Player Matchup

Hercules
Hercules
 
Hercules
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
hawke1976
Anubis
Level 107
God Stats
7W - 7L
1,561 SR
Queue Stats
101W - 117L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
temp-413830
Danzaburou
Level 123
God Stats
10W - 9L
1,660 SR
Queue Stats
64W - 76L
1,580 Elo+
Solo
Team Averages
Level 121
1,574 SR
1,556 Elo+

VS

Team Averages
Level 102
1,527 SR
1,502 Elo+
Sylvanus
Sylvanus
King_of_Craft32
Sylvanus
Level 80
God Stats
3W - 6L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
marteen_13
Gilgamesh
Level 84
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
splitattendant04
Nu Wa
Level 143
God Stats
25W - 37L
1,582 SR
Queue Stats
113W - 149L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
10 / 2 / 6
10,451
871
9,824
11,952
9,682
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
hawke1976
Anubis
14
3 / 2 / 10
9,493
791
8,089
6,587
2,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
temp-413830
Danzaburou
14
8 / 2 / 11
10,814
901
14,712
10,282
3,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 7 / 2
8,286
691
4,436
13,138
4,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
marteen_13
Gilgamesh
12
1 / 9 / 2
8,156
680
4,092
14,209
4,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 5 / 3
8,829
736
10,659
11,097
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
21
Kills
5
6
Deaths
21
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
10
2
6
6.5
L
Sylvanus
2
7
2
0.43
W
Anubis
hawke1976
Anubis
3
2
10
4
L
Gilgamesh
marteen_13
Gilgamesh
1
9
2
0.22
L
2
5
3
0.7
W
Danzaburou
temp-413830
Danzaburou
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,625
Damage
19,187
28,821
Taken
38,444
15,802
Mitigated
11,210
8,060
Healing
10,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,824
2,428
0
3,265
11,952
9,682
1,045
6,078
5,874
0
32,912
L
Sylvanus
4,436
1,516
2,049
3,794
13,138
4,206
0
2,176
10,962
12,136
0
W
Anubis
hawke1976
Anubis
8,089
146
0
2,748
6,587
2,812
1,359
4,188
2,399
46,144
0
L
Gilgamesh
marteen_13
Gilgamesh
4,092
993
0
1,061
14,209
4,290
0
4,465
9,744
0
21,726
L
10,659
4,107
598
2,958
11,097
2,714
136
1,448
9,649
33,359
0
W
Danzaburou
temp-413830
Danzaburou
14,712
3,297
0
2,047
10,282
3,308
135
4,829
5,453
0
54,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,758
Gold Earned
25,271
206
Minions Killed
111
0
Camps Cleared
0
603,427
Distance Traveled
622,779
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,451
871
34
3
0
208,066
2
L
Sylvanus
8,286
691
23
2
0
195,631
3
W
Anubis
9,493
791
81
7
0
190,778
1
L
Gilgamesh
8,156
680
44
4
0
228,692
5
L
Nu Wa
8,829
736
44
4
0
198,456
3
W
Danzaburou
10,814
901
91
8
0
204,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role