Player Matchup

Ymir
Ymir
LargeFatherName
Ymir
Level 31
God Stats
11W - 2L
1,646 SR
Queue Stats
102W - 91L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
Pausxx
Gilgamesh
Level 47
God Stats
2W - 1L
1,682 SR
Queue Stats
77W - 62L
1,437 Elo+
Party 1
Chaac
Chaac
TTS_DeadshotYT
Chaac
Level 64
God Stats
2W - 5L
1,315 SR
Queue Stats
50W - 43L
1,362 Elo+
Party 1
Cupid
Cupid
elfifo1
Cupid
Level 107
God Stats
1W - 1L
1,724 SR
Queue Stats
61W - 50L
1,467 Elo+
Party 1
Sol
Sol
iHardlyCarry
Sol
Level 121
God Stats
7W - 3L
2,056 SR
Queue Stats
104W - 80L
1,517 Elo+
Party 1
Team Averages
Level 74
1,685 SR
1,459 Elo+

VS

Team Averages
Level 55
1,544 SR
1,449 Elo+
Camazotz
Camazotz
 
Camazotz
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
KeeperLix
Mercury
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,425 Elo+
Party 2
Medusa
Medusa
Olivitesss
Medusa
Level 80
God Stats
11W - 5L
1,631 SR
Queue Stats
155W - 133L
1,456 Elo+
Party 2
Ganesha
Ganesha
Quimby_630
Ganesha
Level 59
God Stats
3W - 2L
1,686 SR
Queue Stats
144W - 140L
1,452 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
True-Salt-
Morgan Le Fay
Level 44
God Stats
12W - 12L
1,404 SR
Queue Stats
75W - 78L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
10,613
531
2,967
13,922
11,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Pausxx
Gilgamesh
18
7 / 1 / 6
12,086
604
14,210
12,145
6,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
6 / 2 / 4
11,562
578
12,748
15,506
19,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
elfifo1
Cupid
15
0 / 5 / 2
9,218
461
4,155
12,137
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 4 / 6
12,199
610
28,873
20,423
6,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
1 / 3 / 2
9,791
490
6,669
19,314
10,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
KeeperLix
Mercury
15
2 / 5 / 6
9,540
477
4,928
17,003
7,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Olivitesss
Medusa
17
7 / 2 / 2
10,594
530
16,336
12,526
5,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Quimby_630
Ganesha
14
0 / 3 / 6
8,793
440
4,950
18,331
19,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
True-Salt-
Morgan Le Fay
15
4 / 7 / 5
9,782
489
12,177
15,897
6,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
20
Kills
14
14
Deaths
20
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
3
2
0.67
L
Mercury
KeeperLix
Mercury
2
5
6
1
W
0
2
0
0
L
Medusa
Olivitesss
Medusa
7
2
2
4
W
Gilgamesh
Pausxx
Gilgamesh
7
1
6
10
L
Ganesha
Quimby_630
Ganesha
0
3
6
1
W
6
2
4
4
L
Morgan Le Fay
True-Salt-
Morgan Le Fay
4
7
5
0.93
W
Cupid
elfifo1
Cupid
0
5
2
0.2
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,953
Damage
45,060
74,133
Taken
83,071
49,170
Mitigated
49,561
27,345
Healing
24,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
6,669
1,276
0
8,752
19,314
10,279
918
3,083
15,751
0
60,126
L
Mercury
KeeperLix
Mercury
4,928
2,617
0
5,082
17,003
7,724
0
5,163
11,720
0
52,632
W
2,967
311
0
1,561
13,922
11,711
312
2,986
10,936
32,823
0
L
Medusa
Olivitesss
Medusa
16,336
6,500
0
1,837
12,526
5,621
0
4,761
7,615
0
75,431
W
Gilgamesh
Pausxx
Gilgamesh
14,210
4,143
0
2,743
12,145
6,479
2,941
1,177
10,961
0
85,820
L
Ganesha
Quimby_630
Ganesha
4,950
493
744
3,639
18,331
19,076
0
11,128
7,173
20,641
0
W
12,748
1,291
0
4,830
15,506
19,859
854
2,174
13,332
0
57,432
L
Morgan Le Fay
True-Salt-
Morgan Le Fay
12,177
1,294
0
4,672
15,897
6,861
0
7,705
8,042
62,671
0
W
Cupid
elfifo1
Cupid
4,155
1,700
381
4,729
12,137
4,221
3,433
724
11,413
0
54,097
W
28,873
10,283
0
13,101
20,423
6,900
9,961
10,066
10,357
98,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,678
Gold Earned
48,500
553
Minions Killed
492
0
Camps Cleared
0
1,951,877
Distance Traveled
1,827,667
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,791
490
130
7
0
367,452
1
L
Mercury
9,540
477
105
5
0
405,422
3
W
Ymir
10,613
531
54
3
0
395,562
2
L
Medusa
10,594
530
155
8
0
340,370
4
W
Gilgamesh
12,086
604
143
7
0
492,701
5
L
Ganesha
8,793
440
3
0
0
396,195
2
W
Chaac
11,562
578
107
5
0
394,272
0
L
Morgan Le Fay
9,782
489
99
5
0
318,228
4
W
Cupid
9,218
461
95
5
0
326,181
4
W
Sol
12,199
610
154
8
0
343,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role