Player Matchup

Aphrodite
Aphrodite
Kamper2014
Aphrodite
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,411 Elo+
Party 1
Fenrir
Fenrir
MORTEemCHAMAS
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MagicPeter10
Izanami
Level 48
God Stats
2W - 0L
1,635 SR
Queue Stats
41W - 80L
1,322 Elo+
Party 1
Team Averages
Level 26
1,545 SR
1,411 Elo+

VS

Team Averages
Level 56
1,488 SR
1,497 Elo+
Janus
Janus
Beetleboy789
Janus
Level 73
God Stats
1W - 7L
1,500 SR
Queue Stats
453W - 347L
1,594 Elo+
Party 2
Anhur
Anhur
Sebas_dead9z
Anhur
Level 9
God Stats
4W - 6L
1,455 SR
Queue Stats
14W - 17L
1,341 Elo+
Party 2
Hercules
Hercules
kukulkan200
Hercules
Level 85
God Stats
15W - 13L
1,510 SR
Queue Stats
487W - 367L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kamper2014
Aphrodite
18
5 / 3 / 17
12,367
824
13,768
13,352
9,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
6 / 10 / 9
11,220
748
10,775
17,653
8,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
MagicPeter10
Izanami
18
13 / 6 / 10
13,647
910
21,202
19,216
8,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 10
11,522
768
12,292
13,356
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 10 / 10
11,424
762
10,285
16,993
6,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
kukulkan200
Hercules
16
8 / 5 / 9
13,297
886
13,625
25,855
26,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
48
24
Kills
19
19
Deaths
24
36
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
9
10
1
W
Aphrodite
Kamper2014
Aphrodite
5
3
17
4.5
W
6
10
9
1.05
W
Izanami
MagicPeter10
Izanami
13
6
10
3
L
7
10
10
1.2
L
Hercules
kukulkan200
Hercules
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,745
Damage
36,202
50,221
Taken
56,204
26,543
Mitigated
38,028
20,171
Healing
10,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,292
1,222
0
795
13,356
4,808
795
3,411
9,945
61,417
0
W
Aphrodite
Kamper2014
Aphrodite
13,768
594
7,604
8,257
13,352
9,405
880
3,024
10,328
45,084
0
W
10,775
2,926
0
1,117
17,653
8,739
0
3,543
14,110
0
24,491
W
Izanami
MagicPeter10
Izanami
21,202
15,915
0
3,193
19,216
8,399
2,588
5,725
13,491
0
63,217
L
10,285
5,868
0
1,153
16,993
6,661
1,509
5,171
11,822
0
25,022
L
Hercules
kukulkan200
Hercules
13,625
4,279
0
8,444
25,855
26,559
376
5,186
20,669
0
29,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,234
Gold Earned
36,243
165
Minions Killed
166
0
Camps Cleared
0
757,978
Distance Traveled
716,604
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,522
768
112
7
0
227,037
1
W
Aphrodite
12,367
824
58
4
0
284,172
5
W
Fenrir
11,220
748
17
1
0
220,040
0
W
Izanami
13,647
910
90
6
0
253,766
0
L
Anhur
11,424
762
31
2
0
214,637
1
L
Hercules
13,297
886
23
2
0
274,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role