Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BioK Sosa65
Bacchus
Level 43
God Stats
3W - 1L
1,590 SR
Queue Stats
45W - 39L
1,448 Elo+
Party 2
Izanami
Izanami
BioK TinTin
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,305 Elo+
Party 2
Janus
Janus
BioKZatu
Janus
Level 114
God Stats
5W - 6L
1,361 SR
Queue Stats
276W - 245L
1,510 Elo+
Party 2
Artio
Artio
BiolKDoom
Artio
Level 121
God Stats
2W - 1L
1,492 SR
Queue Stats
174W - 182L
1,480 Elo+
Party 2
Team Averages
Level 85
1,489 SR
1,449 Elo+

VS

Team Averages
Level 108
1,357 SR
1,470 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bramelo
Nu Wa
Level 60
God Stats
1W - 0L
1,223 SR
Queue Stats
54W - 52L
1,463 Elo+
Party 1
Anhur
Anhur
Cosh8394
Anhur
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
367W - 325L
1,495 Elo+
Party 1
Hachiman
Hachiman
DarthOchallis
Hachiman
Level 159
God Stats
11W - 13L
1,271 SR
Queue Stats
1,125W - 1,214L
1,424 Elo+
Solo
Bastet
Bastet
SiKx PaRaDoXx
Bastet
Level 61
God Stats
2W - 1L
1,292 SR
Queue Stats
162W - 161L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
12 / 3 / 10
13,708
914
28,085
14,493
7,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
BioK Sosa65
Bacchus
17
3 / 4 / 9
10,794
720
5,191
15,928
19,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
BioK TinTin
Izanami
14
0 / 7 / 10
9,484
632
2,166
11,134
3,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
BioKZatu
Janus
17
5 / 6 / 10
11,055
737
16,588
14,560
5,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
BiolKDoom
Artio
17
3 / 6 / 12
10,498
700
9,359
20,293
17,213
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
5 / 4 / 19
13,111
874
13,935
22,145
25,217
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Bramelo
Nu Wa
19
6 / 4 / 12
12,056
804
14,274
10,511
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Cosh8394
Anhur
19
3 / 5 / 18
11,111
741
11,230
14,875
6,859
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
DarthOchallis
Hachiman
18
5 / 4 / 10
11,205
747
14,450
11,963
5,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 6 / 12
11,209
747
14,710
11,584
4,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
97
23
Kills
26
26
Deaths
23
51
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
12
3
10
5.67
W
Jormungandr
 
Jormungandr
5
4
19
3.63
L
Bacchus
BioK Sosa65
Bacchus
3
4
9
1.88
L
Izanami
BioK TinTin
Izanami
0
7
10
0.71
L
Janus
BioKZatu
Janus
5
6
10
1.67
L
Artio
BiolKDoom
Artio
3
6
12
1.5
W
Nu Wa
Bramelo
Nu Wa
6
4
12
3
W
Anhur
Cosh8394
Anhur
3
5
18
2.4
W
Hachiman
DarthOchallis
Hachiman
5
4
10
2.5
W
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,389
Damage
68,599
76,408
Taken
71,078
52,595
Mitigated
46,776
28,259
Healing
20,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
28,085
10,703
817
5,377
14,493
7,178
1,157
4,020
10,473
0
64,146
W
Jormungandr
 
Jormungandr
13,935
2,325
2,042
4,793
22,145
25,217
285
5,717
16,428
39,800
0
L
Bacchus
BioK Sosa65
Bacchus
5,191
40
1,941
2,779
15,928
19,382
221
5,157
10,771
10,451
0
L
Izanami
BioK TinTin
Izanami
2,166
1,266
708
646
11,134
3,737
1,830
6,057
5,077
0
11,255
L
Janus
BioKZatu
Janus
16,588
76
2,831
2,590
14,560
5,085
153
4,878
9,682
38,586
0
L
Artio
BiolKDoom
Artio
9,359
567
3,869
6,701
20,293
17,213
0
8,097
12,196
18,048
0
W
Nu Wa
Bramelo
Nu Wa
14,274
3,452
218
852
10,511
4,303
1,871
5,856
4,655
32,869
0
W
Anhur
Cosh8394
Anhur
11,230
3,913
2,484
1,643
14,875
6,859
1,415
7,277
7,598
0
24,524
W
Hachiman
DarthOchallis
Hachiman
14,450
7,507
3,307
3,323
11,963
5,424
748
5,554
6,409
0
33,498
W
14,710
5,037
872
549
11,584
4,973
635
6,734
4,850
0
16,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,539
Gold Earned
58,692
182
Minions Killed
197
0
Camps Cleared
0
1,307,226
Distance Traveled
1,303,244
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,708
914
68
5
0
275,390
0
W
Jormungandr
13,111
874
51
3
0
253,155
3
L
Bacchus
10,794
720
4
0
0
300,063
0
L
Izanami
9,484
632
41
3
0
239,142
1
L
Janus
11,055
737
54
4
0
225,877
0
L
Artio
10,498
700
15
1
0
266,754
0
W
Nu Wa
12,056
804
43
3
0
246,631
0
W
Anhur
11,111
741
46
3
0
276,316
1
W
Hachiman
11,205
747
49
3
0
255,161
3
W
Bastet
11,209
747
8
1
0
271,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role