Player Matchup

Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
GlizzyKing1766
Arachne
Level 85
God Stats
10W - 12L
1,691 SR
Queue Stats
51W - 81L
1,365 Elo+
Party 1
Sol
Sol
MafiasElite2
Sol
Level 102
God Stats
6W - 4L
1,585 SR
Queue Stats
45W - 61L
1,446 Elo+
Party 1
Medusa
Medusa
Obrexnna
Medusa
Level 51
God Stats
2W - 9L
1,519 SR
Queue Stats
13W - 32L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
striker91hockey
Cthulhu
Level 66
God Stats
0W - 1L
1,113 SR
Queue Stats
19W - 25L
1,487 Elo+
Party 1
Team Averages
Level 78
1,481 SR
1,459 Elo+

VS

Team Averages
Level 102
1,592 SR
1,485 Elo+
Fenrir
Fenrir
Fried Pheonix
Fenrir
Level 109
God Stats
5W - 5L
1,669 SR
Queue Stats
75W - 79L
1,468 Elo+
Party 2
Chang'e
Chang'e
RenegadeBeaver9
Chang'e
Level 98
God Stats
6W - 3L
1,444 SR
Queue Stats
175W - 152L
1,510 Elo+
Party 2
Geb
Geb
SolarStorm57
Geb
Level 113
God Stats
2W - 1L
1,834 SR
Queue Stats
69W - 72L
1,428 Elo+
Party 2
Hou Yi
Hou Yi
X-DaSh1-X
Hou Yi
Level 121
God Stats
8W - 6L
1,514 SR
Queue Stats
428W - 428L
1,520 Elo+
Solo
Vulcan
Vulcan
crimzon2638
Vulcan
Level 69
God Stats
7W - 3L
1,500 SR
Queue Stats
345W - 344L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 4 / 0
6,445
430
5,507
14,384
8,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 5 / 3
6,871
458
3,586
9,907
3,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 4 / 0
8,242
549
9,944
9,835
3,137
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Obrexnna
Medusa
10
0 / 6 / 0
6,183
412
2,673
9,103
2,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 3 / 3
6,338
423
7,611
12,593
7,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 2
9,480
632
8,404
11,766
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 0 / 0
10,179
679
9,666
10,268
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 7
7,297
486
3,436
9,276
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
X-DaSh1-X
Hou Yi
14
3 / 2 / 5
8,415
561
8,141
7,079
2,394
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
14
2 / 2 / 4
8,617
574
10,423
9,708
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
22
22
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
0
0
W
11
2
2
6
L
2
5
3
0.7
L
5
4
0
1.25
L
Medusa
Obrexnna
Medusa
0
6
0
0
W
6
0
0
6
W
0
1
7
3.5
W
Hou Yi
X-DaSh1-X
Hou Yi
3
2
5
2.75
W
Vulcan
2
2
4
2
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,321
Damage
40,070
55,822
Taken
48,097
25,698
Mitigated
20,920
13,928
Healing
24,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,507
1,351
0
5,814
14,384
8,735
0
10,181
4,203
0
34,611
W
8,404
1,987
0
6,146
11,766
4,649
0
5,385
6,291
0
41,666
L
3,586
2,508
0
1,411
9,907
3,685
0
2,794
7,113
0
26,459
L
9,944
2,700
0
2,374
9,835
3,137
0
4,650
5,185
42,498
0
L
Medusa
Obrexnna
Medusa
2,673
1,220
111
465
9,103
2,370
880
959
8,144
0
33,263
W
9,666
1,113
131
8,673
10,268
5,311
2,264
1,147
9,001
71,171
0
W
3,436
276
0
2,683
9,276
4,897
336
3,447
5,499
18,094
0
W
Hou Yi
X-DaSh1-X
Hou Yi
8,141
4,068
0
3,231
7,079
2,394
3,060
2,399
4,500
0
57,922
W
Vulcan
10,423
3,675
0
3,508
9,708
3,669
662
4,367
5,251
52,833
0
L
7,611
660
350
3,403
12,593
7,771
136
4,941
7,652
32,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,079
Gold Earned
43,988
306
Minions Killed
465
0
Camps Cleared
0
1,360,658
Distance Traveled
1,407,514
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,445
430
73
5
0
292,442
1
W
Fenrir
9,480
632
69
5
0
313,716
2
L
Arachne
6,871
458
47
3
0
254,790
0
L
Sol
8,242
549
80
5
0
237,461
0
L
Medusa
6,183
412
53
4
0
252,251
0
W
Chang'e
10,179
679
159
11
0
264,688
2
W
Geb
7,297
486
22
1
0
313,351
1
W
Hou Yi
8,415
561
117
8
0
234,289
4
W
Vulcan
8,617
574
98
7
0
281,470
5
L
Cthulhu
6,338
423
53
4
0
323,714
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role