Player Matchup

Ra
Ra
Ceek Master
Ra
Level 122
God Stats
6W - 9L
1,450 SR
Queue Stats
312W - 315L
1,482 Elo+
Party 2
Nike
Nike
MrCleansDad1604
Nike
Level 66
God Stats
2W - 1L
1,452 SR
Queue Stats
28W - 31L
1,431 Elo+
Party 2
Ares
Ares
NoBull SARGE
Ares
Level 45
God Stats
63W - 50L
1,581 SR
Queue Stats
214W - 255L
1,427 Elo+
Party 2
Anhur
Anhur
TSE Lacky
Anhur
Level 27
God Stats
19W - 16L
1,502 SR
Queue Stats
858W - 818L
1,413 Elo+
Party 2
Cabrakan
Cabrakan
TSE Omega
Cabrakan
Level 151
God Stats
23W - 19L
1,527 SR
Queue Stats
602W - 614L
1,479 Elo+
Party 2
Team Averages
Level 82
1,502 SR
1,446 Elo+

VS

Team Averages
Level 43
1,644 SR
1,465 Elo+
Jormungandr
Jormungandr
AidanJKelly4747
Jormungandr
Level 22
God Stats
5W - 5L
1,771 SR
Queue Stats
42W - 45L
1,528 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Cald_5351
Morgan Le Fay
Level 29
God Stats
2W - 4L
1,786 SR
Queue Stats
22W - 18L
1,508 Elo+
Party 1
Bakasura
Bakasura
YaBoiFlakes
Bakasura
Level 87
God Stats
0W - 1L
1,771 SR
Queue Stats
33W - 42L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
drewhannel
Danzaburou
Level 53
God Stats
77W - 90L
1,443 SR
Queue Stats
315W - 346L
1,358 Elo+
Party 3
Mulan
Mulan
rainboy6_3000
Mulan
Level 25
God Stats
5W - 5L
1,451 SR
Queue Stats
112W - 99L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 3 / 5
12,956
617
26,807
18,977
8,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 1 / 2
11,692
557
9,189
8,655
6,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
6 / 3 / 11
10,045
478
10,158
16,405
13,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
TSE Lacky
Anhur
17
4 / 2 / 2
10,966
522
10,557
10,853
3,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
TSE Omega
Cabrakan
17
5 / 0 / 11
11,313
539
8,813
12,879
8,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AidanJKelly4747
Jormungandr
13
0 / 6 / 4
8,044
383
7,358
23,125
12,329
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Cald_5351
Morgan Le Fay
14
2 / 12 / 1
9,019
429
15,346
17,810
6,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
YaBoiFlakes
Bakasura
14
4 / 9 / 1
9,680
461
7,484
16,692
7,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
drewhannel
Danzaburou
12
2 / 7 / 1
8,068
384
6,318
13,932
3,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 6 / 0
9,459
450
7,329
15,701
10,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
39
Kills
9
9
Deaths
40
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AidanJKelly4747
Jormungandr
0
6
4
0.33
L
Morgan Le Fay
Cald_5351
Morgan Le Fay
2
12
1
0.21
W
20
3
5
7.5
W
4
1
2
5
W
6
3
11
3.83
W
Anhur
TSE Lacky
Anhur
4
2
2
2.5
W
Cabrakan
TSE Omega
Cabrakan
5
0
11
10.5
L
Bakasura
YaBoiFlakes
Bakasura
4
9
1
0.5
L
Danzaburou
drewhannel
Danzaburou
2
7
1
0.36
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,524
Damage
43,835
67,769
Taken
87,260
39,516
Mitigated
40,262
25,506
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AidanJKelly4747
Jormungandr
7,358
1,653
294
3,987
23,125
12,329
109
14,720
8,152
37,785
0
L
Morgan Le Fay
Cald_5351
Morgan Le Fay
15,346
1,879
0
1,217
17,810
6,181
0
12,006
5,342
55,770
0
W
26,807
2,797
4,087
10,364
18,977
8,012
2,340
10,977
7,735
83,564
0
W
9,189
1,347
0
758
8,655
6,236
1,079
33
8,622
0
60,154
W
10,158
300
424
2,597
16,405
13,793
636
4,405
11,779
32,032
0
W
Anhur
TSE Lacky
Anhur
10,557
4,733
0
4,083
10,853
3,378
5,105
4,030
6,717
0
57,011
W
Cabrakan
TSE Omega
Cabrakan
8,813
1,378
0
3,193
12,879
8,097
660
3,259
9,620
66,412
0
L
Bakasura
YaBoiFlakes
Bakasura
7,484
4,856
0
2,477
16,692
7,828
0
8,740
7,702
0
42,349
L
Danzaburou
drewhannel
Danzaburou
6,318
1,958
0
1,498
13,932
3,756
34
4,089
9,767
0
42,142
L
7,329
1,735
0
4,963
15,701
10,168
782
5,150
10,519
0
55,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,972
Gold Earned
44,270
504
Minions Killed
415
0
Camps Cleared
0
1,986,649
Distance Traveled
1,711,193
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,044
383
56
3
0
331,317
0
L
Morgan Le Fay
9,019
429
89
4
0
335,050
2
W
Ra
12,956
617
132
6
0
374,521
3
W
Nike
11,692
557
133
6
0
422,680
0
W
Ares
10,045
478
30
1
0
419,490
4
W
Anhur
10,966
522
96
5
0
380,752
1
W
Cabrakan
11,313
539
113
5
0
389,206
11
L
Bakasura
9,680
461
87
4
0
369,557
0
L
Danzaburou
8,068
384
69
3
0
363,712
1
L
Mulan
9,459
450
114
5
0
311,557
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role