Player Matchup

Neith
Neith
CanniestRain_5
Neith
Level 20
God Stats
11W - 12L
1,365 SR
Queue Stats
79W - 93L
1,347 Elo+
Party 1
Sylvanus
Sylvanus
ZadePontid
Sylvanus
Level 56
God Stats
8W - 5L
1,871 SR
Queue Stats
122W - 144L
1,445 Elo+
Party 1
Sol
Sol
oldestpea
Sol
Level 8
God Stats
8W - 5L
1,613 SR
Queue Stats
9W - 9L
1,486 Elo+
Solo
Team Averages
Level 28
1,617 SR
1,426 Elo+

VS

Team Averages
Level 47
1,422 SR
1,475 Elo+
Horus
Horus
Renatoensmite
Horus
Level 110
God Stats
12W - 15L
1,534 SR
Queue Stats
125W - 160L
1,464 Elo+
Solo
Artemis
Artemis
Samurai Hiryuu
Artemis
Level 8
God Stats
1W - 2L
1,392 SR
Queue Stats
3W - 4L
1,481 Elo+
Party 2
Chang'e
Chang'e
Serenitygap
Chang'e
Level 23
God Stats
0W - 1L
1,341 SR
Queue Stats
3W - 4L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 6
5,936
848
4,104
2,686
912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sylvanus
ZadePontid
Sylvanus
9
1 / 0 / 8
6,389
913
2,804
5,388
2,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
8 / 0 / 1
7,445
1,064
10,418
5,812
1,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,902
700
2,264
9,607
6,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 5 / 0
4,993
713
2,165
6,967
3,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Serenitygap
Chang'e
7
0 / 4 / 1
4,784
683
1,612
5,352
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
11
Kills
1
1
Deaths
11
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
1
2
0
0.5
L
0
5
0
0
L
Chang'e
Serenitygap
Chang'e
0
4
1
0.13
W
Sylvanus
ZadePontid
Sylvanus
1
0
8
5
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,326
Damage
6,041
13,886
Taken
21,926
4,904
Mitigated
11,773
8,070
Healing
3,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,104
1,855
44
343
2,686
912
535
78
2,608
0
12,294
L
2,264
856
252
1,433
9,607
6,810
21
5,618
3,989
0
7,078
L
2,165
1,222
0
0
6,967
3,155
0
3,594
3,373
0
5,939
L
Chang'e
Serenitygap
Chang'e
1,612
215
543
814
5,352
1,808
0
4,010
1,342
9,584
0
W
Sylvanus
ZadePontid
Sylvanus
2,804
1,133
2,227
2,179
5,388
2,251
651
704
4,588
8,607
0
W
10,418
3,919
0
3,277
5,812
1,741
1,238
662
5,078
40,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,770
Gold Earned
14,679
79
Minions Killed
30
0
Camps Cleared
0
393,020
Distance Traveled
303,791
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,936
848
21
3
0
131,649
0
L
Horus
4,902
700
9
1
0
131,670
4
L
Artemis
4,993
713
8
1
0
72,871
0
L
Chang'e
4,784
683
13
2
0
99,250
0
W
Sylvanus
6,389
913
8
1
0
122,706
0
W
Sol
7,445
1,064
50
7
0
138,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role