Player Matchup

Osiris
Osiris
Kkaipo
Osiris
Level 99
God Stats
2W - 0L
1,759 SR
Queue Stats
41W - 20L
1,675 Elo+
Party 3
Hou Yi
Hou Yi
MegatronMcFly96
Hou Yi
Level 123
God Stats
3W - 4L
1,232 SR
Queue Stats
320W - 333L
1,471 Elo+
Solo
Cabrakan
Cabrakan
Rawringchicken
Cabrakan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,666 Elo+
Party 3
Izanami
Izanami
VivaJoshua
Izanami
Level 145
God Stats
5W - 0L
1,459 SR
Queue Stats
210W - 212L
1,625 Elo+
Party 3
Nu Wa
Nu Wa
econOhmy
Nu Wa
Level 157
God Stats
3W - 2L
1,549 SR
Queue Stats
131W - 138L
1,518 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,591 Elo+

VS

Team Averages
Level 100
1,546 SR
1,522 Elo+
Chernobog
Chernobog
DroppinClips
Chernobog
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
176W - 201L
1,565 Elo+
Party 2
Hercules
Hercules
ericthered2003
Hercules
Level 128
God Stats
4W - 4L
1,507 SR
Queue Stats
213W - 225L
1,506 Elo+
Party 1
Hun Batz
Hun Batz
flyn-monkie
Hun Batz
Level 129
God Stats
0W - 1L
1,492 SR
Queue Stats
61W - 59L
1,535 Elo+
Party 1
Fafnir
Fafnir
lNick OP
Fafnir
Level 108
God Stats
3W - 3L
1,916 SR
Queue Stats
174W - 200L
1,548 Elo+
Party 2
Bacchus
Bacchus
warfalco42
Bacchus
Level 107
God Stats
2W - 4L
1,317 SR
Queue Stats
67W - 81L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kkaipo
Osiris
15
5 / 5 / 7
9,407
784
11,740
22,581
21,094
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

17
2 / 3 / 13
9,687
807
12,940
12,367
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
16
1 / 3 / 10
8,978
748
7,178
11,946
13,265
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
VivaJoshua
Izanami
15
3 / 5 / 8
9,752
813
10,300
10,294
4,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
econOhmy
Nu Wa
18
6 / 2 / 8
10,283
857
20,048
7,406
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DroppinClips
Chernobog
16
2 / 4 / 8
8,930
744
14,167
11,961
4,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
17
7 / 2 / 7
9,274
773
13,431
16,045
9,072
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
flyn-monkie
Hun Batz
13
2 / 5 / 10
7,981
665
10,334
12,737
8,806
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
lNick OP
Fafnir
16
3 / 2 / 10
9,359
780
7,607
18,541
13,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
warfalco42
Bacchus
14
4 / 4 / 10
8,715
726
8,476
13,490
16,406
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
63
17
Kills
18
18
Deaths
17
46
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DroppinClips
Chernobog
2
4
8
1.5
W
Osiris
Kkaipo
Osiris
5
5
7
1.7
W
2
3
13
2.83
W
Cabrakan
1
3
10
2
W
Izanami
VivaJoshua
Izanami
3
5
8
1.4
W
Nu Wa
econOhmy
Nu Wa
6
2
8
5
L
Hercules
7
2
7
5.25
L
Hun Batz
flyn-monkie
Hun Batz
2
5
10
1.4
L
Fafnir
lNick OP
Fafnir
3
2
10
4
L
Bacchus
warfalco42
Bacchus
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,206
Damage
54,015
64,594
Taken
72,774
47,578
Mitigated
52,873
24,968
Healing
33,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DroppinClips
Chernobog
14,167
7,643
756
3,112
11,961
4,784
0
3,469
8,366
0
45,369
W
Osiris
Kkaipo
Osiris
11,740
2,940
1,005
8,166
22,581
21,094
198
4,764
17,817
0
17,123
W
12,940
6,098
2,256
3,609
12,367
5,783
924
3,213
9,154
0
26,947
W
Cabrakan
7,178
712
513
706
11,946
13,265
251
2,492
9,454
10,219
0
W
Izanami
VivaJoshua
Izanami
10,300
7,324
1,539
1,767
10,294
4,177
2,693
3,526
6,768
0
29,168
W
Nu Wa
econOhmy
Nu Wa
20,048
5,041
2,627
2,780
7,406
3,259
1,086
2,088
5,318
39,374
0
L
Hercules
13,431
2,654
1,724
6,472
16,045
9,072
0
7,501
8,544
0
21,473
L
Hun Batz
flyn-monkie
Hun Batz
10,334
2,415
1,464
2,381
12,737
8,806
0
4,362
8,375
0
19,486
L
Fafnir
lNick OP
Fafnir
7,607
2,498
3,214
9,087
18,541
13,805
0
7,285
11,256
14,480
0
L
Bacchus
warfalco42
Bacchus
8,476
452
1,904
3,158
13,490
16,406
0
4,609
8,881
16,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,107
Gold Earned
44,259
122
Minions Killed
134
0
Camps Cleared
0
1,097,560
Distance Traveled
1,059,897
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,930
744
62
5
0
171,954
0
W
Osiris
9,407
784
7
1
0
191,617
0
W
Hou Yi
9,687
807
29
2
0
226,068
0
W
Cabrakan
8,978
748
5
0
0
257,573
0
W
Izanami
9,752
813
28
2
0
211,322
0
W
Nu Wa
10,283
857
53
4
0
210,980
5
L
Hercules
9,274
773
25
2
0
235,383
0
L
Hun Batz
7,981
665
19
2
0
197,173
1
L
Fafnir
9,359
780
15
1
0
207,615
0
L
Bacchus
8,715
726
13
1
0
247,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role