Player Matchup

Nemesis
Nemesis
Dr Savage8809
Nemesis
Level 22
God Stats
26W - 32L
1,432 SR
Queue Stats
126W - 135L
1,418 Elo+
Solo
Fenrir
Fenrir
Evillynn7447
Fenrir
Level 25
God Stats
13W - 13L
1,388 SR
Queue Stats
175W - 208L
1,281 Elo+
Solo
Ao Kuang
Ao Kuang
GrimReaper108
Ao Kuang
Level 30
God Stats
4W - 5L
1,296 SR
Queue Stats
20W - 24L
1,362 Elo+
Party 3
Eset
Eset
Nico Nicotiiine
Eset
Level 25
God Stats
14W - 14L
1,329 SR
Queue Stats
40W - 51L
1,393 Elo+
Party 3
Awilix
Awilix
OanLi
Awilix
Level 29
God Stats
4W - 3L
1,613 SR
Queue Stats
87W - 102L
1,398 Elo+
Solo
Team Averages
Level 26
1,412 SR
1,370 Elo+

VS

Team Averages
Level 13
1,511 SR
1,265 Elo+
Thor
Thor
BrothaMan07
Thor
Level 23
God Stats
7W - 15L
1,364 SR
Queue Stats
197W - 199L
1,387 Elo+
Party 2
Yemoja
Yemoja
Fmtb123
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,026 Elo+
Party 1
Mulan
Mulan
KOBRA-_-96
Mulan
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 59L
1,378 Elo+
Solo
Ymir
Ymir
NALGAFACE5920
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,189 Elo+
Party 1
Danzaburou
Danzaburou
PicanteDoug
Danzaburou
Level 8
God Stats
6W - 6L
1,693 SR
Queue Stats
7W - 13L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
4 / 4 / 8
12,670
528
9,813
16,677
8,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
16
3 / 5 / 4
11,191
466
3,702
13,079
5,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
GrimReaper108
Ao Kuang
20
10 / 4 / 7
14,911
621
17,418
21,457
9,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
11 / 3 / 5
13,652
569
24,877
16,690
7,073
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
OanLi
Awilix
20
5 / 2 / 10
12,904
538
13,944
15,681
7,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 4
10,015
417
11,350
21,055
7,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Fmtb123
Yemoja
12
0 / 9 / 2
8,009
334
5,059
14,218
6,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
17
7 / 4 / 2
11,278
470
15,923
18,824
14,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 6 / 3
8,285
345
2,512
13,461
9,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
PicanteDoug
Danzaburou
19
6 / 6 / 2
12,510
521
14,708
17,833
7,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
33
Kills
18
18
Deaths
33
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
8
4
0.88
W
Nemesis
4
4
8
2
W
Fenrir
3
5
4
1
L
Yemoja
Fmtb123
Yemoja
0
9
2
0.11
W
Ao Kuang
GrimReaper108
Ao Kuang
10
4
7
3.38
L
Mulan
7
4
2
2
L
0
6
3
0.25
W
11
3
5
4.5
W
Awilix
OanLi
Awilix
5
2
10
5
L
Danzaburou
PicanteDoug
Danzaburou
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,754
Damage
49,552
83,584
Taken
85,391
38,209
Mitigated
44,545
28,080
Healing
13,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,350
3,950
0
3,522
21,055
7,236
0
7,769
12,943
0
55,584
W
Nemesis
9,813
4,880
159
2,003
16,677
8,846
2,047
1,832
14,725
0
71,248
W
Fenrir
3,702
844
222
1,848
13,079
5,032
1,395
272
12,777
0
39,527
L
Yemoja
Fmtb123
Yemoja
5,059
1,538
522
992
14,218
6,232
0
8,075
5,700
27,903
0
W
Ao Kuang
GrimReaper108
Ao Kuang
17,418
5,015
0
11,427
21,457
9,706
1,779
0
21,457
64,088
0
L
Mulan
15,923
2,749
426
4,013
18,824
14,581
458
8,366
10,322
0
46,821
L
2,512
727
0
553
13,461
9,229
0
7,102
5,848
8,876
0
W
24,877
1,813
645
7,782
16,690
7,073
2,015
3,517
12,531
102,330
0
W
Awilix
OanLi
Awilix
13,944
8,042
0
3,994
15,681
7,552
297
1,044
14,523
0
104,999
L
Danzaburou
PicanteDoug
Danzaburou
14,708
9,835
0
3,030
17,833
7,267
690
9,635
8,160
0
87,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,328
Gold Earned
50,097
593
Minions Killed
367
0
Camps Cleared
0
2,291,104
Distance Traveled
1,926,748
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,015
417
79
3
0
400,677
0
W
Nemesis
12,670
528
135
6
0
417,896
1
W
Fenrir
11,191
466
73
3
0
449,544
1
L
Yemoja
8,009
334
53
2
0
318,374
5
W
Ao Kuang
14,911
621
81
3
0
448,568
1
L
Mulan
11,278
470
67
3
0
450,941
3
L
Ymir
8,285
345
12
1
0
342,537
0
W
Eset
13,652
569
159
7
0
440,201
1
W
Awilix
12,904
538
145
6
0
534,895
0
L
Danzaburou
12,510
521
156
7
0
414,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role