Player Matchup

Thanatos
Thanatos
Platinum V
 
Thanatos
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold I
Gusmorth
Tyr
Gold I
Level 124
God Stats
9W - 15L
1,514 SR
Queue Stats
493W - 496L
1,679 MMR
Solo
Sol
Sol
Gold II
HSchmedlapp2
Sol
Gold II
Level 67
God Stats
11W - 7L
1,664 SR
Queue Stats
40W - 25L
1,821 MMR
Party 2
Apollo
Apollo
Gold II
Mastertwinkee123
Apollo
Gold II
Level 120
God Stats
7W - 4L
1,660 SR
Queue Stats
67W - 63L
1,556 MMR
Party 2
Ganesha
Ganesha
Platinum IV
frankiejimenez
Ganesha
Platinum IV
Level 139
God Stats
15W - 12L
1,746 SR
Queue Stats
562W - 556L
1,757 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,617 SR
1,663 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,527 SR
1,678 MMR
Persephone
Persephone
Gold I
 
Persephone
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold I
OmegaReturns999
King Arthur
Gold I
Level 123
God Stats
5W - 5L
1,587 SR
Queue Stats
52W - 49L
1,727 MMR
Solo
Ymir
Ymir
Gold II
ThE iCoN KNIVES
Ymir
Gold II
Level 136
God Stats
1W - 3L
1,248 SR
Queue Stats
366W - 357L
1,667 MMR
Solo
Da Ji
Da Ji
Platinum III
Yo Martyy
Da Ji
Platinum III
Level 147
God Stats
10W - 8L
1,653 SR
Queue Stats
322W - 318L
1,754 MMR
Party 1
Chiron
Chiron
Platinum IV
lexs070707
Chiron
Platinum IV
Level 160
God Stats
7W - 10L
1,646 SR
Queue Stats
283W - 286L
1,742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
9 / 6 / 3
12,751
580
11,149
21,898
9,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 2 / 9
13,368
608
20,457
26,393
27,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
4 / 4 / 6
12,211
555
15,134
17,773
6,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 7 / 8
12,029
547
9,501
20,776
8,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 1 / 19
11,457
521
9,176
14,803
13,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
TiamatGilgameshCu ChulainnAthenaSet

VS

Bans
Sun WukongNemesisSobekTsukuyomiYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
5 / 4 / 3
12,078
549
14,828
14,096
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
OmegaReturns999
King Arthur
17
3 / 4 / 0
10,588
481
22,371
26,310
19,453
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 6 / 3
8,910
405
4,191
18,342
14,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
Yo Martyy
Da Ji
15
6 / 6 / 2
10,242
466
8,016
14,438
5,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
lexs070707
Chiron
17
6 / 5 / 4
11,032
501
17,874
15,769
5,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
25
Kills
20
20
Deaths
25
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
6
3
1.75
L
Persephone
 
Persephone
5
4
3
1.63
W
7
2
9
5.75
W
4
4
6
1.75
W
5
7
8
1.29
L
King Arthur
OmegaReturns999
King Arthur
3
4
0
0.75
L
0
6
3
0.25
L
Da Ji
Yo Martyy
Da Ji
6
6
2
1.17
W
0
1
19
9.5
L
Chiron
lexs070707
Chiron
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,417
Damage
67,280
101,643
Taken
88,955
64,712
Mitigated
48,618
54,362
Healing
22,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,149
2,912
0
15,810
21,898
9,113
730
4,678
17,220
0
95,084
L
Persephone
 
Persephone
14,828
246
0
3,045
14,096
4,162
776
5,203
8,716
84,350
0
W
20,457
3,271
0
15,195
26,393
27,158
946
3,237
23,156
0
83,759
W
15,134
4,041
0
10,372
17,773
6,670
2,530
7,399
10,374
110,713
0
W
9,501
4,956
0
7,720
20,776
8,032
2,691
3,928
16,848
0
73,780
L
King Arthur
OmegaReturns999
King Arthur
22,371
1,995
0
9,197
26,310
19,453
592
4,398
21,830
637
74,672
L
4,191
40
0
1,457
18,342
14,684
0
6,959
11,070
43,929
0
L
Da Ji
Yo Martyy
Da Ji
8,016
2,225
0
3,148
14,438
5,194
514
4,184
10,178
0
45,158
W
9,176
750
0
5,265
14,803
13,739
351
3,993
10,810
26,130
0
L
Chiron
lexs070707
Chiron
17,874
6,035
626
4,762
15,769
5,125
626
2,889
12,848
0
68,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,816
Gold Earned
52,850
624
Minions Killed
539
0
Camps Cleared
0
2,110,757
Distance Traveled
1,913,067
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,751
580
128
6
0
425,191
4
L
Persephone
12,078
549
145
7
0
420,282
8
W
Tyr
13,368
608
178
8
0
449,954
7
W
Sol
12,211
555
185
8
0
386,914
10
W
Apollo
12,029
547
126
6
0
429,093
4
L
King Arthur
10,588
481
134
6
0
374,865
2
L
Ymir
8,910
405
69
3
0
337,600
6
L
Da Ji
10,242
466
72
3
0
408,930
4
W
Ganesha
11,457
521
7
0
0
419,605
7
L
Chiron
11,032
501
119
5
0
371,390
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role