Party 2
Fenrir
Fenrir
Nafu_ARG
Fenrir
Level 106
God Stats
14W - 9L
1,568 SR
Queue Stats
222W - 298L
1,403 Elo+
Party 2
Rama
Rama
ZAGELTROZ
Rama
Level 86
God Stats
3W - 3L
1,546 SR
Queue Stats
98W - 112L
1,377 Elo+
Solo
Achilles
Achilles
lvcianito_king
Achilles
Level 69
God Stats
5W - 3L
1,473 SR
Queue Stats
329W - 366L
1,388 Elo+
Party 2
Cabrakan
Cabrakan
tomii_Oneshoot
Cabrakan
Level 62
God Stats
10W - 12L
1,523 SR
Queue Stats
47W - 82L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alemdark
Gilgamesh
18
3 / 1 / 6
12,691
604
5,918
17,681
11,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Maggsimus IV
Sun Wukong
16
0 / 4 / 2
9,837
468
7,798
18,650
13,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 7 / 2
9,918
472
6,595
19,167
9,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
immiss
Chronos
17
2 / 4 / 3
10,438
497
9,357
12,588
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
xX Juke3 Xx
Artemis
18
6 / 5 / 3
11,249
536
13,725
14,304
7,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
1 / 2 / 9
10,702
510
9,768
8,268
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Nafu_ARG
Fenrir
17
8 / 4 / 7
11,394
543
8,753
17,726
8,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
20
4 / 4 / 4
12,360
589
9,614
18,364
6,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
19
1 / 0 / 6
11,806
562
10,662
11,680
15,250
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
17
6 / 3 / 5
10,554
503
11,561
11,788
8,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
13
Kills
20
21
Deaths
13
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alemdark
Gilgamesh
3
1
6
6
W
Poseidon
1
2
9
2.75
L
Sun Wukong
Maggsimus IV
Sun Wukong
0
4
2
0.25
W
Fenrir
Nafu_ARG
Fenrir
8
4
7
2.88
L
2
7
2
0.43
W
Rama
4
4
4
1.5
L
Chronos
immiss
Chronos
2
4
3
0.88
W
Achilles
1
0
6
4
W
Cabrakan
6
3
5
2.83
L
Artemis
xX Juke3 Xx
Artemis
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,393
Damage
50,358
82,390
Taken
67,826
46,542
Mitigated
41,190
23,511
Healing
25,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alemdark
Gilgamesh
5,918
2,099
0
3,691
17,681
11,263
0
4,708
12,609
0
64,275
W
Poseidon
9,768
1,440
1,285
1,037
8,268
2,998
122
1,959
6,309
67,129
0
L
Sun Wukong
Maggsimus IV
Sun Wukong
7,798
2,262
0
6,960
18,650
13,682
692
4,016
14,475
0
56,619
W
Fenrir
Nafu_ARG
Fenrir
8,753
2,059
0
2,812
17,726
8,482
0
2,548
15,178
0
80,033
L
6,595
4,235
0
7,639
19,167
9,705
0
3,168
15,751
0
50,215
W
Rama
9,614
7,989
0
10,672
18,364
6,168
3,116
1,833
16,531
0
91,153
L
Chronos
immiss
Chronos
9,357
1,685
0
2,985
12,588
4,696
1,012
6,323
5,933
66,604
0
W
Achilles
10,662
4,127
0
5,308
11,680
15,250
360
50
11,630
0
69,784
W
Cabrakan
11,561
669
588
3,633
11,788
8,292
0
2,967
8,821
35,629
0
L
Artemis
xX Juke3 Xx
Artemis
13,725
5,937
0
2,236
14,304
7,196
781
1,937
12,293
0
76,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,133
Gold Earned
56,816
580
Minions Killed
607
0
Camps Cleared
0
1,988,896
Distance Traveled
2,027,704
40
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,691
604
112
5
0
455,115
15
W
Poseidon
10,702
510
129
6
0
419,453
4
L
Sun Wukong
9,837
468
126
6
0
343,501
11
W
Fenrir
11,394
543
115
5
0
412,914
5
L
Kali
9,918
472
87
4
0
409,615
2
W
Rama
12,360
589
160
8
0
346,634
1
L
Chronos
10,438
497
117
6
0
439,635
6
W
Achilles
11,806
562
149
7
0
418,294
4
W
Cabrakan
10,554
503
54
3
0
430,409
4
L
Artemis
11,249
536
138
7
0
341,030
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role