Player Matchup

Anubis
Anubis
BigDrakoKobi
Anubis
Level 43
God Stats
1W - 2L
1,446 SR
Queue Stats
3W - 4L
1,457 Elo+
Party 2
Pele
Pele
Triokk
Pele
Level 14
God Stats
5W - 2L
1,676 SR
Queue Stats
11W - 9L
1,531 Elo+
Party 3
Gilgamesh
Gilgamesh
VloodyMess
Gilgamesh
Level 3
God Stats
1W - 1L
1,375 SR
Queue Stats
1W - 3L
1,216 Elo+
Party 2
Hachiman
Hachiman
YesKeir
Hachiman
Level 22
God Stats
1W - 0L
1,363 SR
Queue Stats
52W - 52L
1,602 Elo+
Party 2
Chang'e
Chang'e
ayyyCaulen
Chang'e
Level 5
God Stats
9W - 7L
1,656 SR
Queue Stats
9W - 7L
1,568 Elo+
Party 3
Team Averages
Level 17
1,503 SR
1,475 Elo+

VS

Team Averages
Level 38
1,428 SR
1,488 Elo+
Freya
Freya
DoinDamage
Freya
Level 25
God Stats
8W - 12L
1,519 SR
Queue Stats
49W - 62L
1,484 Elo+
Party 1
Fenrir
Fenrir
Doomlam
Fenrir
Level 15
God Stats
6W - 4L
1,512 SR
Queue Stats
12W - 11L
1,430 Elo+
Solo
Vulcan
Vulcan
F4LL3N4NGEL
Vulcan
Level 29
God Stats
0W - 4L
1,282 SR
Queue Stats
106W - 135L
1,445 Elo+
Solo
Chang'e
Chang'e
HjuanNjuan
Chang'e
Level 11
God Stats
0W - 1L
1,273 SR
Queue Stats
5W - 3L
1,626 Elo+
Party 1
Hercules
Hercules
bobbzity
Hercules
Level 108
God Stats
0W - 2L
1,553 SR
Queue Stats
48W - 53L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 3 / 5
6,273
483
4,797
4,316
1,939
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
Triokk
Pele
13
8 / 0 / 5
8,134
626
9,213
9,573
3,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
VloodyMess
Gilgamesh
13
5 / 3 / 1
7,877
606
5,992
9,011
4,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
YesKeir
Hachiman
12
2 / 1 / 1
6,364
490
5,028
6,951
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
ayyyCaulen
Chang'e
11
2 / 2 / 2
6,753
519
2,869
6,109
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
2 / 3 / 3
6,145
473
5,285
9,600
2,752
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Doomlam
Fenrir
9
1 / 5 / 3
5,869
451
4,229
8,595
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
11
1 / 5 / 0
6,349
488
2,661
6,746
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
HjuanNjuan
Chang'e
9
2 / 2 / 2
5,788
445
1,314
5,851
1,502
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
bobbzity
Hercules
12
3 / 3 / 0
7,341
565
5,973
10,934
10,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
18
Kills
9
9
Deaths
18
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
3
5
1.17
L
Freya
2
3
3
1.17
L
Fenrir
Doomlam
Fenrir
1
5
3
0.5
L
Vulcan
1
5
0
0.2
L
Chang'e
HjuanNjuan
Chang'e
2
2
2
1.5
W
Pele
Triokk
Pele
8
0
5
10.5
W
Gilgamesh
VloodyMess
Gilgamesh
5
3
1
1.83
W
Hachiman
YesKeir
Hachiman
2
1
1
2.5
W
Chang'e
ayyyCaulen
Chang'e
2
2
2
1.5
L
Hercules
bobbzity
Hercules
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,899
Damage
19,462
35,960
Taken
41,726
13,893
Mitigated
19,943
12,367
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
4,797
245
0
1,236
4,316
1,939
494
2,589
1,727
26,633
0
L
Freya
5,285
2,027
0
3,850
9,600
2,752
0
2,410
7,190
33,074
0
L
Fenrir
Doomlam
Fenrir
4,229
1,006
0
379
8,595
2,921
0
1,753
6,842
0
24,166
L
Vulcan
2,661
664
0
1,363
6,746
1,972
0
1,304
5,442
32,071
0
L
Chang'e
HjuanNjuan
Chang'e
1,314
120
484
1,549
5,851
1,502
0
2,199
3,652
7,631
0
W
Pele
Triokk
Pele
9,213
3,942
0
2,908
9,573
3,501
0
2,743
6,770
0
44,095
W
Gilgamesh
VloodyMess
Gilgamesh
5,992
2,117
0
1,151
9,011
4,512
0
0
8,621
0
25,495
W
Hachiman
YesKeir
Hachiman
5,028
2,805
0
4,080
6,951
2,079
684
2,644
4,307
0
37,614
W
Chang'e
ayyyCaulen
Chang'e
2,869
297
612
2,380
6,109
1,862
641
1,284
4,825
32,223
0
L
Hercules
bobbzity
Hercules
5,973
2,062
0
4,950
10,934
10,796
0
0
10,934
377
29,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,401
Gold Earned
31,492
300
Minions Killed
258
0
Camps Cleared
0
1,086,519
Distance Traveled
1,098,285
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,273
483
53
4
0
206,436
1
L
Freya
6,145
473
61
5
0
211,703
2
L
Fenrir
5,869
451
43
3
0
249,223
0
L
Vulcan
6,349
488
70
5
0
217,768
0
L
Chang'e
5,788
445
9
1
0
209,487
3
W
Pele
8,134
626
68
5
0
262,581
5
W
Gilgamesh
7,877
606
59
5
0
235,700
0
W
Hachiman
6,364
490
59
5
0
205,762
2
W
Chang'e
6,753
519
61
5
0
176,040
3
L
Hercules
7,341
565
75
6
0
210,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role