Player Matchup

Hercules
Hercules
KaoticMnkey
Hercules
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,453 Elo+
Party 1
Chaac
Chaac
TAVOHymperiom
Chaac
Level 27
God Stats
5W - 4L
1,747 SR
Queue Stats
26W - 31L
1,289 Elo+
Solo
Agni
Agni
TheGraySlayer25
Agni
Level 29
God Stats
4W - 7L
1,377 SR
Queue Stats
393W - 470L
1,276 Elo+
Solo
Guan Yu
Guan Yu
UnKnown_037
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,412 Elo+
Solo
Da Ji
Da Ji
Yatsuro
Da Ji
Level 29
God Stats
6W - 8L
1,594 SR
Queue Stats
7W - 10L
1,453 Elo+
Party 1
Team Averages
Level 28
1,544 SR
1,377 Elo+

VS

Team Averages
Level 18
1,437 SR
1,336 Elo+
Medusa
Medusa
BalloonMan2
Medusa
Level 22
God Stats
4W - 3L
1,461 SR
Queue Stats
11W - 13L
1,254 Elo+
Solo
Nemesis
Nemesis
D3d5h0t
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Neith
Neith
J3bus Cr1pes
Neith
Level 23
God Stats
27W - 32L
1,501 SR
Queue Stats
125W - 133L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Masteroftime212
Cthulhu
Level 24
God Stats
9W - 6L
1,427 SR
Queue Stats
98W - 98L
1,278 Elo+
Solo
Tiamat
Tiamat
StruggleBussey
Tiamat
Level 18
God Stats
17W - 31L
1,294 SR
Queue Stats
71W - 128L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KaoticMnkey
Hercules
7
1 / 0 / 2
4,246
531
718
1,311
420
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

1
0 / 0 / 0
3,096
387
0
0
0
1
0 / 0 / 0
1,596
200
0
0
0
Guan Yu
UnKnown_037
Guan Yu
4
1 / 3 / 0
3,992
499
512
3,354
936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Yatsuro
Da Ji
7
5 / 3 / 1
5,114
639
3,052
5,859
1,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
0 / 3 / 1
4,300
538
794
3,489
604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
D3d5h0t
Nemesis
9
0 / 1 / 0
5,133
642
0
3,887
1,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
6 / 2 / 0
5,444
681
3,033
2,887
608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 0
5,087
636
485
2,124
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 2 / 4
4,690
586
894
3,069
848
Shoes

Shoes

+6%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
7
Kills
6
6
Deaths
8
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
0
3
1
0.17
W
Nemesis
D3d5h0t
Nemesis
0
1
0
0
W
6
2
0
3
L
Hercules
KaoticMnkey
Hercules
1
0
2
2
W
0
0
0
0
W
0
2
4
1
L
0
0
0
0
L
0
0
0
0
L
Guan Yu
UnKnown_037
Guan Yu
1
3
0
0.33
L
Da Ji
Yatsuro
Da Ji
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,282
Damage
5,206
10,524
Taken
15,456
2,888
Mitigated
4,541
2,423
Healing
3,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
794
614
0
250
3,489
604
816
0
3,489
0
11,131
W
Nemesis
D3d5h0t
Nemesis
0
0
0
643
3,887
1,072
512
0
3,887
0
16,090
W
3,033
1,668
0
735
2,887
608
1,138
0
2,887
0
13,734
L
Hercules
KaoticMnkey
Hercules
718
135
0
640
1,311
420
76
192
1,087
0
5,865
W
485
74
0
663
2,124
1,409
522
0
2,124
18,769
0
W
894
428
0
820
3,069
848
772
0
3,069
15,402
0
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
UnKnown_037
Guan Yu
512
111
0
410
3,354
936
0
548
2,806
0
2,656
L
Da Ji
Yatsuro
Da Ji
3,052
718
0
1,373
5,859
1,532
0
587
5,252
0
15,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,044
Gold Earned
24,654
47
Minions Killed
163
0
Camps Cleared
0
379,785
Distance Traveled
760,064
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,300
538
21
3
0
138,030
0
W
Nemesis
5,133
642
50
6
0
198,810
0
W
Neith
5,444
681
25
3
0
148,825
4
L
Hercules
4,246
531
5
1
0
147,092
0
W
Cthulhu
5,087
636
41
5
0
144,743
0
W
Tiamat
4,690
586
26
3
0
129,656
1
L
Chaac
3,096
387
0
0
0
0
0
L
Agni
1,596
200
0
0
0
0
0
L
Guan Yu
3,992
499
6
1
0
106,436
1
L
Da Ji
5,114
639
36
5
0
126,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role