Player Matchup

Scylla
Scylla
BeastNine
Scylla
Level 27
God Stats
0W - 2L
1,226 SR
Queue Stats
27W - 34L
1,538 Elo+
Party 1
Thor
Thor
BrothaMan07
Thor
Level 23
God Stats
7W - 15L
1,376 SR
Queue Stats
197W - 199L
1,395 Elo+
Party 3
Chaac
Chaac
Cr00kiecrisp
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,334 Elo+
Party 1
Hou Yi
Hou Yi
PicanteDoug
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,364 Elo+
Party 3
Jormungandr
Jormungandr
XenorZeruin
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,644 Elo+
Solo
Team Averages
Level 18
1,421 SR
1,455 Elo+

VS

Team Averages
Level 31
1,621 SR
1,475 Elo+
Ymir
Ymir
LostInYourEyes
Ymir
Level 22
God Stats
132W - 117L
1,530 SR
Queue Stats
133W - 120L
1,458 Elo+
Solo
Artio
Artio
bryalooza
Artio
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 28L
1,440 Elo+
Party 2
Bakasura
Bakasura
shr1mpt4c0
Bakasura
Level 4
God Stats
4W - 2L
1,808 SR
Queue Stats
9W - 6L
1,432 Elo+
Party 2
Tiamat
Tiamat
veyebing
Tiamat
Level 107
God Stats
2W - 0L
1,766 SR
Queue Stats
152W - 125L
1,545 Elo+
Party 2
Jormungandr
Jormungandr
りゅうせい0719
Jormungandr
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BeastNine
Scylla
13
2 / 6 / 6
8,802
383
8,476
14,271
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 10 / 1
9,847
428
6,930
18,907
6,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 8 / 6
10,254
446
12,081
19,359
13,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
17
0 / 5 / 1
10,281
447
7,044
13,030
4,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
XenorZeruin
Jormungandr
13
3 / 5 / 7
9,629
419
9,829
18,655
17,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 9
12,282
534
13,564
17,705
10,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
bryalooza
Artio
16
4 / 3 / 8
10,848
472
6,134
13,380
9,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
shr1mpt4c0
Bakasura
18
7 / 4 / 10
11,702
509
9,238
17,815
7,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
veyebing
Tiamat
20
12 / 1 / 10
13,085
569
29,144
15,873
14,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
15
4 / 6 / 8
10,025
436
6,803
15,270
8,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
15
Kills
33
34
Deaths
15
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Scylla
BeastNine
Scylla
2
6
6
0.83
L
7
10
1
0.75
L
3
8
6
0.75
W
6
1
9
10.5
L
Hou Yi
0
5
1
0.1
L
Jormungandr
XenorZeruin
Jormungandr
3
5
7
1.3
W
Artio
bryalooza
Artio
4
3
8
2.67
W
Bakasura
shr1mpt4c0
Bakasura
7
4
10
3
W
Tiamat
veyebing
Tiamat
12
1
10
17
W
Jormungandr
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,360
Damage
64,883
84,222
Taken
80,043
45,827
Mitigated
50,163
9,911
Healing
27,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BeastNine
Scylla
8,476
1,452
0
1,760
14,271
4,089
0
8,495
5,336
32,237
0
L
6,930
1,639
0
1,585
18,907
6,682
0
12,237
6,369
0
31,926
L
12,081
1,708
0
4,105
19,359
13,515
162
12,366
5,841
0
48,663
W
13,564
4,058
0
8,486
17,705
10,418
640
3,262
14,182
78,479
0
L
Hou Yi
7,044
3,035
0
198
13,030
4,430
5,842
7,724
5,306
0
73,344
L
Jormungandr
XenorZeruin
Jormungandr
9,829
2,059
432
1,831
18,655
17,111
0
14,143
3,787
28,205
0
W
Artio
bryalooza
Artio
6,134
1,037
425
2,163
13,380
9,363
1,074
1,448
11,587
36,387
0
W
Bakasura
shr1mpt4c0
Bakasura
9,238
5,632
0
7,894
17,815
7,364
7
4,339
12,977
0
59,461
W
Tiamat
veyebing
Tiamat
29,144
3,090
0
6,593
15,873
14,717
2,743
3,619
11,738
100,971
0
W
Jormungandr
6,803
2,204
415
1,695
15,270
8,301
760
4,245
10,538
32,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,813
Gold Earned
57,942
346
Minions Killed
528
0
Camps Cleared
0
1,907,603
Distance Traveled
2,085,232
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,802
383
71
3
0
401,972
10
L
Thor
9,847
428
46
2
0
364,564
0
L
Chaac
10,254
446
64
3
0
416,649
7
W
Ymir
12,282
534
147
6
0
398,374
0
L
Hou Yi
10,281
447
133
6
0
367,061
0
L
Jormungandr
9,629
419
32
1
0
357,357
2
W
Artio
10,848
472
54
2
0
333,363
5
W
Bakasura
11,702
509
123
5
0
463,855
5
W
Tiamat
13,085
569
148
6
0
469,272
4
W
Jormungandr
10,025
436
56
2
0
420,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role