Player Matchup

Sylvanus
Sylvanus
HarmitonKasvain
Sylvanus
Level 81
God Stats
6W - 1L
1,653 SR
Queue Stats
105W - 96L
1,501 Elo+
Party 2
Chang'e
Chang'e
Miisaaa
Chang'e
Level 128
God Stats
18W - 10L
1,671 SR
Queue Stats
88W - 78L
1,533 Elo+
Solo
Freya
Freya
OlegFav
Freya
Level 67
God Stats
17W - 22L
1,278 SR
Queue Stats
235W - 249L
1,350 Elo+
Solo
Thor
Thor
Sympathyq
Thor
Level 128
God Stats
3W - 4L
1,615 SR
Queue Stats
215W - 204L
1,632 Elo+
Solo
Rama
Rama
UnoMestari
Rama
Level 122
God Stats
3W - 2L
1,391 SR
Queue Stats
61W - 55L
1,469 Elo+
Party 2
Team Averages
Level 105
1,522 SR
1,497 Elo+

VS

Team Averages
Level 88
1,550 SR
1,385 Elo+
Bellona
Bellona
Ghoustyy
Bellona
Level 17
God Stats
0W - 1L
1,693 SR
Queue Stats
1W - 5L
1,079 Elo+
Party 3
Olorun
Olorun
Nauclerus
Olorun
Level 112
God Stats
9W - 5L
1,670 SR
Queue Stats
87W - 71L
1,620 Elo+
Party 1
Hel
Hel
Pcngla
Hel
Level 46
God Stats
0W - 2L
1,227 SR
Queue Stats
1W - 5L
1,079 Elo+
Party 3
Odin
Odin
dantek12
Odin
Level 139
God Stats
0W - 2L
1,547 SR
Queue Stats
138W - 133L
1,623 Elo+
Party 1
Cabrakan
Cabrakan
蓝战非是猪
Cabrakan
Level 128
God Stats
7W - 2L
1,614 SR
Queue Stats
134W - 136L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 2 / 6
6,696
609
2,174
7,819
4,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
Miisaaa
Chang'e
13
10 / 2 / 2
7,939
722
6,891
6,583
2,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
OlegFav
Freya
13
4 / 2 / 1
7,317
665
5,483
6,891
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
12
4 / 1 / 6
7,044
640
7,958
5,517
1,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 1
7,289
663
3,584
4,866
1,527
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ghoustyy
Bellona
7
0 / 5 / 1
4,751
432
3,760
8,102
5,097
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
Nauclerus
Olorun
11
1 / 2 / 2
6,497
591
3,743
6,507
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hel
Pcngla
Hel
9
1 / 6 / 2
5,946
541
4,007
7,939
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Odin
13
2 / 3 / 1
6,922
629
4,284
8,466
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
10
4 / 4 / 0
6,541
595
3,018
8,689
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
20
Kills
8
8
Deaths
20
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ghoustyy
Bellona
0
5
1
0.1
W
Sylvanus
1
2
6
2
W
Chang'e
Miisaaa
Chang'e
10
2
2
5.5
L
Olorun
Nauclerus
Olorun
1
2
2
1
W
Freya
OlegFav
Freya
4
2
1
2.25
L
Hel
Pcngla
Hel
1
6
2
0.33
W
Thor
4
1
6
7
W
1
1
1
1.5
L
Odin
2
3
1
0.83
L
Cabrakan
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,090
Damage
18,812
31,676
Taken
39,703
12,133
Mitigated
18,914
10,789
Healing
10,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ghoustyy
Bellona
3,760
1,376
0
1,430
8,102
5,097
465
3,660
4,442
0
13,724
W
Sylvanus
2,174
483
828
1,771
7,819
4,224
14
2,275
5,494
15,430
0
W
Chang'e
Miisaaa
Chang'e
6,891
1,011
501
2,562
6,583
2,154
548
4,276
1,989
38,911
0
L
Olorun
Nauclerus
Olorun
3,743
1,981
76
2,641
6,507
2,134
0
746
5,719
46,360
0
W
Freya
OlegFav
Freya
5,483
1,991
22
3,169
6,891
2,347
793
0
6,891
31,996
0
L
Hel
Pcngla
Hel
4,007
470
189
1,925
7,939
2,563
0
3,674
4,123
25,672
0
W
Thor
7,958
2,031
0
200
5,517
1,881
0
954
4,523
0
39,329
W
3,584
3,219
0
1,736
4,866
1,527
1,338
2,855
2,011
0
47,607
L
Odin
4,284
1,819
0
2,573
8,466
3,265
0
3,704
4,662
0
43,759
L
Cabrakan
3,018
382
123
1,880
8,689
5,855
0
2,424
6,209
18,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,285
Gold Earned
30,657
384
Minions Killed
318
0
Camps Cleared
0
1,053,520
Distance Traveled
1,052,617
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,751
432
24
2
0
174,317
3
W
Sylvanus
6,696
609
29
3
0
192,276
4
W
Chang'e
7,939
722
89
8
0
237,881
5
L
Olorun
6,497
591
96
9
0
206,055
5
W
Freya
7,317
665
71
6
0
193,152
0
L
Hel
5,946
541
57
5
0
205,314
0
W
Thor
7,044
640
76
7
0
235,309
0
W
Rama
7,289
663
119
11
0
194,902
3
L
Odin
6,922
629
103
9
0
251,159
1
L
Cabrakan
6,541
595
38
3
0
215,772
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role