Player Matchup

Arachne
Arachne
IceStreak99
Arachne
Level 29
God Stats
15W - 11L
1,565 SR
Queue Stats
172W - 160L
1,467 Elo+
Solo
Artemis
Artemis
NatsuTxL
Artemis
Level 21
God Stats
3W - 9L
1,431 SR
Queue Stats
39W - 30L
1,558 Elo+
Solo
Izanami
Izanami
Pepinja
Izanami
Level 7
God Stats
1W - 4L
1,149 SR
Queue Stats
3W - 5L
1,567 Elo+
Party 1
Thanatos
Thanatos
josephproass380
Thanatos
Level 18
God Stats
0W - 1L
1,453 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Khepri
Khepri
mexicanburrito8
Khepri
Level 47
God Stats
0W - 1L
1,879 SR
Queue Stats
4W - 7L
1,641 Elo+
Party 1
Team Averages
Level 24
1,495 SR
1,547 Elo+

VS

Team Averages
Level 17
1,576 SR
1,488 Elo+
Hou Yi
Hou Yi
EwokBaconBits
Hou Yi
Level 26
God Stats
59W - 45L
1,574 SR
Queue Stats
109W - 88L
1,522 Elo+
Solo
Apollo
Apollo
Jojenite
Apollo
Level 11
God Stats
10W - 12L
1,630 SR
Queue Stats
14W - 15L
1,491 Elo+
Solo
Kukulkan
Kukulkan
Jordyta12
Kukulkan
Level 29
God Stats
39W - 27L
1,662 SR
Queue Stats
98W - 74L
1,559 Elo+
Solo
Ymir
Ymir
KronosMaklain
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,352 Elo+
Solo
Cu Chulainn
Cu Chulainn
ProtecG
Cu Chulainn
Level 15
God Stats
14W - 21L
1,516 SR
Queue Stats
130W - 150L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IceStreak99
Arachne
14
4 / 8 / 7
9,702
462
10,329
18,091
7,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
NatsuTxL
Artemis
18
9 / 3 / 1
11,396
543
13,283
13,318
6,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Pepinja
Izanami
13
2 / 7 / 3
8,508
405
8,664
11,390
4,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
11
0 / 14 / 2
7,248
345
5,525
16,171
6,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 5
7,143
340
4,716
8,388
7,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 8
12,715
605
10,755
10,291
4,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Jojenite
Apollo
18
10 / 3 / 10
11,625
554
16,965
17,615
8,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Jordyta12
Kukulkan
17
5 / 5 / 4
11,286
537
8,625
10,271
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 4 / 14
10,237
487
9,750
17,131
17,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cu Chulainn
ProtecG
Cu Chulainn
16
4 / 3 / 6
10,272
489
8,654
15,158
12,010
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
15
Kills
36
36
Deaths
15
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
12
0
8
16
L
Arachne
IceStreak99
Arachne
4
8
7
0.94
W
Apollo
Jojenite
Apollo
10
3
10
5
W
Kukulkan
Jordyta12
Kukulkan
5
5
4
1.4
W
5
4
14
3
L
Artemis
NatsuTxL
Artemis
9
3
1
3.17
L
Izanami
Pepinja
Izanami
2
7
3
0.5
W
Cu Chulainn
ProtecG
Cu Chulainn
4
3
6
2.33
L
Thanatos
0
14
2
0.07
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,517
Damage
54,749
67,358
Taken
70,466
31,565
Mitigated
45,613
10,499
Healing
23,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,755
7,296
0
6,479
10,291
4,448
1,145
998
9,293
0
79,795
L
Arachne
IceStreak99
Arachne
10,329
7,298
0
3,077
18,091
7,524
0
5,259
12,832
0
39,938
W
Apollo
Jojenite
Apollo
16,965
8,663
459
9,627
17,615
8,064
2,193
815
16,800
0
79,861
W
Kukulkan
Jordyta12
Kukulkan
8,625
827
0
1,396
10,271
3,999
3,200
518
9,753
83,086
0
W
9,750
1,380
0
2,305
17,131
17,092
476
2,132
14,999
37,402
0
L
Artemis
NatsuTxL
Artemis
13,283
8,284
0
3,517
13,318
6,088
62
2,684
10,634
0
65,253
L
Izanami
Pepinja
Izanami
8,664
6,875
0
250
11,390
4,195
579
3,476
7,914
0
45,881
W
Cu Chulainn
ProtecG
Cu Chulainn
8,654
627
0
2,923
15,158
12,010
1,329
253
14,905
7,396
42,606
L
Thanatos
5,525
1,328
0
3,305
16,171
6,246
360
4,806
11,365
0
31,023
L
4,716
489
0
350
8,388
7,512
276
3,437
4,951
21,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,997
Gold Earned
56,135
342
Minions Killed
579
0
Camps Cleared
0
1,826,205
Distance Traveled
1,914,777
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,715
605
155
7
0
380,041
1
L
Arachne
9,702
462
69
3
0
380,165
5
W
Apollo
11,625
554
138
7
0
403,442
5
W
Kukulkan
11,286
537
141
7
0
384,854
6
W
Ymir
10,237
487
54
3
0
374,322
3
L
Artemis
11,396
543
105
5
0
341,666
1
L
Izanami
8,508
405
96
5
0
374,371
2
W
Cu Chulainn
10,272
489
91
4
0
372,118
6
L
Thanatos
7,248
345
58
3
0
317,872
8
L
Khepri
7,143
340
14
1
0
412,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role