Player Matchup

Agni
Agni
CaroleBaskin_18s
Agni
Level 66
God Stats
2W - 3L
1,480 SR
Queue Stats
26W - 26L
1,334 Elo+
Party 3
Kukulkan
Kukulkan
MythMercenary999
Kukulkan
Level 3
God Stats
0W - 2L
1,190 SR
Queue Stats
1W - 3L
1,083 Elo+
Party 3
Neith
Neith
Sing ll
Neith
Level 5
God Stats
4W - 6L
1,472 SR
Queue Stats
7W - 7L
1,445 Elo+
Party 2
Achilles
Achilles
x Fanos
Achilles
Level 81
God Stats
0W - 3L
1,516 SR
Queue Stats
24W - 23L
1,492 Elo+
Party 2
Heimdallr
Heimdallr
x Salve
Heimdallr
Level 29
God Stats
7W - 11L
1,461 SR
Queue Stats
9W - 15L
1,380 Elo+
Party 2
Team Averages
Level 37
1,424 SR
1,347 Elo+

VS

Team Averages
Level 31
1,688 SR
1,525 Elo+
Cerberus
Cerberus
AcScotty
Cerberus
Level 63
God Stats
3W - 2L
1,701 SR
Queue Stats
128W - 137L
1,463 Elo+
Party 1
Arachne
Arachne
RivalTscott14
Arachne
Level 25
God Stats
19W - 13L
1,658 SR
Queue Stats
113W - 123L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
TheRealMvp
Kukulkan
Level 19
God Stats
32W - 22L
1,922 SR
Queue Stats
129W - 149L
1,802 Elo+
Party 1
Neith
Neith
VRoyalMainV
Neith
Level 29
God Stats
18W - 13L
1,591 SR
Queue Stats
122W - 124L
1,451 Elo+
Solo
Merlin
Merlin
onebigwilly1970
Merlin
Level 21
God Stats
13W - 15L
1,569 SR
Queue Stats
50W - 46L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 4
12,313
947
21,103
15,826
5,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 11 / 1
10,284
791
3,782
13,869
4,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Sing ll
Neith
18
1 / 6 / 5
11,448
881
7,186
13,337
5,641
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
x Fanos
Achilles
19
5 / 8 / 4
13,476
1,037
17,782
25,477
23,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
x Salve
Heimdallr
20
4 / 11 / 6
13,696
1,054
24,942
26,857
10,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AcScotty
Cerberus
20
8 / 3 / 22
14,762
1,136
17,500
22,169
33,111
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
19
4 / 1 / 14
12,549
965
8,447
13,629
6,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
TheRealMvp
Kukulkan
20
15 / 3 / 15
14,456
1,112
25,592
22,668
10,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 4 / 18
13,251
1,019
20,123
12,401
6,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
9 / 1 / 14
13,804
1,062
18,602
10,107
4,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
125
12
Kills
42
42
Deaths
12
20
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AcScotty
Cerberus
8
3
22
6.33
L
2
6
4
0.67
L
0
11
1
0.05
W
Arachne
4
1
14
11
L
Neith
Sing ll
Neith
1
6
5
0.58
W
Kukulkan
TheRealMvp
Kukulkan
15
3
15
7.5
W
6
4
18
3.75
W
9
1
14
16
L
Achilles
x Fanos
Achilles
5
8
4
0.88
L
Heimdallr
x Salve
Heimdallr
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,795
Damage
90,264
95,366
Taken
80,974
50,076
Mitigated
60,230
4,198
Healing
15,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AcScotty
Cerberus
17,500
1,270
438
4,079
22,169
33,111
0
5,672
16,497
40,081
0
L
21,103
1,668
297
1,177
15,826
5,675
0
10,705
5,121
62,529
0
L
3,782
858
207
259
13,869
4,447
0
11,534
2,335
13,511
0
W
Arachne
8,447
7,028
0
2,880
13,629
6,052
0
3,264
10,365
0
14,237
L
Neith
Sing ll
Neith
7,186
2,149
0
524
13,337
5,641
0
7,164
6,173
0
15,696
W
Kukulkan
TheRealMvp
Kukulkan
25,592
5,266
0
6,550
22,668
10,569
0
11,104
11,564
44,397
0
W
20,123
12,731
0
795
12,401
6,077
0
2,634
9,764
0
45,193
W
18,602
1,948
0
864
10,107
4,421
0
2,211
7,896
45,420
0
L
Achilles
x Fanos
Achilles
17,782
5,101
0
96
25,477
23,925
0
15,508
9,969
0
35,239
L
Heimdallr
x Salve
Heimdallr
24,942
12,548
0
1,638
26,857
10,388
0
16,783
10,074
0
49,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,217
Gold Earned
68,822
233
Minions Killed
261
6
Camps Cleared
6
1,065,747
Distance Traveled
1,290,293
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,762
1,136
81
6
3
289,257
0
L
Agni
12,313
947
95
7
0
244,670
0
L
Kukulkan
10,284
791
25
2
0
132,281
2
W
Arachne
12,549
965
17
1
0
277,879
0
L
Neith
11,448
881
17
1
0
222,446
1
W
Kukulkan
14,456
1,112
46
4
1
296,772
0
W
Neith
13,251
1,019
53
4
0
200,401
1
W
Merlin
13,804
1,062
64
5
2
225,984
0
L
Achilles
13,476
1,037
42
3
4
257,411
0
L
Heimdallr
13,696
1,054
54
4
2
208,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role