Player Matchup

Chiron
Chiron
Diamond I
 
Chiron
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond II
Concludedshoe8
Ymir
Diamond II
Level 157
God Stats
10W - 7L
1,457 SR
Queue Stats
189W - 175L
2,374 MMR
Solo
Chronos
Chronos
Diamond II
Cαtalyst
Chronos
Diamond II
Level 159
God Stats
27W - 7L
1,858 SR
Queue Stats
131W - 46L
2,443 MMR
Party 2
Chaac
Chaac
Diamond I
FrozenShield565
Chaac
Diamond I
Level 159
God Stats
35W - 24L
1,716 SR
Queue Stats
409W - 395L
2,388 MMR
Solo
He Bo
He Bo
Platinum I
Kxtana
He Bo
Platinum I
Level 147
God Stats
4W - 2L
1,643 SR
Queue Stats
65W - 30L
2,309 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,635 SR
2,203 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,587 SR
2,396 MMR
Fenrir
Fenrir
Diamond III
Get Calculated
Fenrir
Diamond III
Level 160
God Stats
7W - 7L
1,713 SR
Queue Stats
377W - 332L
2,229 MMR
Party 3
Poseidon
Poseidon
Masters
Roogz
Poseidon
Masters
Level 102
God Stats
5W - 6L
1,261 SR
Queue Stats
391W - 330L
2,476 MMR
Party 1
Ares
Ares
Diamond III
Sensore
Ares
Diamond III
Level 157
God Stats
6W - 4L
1,700 SR
Queue Stats
81W - 60L
2,331 MMR
Solo
Cerberus
Cerberus
Masters
SirPlagued
Cerberus
Masters
Level 160
God Stats
30W - 41L
1,616 SR
Queue Stats
891W - 861L
2,447 MMR
Party 3
Medusa
Medusa
Masters
lilzarathustra
Medusa
Masters
Level 157
God Stats
5W - 8L
1,646 SR
Queue Stats
553W - 525L
2,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
1 / 2 / 2
9,119
536
5,511
10,456
3,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 9
8,872
522
3,110
11,339
7,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Chronos
Cαtalyst
Chronos
18
10 / 1 / 2
10,861
639
11,293
12,422
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 1 / 4
10,474
616
8,941
15,939
11,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
Kxtana
He Bo
14
3 / 4 / 6
9,128
537
10,403
9,313
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
TiamatSetPersephoneSolTsukuyomi

VS

Bans
AthenaGebKuzenboSobekKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
9,151
538
6,254
14,263
7,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Roogz
Poseidon
14
1 / 5 / 3
8,388
493
6,722
8,020
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
Sensore
Ares
10
1 / 4 / 3
7,101
418
4,573
13,153
8,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
SirPlagued
Cerberus
13
1 / 5 / 1
7,475
440
5,083
14,261
7,172
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 1 / 0
9,275
546
7,574
8,421
3,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
19
Kills
8
8
Deaths
19
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
2
2
1
W
2
0
9
6.5
W
Chronos
Cαtalyst
Chronos
10
1
2
11
W
3
1
4
5
L
4
4
2
1.25
W
He Bo
Kxtana
He Bo
3
4
6
1.5
L
Poseidon
Roogz
Poseidon
1
5
3
0.5
L
Ares
Sensore
Ares
1
4
3
0.63
L
Cerberus
SirPlagued
Cerberus
1
5
1
0.3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,258
Damage
30,206
59,469
Taken
58,118
30,506
Mitigated
28,815
23,278
Healing
15,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,511
3,298
451
4,197
10,456
3,470
572
1,263
9,161
0
68,184
W
3,110
555
0
3,136
11,339
7,597
355
4,140
7,050
10,781
0
W
Chronos
Cαtalyst
Chronos
11,293
3,855
165
5,705
12,422
4,811
1,501
3,690
8,596
96,093
0
W
8,941
1,868
0
6,690
15,939
11,848
655
4,399
11,492
0
65,500
L
6,254
1,692
0
4,340
14,263
7,085
0
7,371
6,892
0
53,697
W
He Bo
Kxtana
He Bo
10,403
133
270
2,664
9,313
2,780
258
2,939
6,150
51,562
0
L
Poseidon
Roogz
Poseidon
6,722
457
0
1,525
8,020
2,965
0
5,716
2,304
55,687
0
L
Ares
Sensore
Ares
4,573
79
0
3,672
13,153
8,147
0
7,267
5,886
18,462
0
L
Cerberus
SirPlagued
Cerberus
5,083
298
0
3,870
14,261
7,172
0
3,287
10,974
38,887
0
L
7,574
3,012
0
2,290
8,421
3,446
2,822
1,165
7,256
0
79,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,454
Gold Earned
41,390
509
Minions Killed
477
0
Camps Cleared
0
1,686,114
Distance Traveled
1,585,720
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,119
536
129
8
0
313,024
8
W
Ymir
8,872
522
10
1
0
335,846
2
W
Chronos
10,861
639
145
9
0
359,008
2
W
Chaac
10,474
616
135
8
0
350,574
7
L
Fenrir
9,151
538
97
6
0
344,035
1
W
He Bo
9,128
537
90
5
0
327,662
8
L
Poseidon
8,388
493
125
7
0
308,260
5
L
Ares
7,101
418
26
2
0
318,660
6
L
Cerberus
7,475
440
74
4
0
305,333
9
L
Medusa
9,275
546
155
9
0
309,432
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role