Player Matchup

Chang'e
Chang'e
Deus-Ex_Ragnarok
Chang'e
Level 28
God Stats
7W - 9L
1,499 SR
Queue Stats
188W - 208L
1,513 Elo+
Solo
Ne Zha
Ne Zha
FineKindaOk
Ne Zha
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 9L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SReliant
Morgan Le Fay
Level 18
God Stats
9W - 24L
1,500 SR
Queue Stats
148W - 172L
1,444 Elo+
Solo
Fenrir
Fenrir
ShutUpConnie
Fenrir
Level 13
God Stats
1W - 1L
1,805 SR
Queue Stats
19W - 11L
1,746 Elo+
Party 1
Ullr
Ullr
sprewth
Ullr
Level 25
God Stats
35W - 58L
1,359 SR
Queue Stats
93W - 118L
1,414 Elo+
Solo
Team Averages
Level 17
1,533 SR
1,524 Elo+

VS

Team Averages
Level 17
1,567 SR
1,456 Elo+
Cernunnos
Cernunnos
HaVoK_DeerNugget
Cernunnos
Level 24
God Stats
20W - 27L
1,443 SR
Queue Stats
132W - 130L
1,489 Elo+
Solo
Sobek
Sobek
JesusB6361
Sobek
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
Minuteworm
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,434 Elo+
Solo
Chang'e
Chang'e
Scarchas
Chang'e
Level 29
God Stats
42W - 29L
1,698 SR
Queue Stats
183W - 164L
1,480 Elo+
Solo
Set
Set
UWillCry5416
Set
Level 17
God Stats
3W - 1L
1,693 SR
Queue Stats
174W - 183L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
8,701
544
6,456
9,526
7,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
15
4 / 2 / 0
9,542
596
8,106
8,466
3,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
SReliant
Morgan Le Fay
12
2 / 5 / 4
7,636
477
4,434
10,336
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
15
3 / 4 / 2
8,613
538
4,915
11,987
4,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
sprewth
Ullr
11
5 / 4 / 2
7,747
484
4,534
9,514
2,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
14
7 / 2 / 3
8,753
547
12,164
9,905
3,314
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
10
0 / 8 / 4
6,331
396
1,556
10,488
8,051
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
Minuteworm
Sun Wukong
11
1 / 2 / 2
7,042
440
1,779
9,605
5,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Scarchas
Chang'e
15
3 / 1 / 1
8,487
530
5,224
9,863
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 5 / 3
9,043
565
9,303
13,475
5,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
18
Kills
18
19
Deaths
18
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
L
Ne Zha
4
2
0
2
W
Cernunnos
7
2
3
4.25
W
Sobek
0
8
4
0.25
W
Sun Wukong
Minuteworm
Sun Wukong
1
2
2
1
L
Morgan Le Fay
SReliant
Morgan Le Fay
2
5
4
0.8
W
Chang'e
Scarchas
Chang'e
3
1
1
3.5
L
Fenrir
3
4
2
1
W
7
5
3
1.7
L
Ullr
sprewth
Ullr
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,445
Damage
30,026
49,829
Taken
53,336
21,687
Mitigated
25,336
15,236
Healing
19,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,456
844
545
4,127
9,526
7,527
980
1,821
7,705
38,107
0
L
Ne Zha
8,106
2,204
0
1,865
8,466
3,165
0
2,064
6,402
0
56,277
W
Cernunnos
12,164
8,366
0
5,514
9,905
3,314
1,083
2,988
6,917
0
51,991
W
Sobek
1,556
299
0
750
10,488
8,051
660
2,567
7,921
12,120
0
W
Sun Wukong
Minuteworm
Sun Wukong
1,779
362
0
2,588
9,605
5,603
246
2,581
7,024
0
34,813
L
Morgan Le Fay
SReliant
Morgan Le Fay
4,434
810
160
1,862
10,336
3,800
611
1,763
8,573
34,053
0
W
Chang'e
Scarchas
Chang'e
5,224
364
328
6,197
9,863
3,262
0
1,248
8,615
54,434
0
L
Fenrir
4,915
1,025
0
5,884
11,987
4,438
0
297
11,690
0
54,758
W
9,303
5,566
0
3,691
13,475
5,106
546
1,506
11,969
0
49,658
L
Ullr
sprewth
Ullr
4,534
2,681
0
793
9,514
2,757
908
835
8,679
0
24,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,239
Gold Earned
39,656
404
Minions Killed
362
0
Camps Cleared
0
1,438,323
Distance Traveled
1,394,442
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,701
544
73
5
0
273,217
5
L
Ne Zha
9,542
596
118
7
0
319,336
2
W
Cernunnos
8,753
547
77
5
0
253,467
1
W
Sobek
6,331
396
19
1
0
235,662
6
W
Sun Wukong
7,042
440
56
4
0
328,009
3
L
Morgan Le Fay
7,636
477
62
4
0
245,769
0
W
Chang'e
8,487
530
109
7
0
304,397
1
L
Fenrir
8,613
538
110
7
0
329,477
2
W
Set
9,043
565
101
6
0
272,907
1
L
Ullr
7,747
484
41
3
0
270,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role