Player Matchup

Ares
Ares
PeccatoNGDP
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,568 Elo+
Party 1
Izanami
Izanami
TheBillyboy1
Izanami
Level 12
God Stats
3W - 2L
1,696 SR
Queue Stats
12W - 12L
1,446 Elo+
Party 1
Bellona
Bellona
Viitin088Xs
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,433 Elo+
Solo
Ullr
Ullr
matahn13
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,386 Elo+
Party 1
Gilgamesh
Gilgamesh
pumpedbykludd
Gilgamesh
Level 25
God Stats
5W - 3L
1,747 SR
Queue Stats
262W - 291L
1,518 Elo+
Solo
Team Averages
Level 15
1,589 SR
1,470 Elo+

VS

Team Averages
Level 20
1,515 SR
1,481 Elo+
Thanatos
Thanatos
JONHWAYNE
Thanatos
Level 12
God Stats
6W - 7L
1,513 SR
Queue Stats
9W - 13L
1,380 Elo+
Solo
Kukulkan
Kukulkan
RamGal77
Kukulkan
Level 29
God Stats
10W - 5L
1,748 SR
Queue Stats
279W - 287L
1,496 Elo+
Solo
Amaterasu
Amaterasu
SheltterEvil
Amaterasu
Level 29
God Stats
6W - 4L
1,299 SR
Queue Stats
410W - 421L
1,429 Elo+
Solo
Athena
Athena
thehatcrab
Athena
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
zKinGzDownGT
Danzaburou
Level 27
God Stats
4W - 3L
1,516 SR
Queue Stats
177W - 136L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 5
9,257
356
9,140
19,813
18,945
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
TheBillyboy1
Izanami
15
6 / 10 / 1
11,409
439
16,167
19,423
8,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Viitin088Xs
Bellona
13
1 / 10 / 2
9,427
363
6,609
26,619
16,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
16
0 / 9 / 4
10,410
400
8,117
19,929
8,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
pumpedbykludd
Gilgamesh
20
3 / 9 / 0
13,245
509
13,441
24,036
23,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JONHWAYNE
Thanatos
20
7 / 1 / 5
13,771
530
6,709
14,969
6,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
RamGal77
Kukulkan
20
11 / 2 / 6
16,267
626
18,220
15,941
7,508
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
SheltterEvil
Amaterasu
20
5 / 3 / 8
13,616
524
12,658
23,893
28,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
thehatcrab
Athena
15
3 / 2 / 14
11,717
451
7,326
11,162
9,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
zKinGzDownGT
Danzaburou
20
20 / 4 / 8
17,135
659
45,949
28,826
14,269
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
87
12
Kills
46
46
Deaths
12
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thanatos
JONHWAYNE
Thanatos
7
1
5
9.5
L
2
8
5
0.56
W
Kukulkan
RamGal77
Kukulkan
11
2
6
7
W
Amaterasu
SheltterEvil
Amaterasu
5
3
8
3
L
Izanami
TheBillyboy1
Izanami
6
10
1
0.65
L
Bellona
Viitin088Xs
Bellona
1
10
2
0.2
L
Ullr
0
9
4
0.22
L
Gilgamesh
pumpedbykludd
Gilgamesh
3
9
0
0.33
W
Athena
thehatcrab
Athena
3
2
14
5
W
Danzaburou
zKinGzDownGT
Danzaburou
20
4
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,474
Damage
90,862
109,820
Taken
94,791
75,520
Mitigated
67,223
9,769
Healing
43,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
JONHWAYNE
Thanatos
6,709
1,580
0
11,776
14,969
6,755
3,885
1,756
13,213
0
90,752
L
9,140
1,181
336
1,263
19,813
18,945
0
5,050
14,763
20,513
0
W
Kukulkan
RamGal77
Kukulkan
18,220
1,440
0
4,360
15,941
7,508
2,145
660
15,281
131,715
0
W
Amaterasu
SheltterEvil
Amaterasu
12,658
4,322
0
9,346
23,893
28,925
3,884
1,622
22,271
11,019
77,047
L
Izanami
TheBillyboy1
Izanami
16,167
8,290
0
1,091
19,423
8,071
0
8,001
11,422
0
71,793
L
Bellona
Viitin088Xs
Bellona
6,609
1,902
0
1,350
26,619
16,455
451
5,327
21,292
0
38,326
L
Ullr
8,117
5,376
0
3,053
19,929
8,125
0
1,720
18,209
0
60,486
L
Gilgamesh
pumpedbykludd
Gilgamesh
13,441
2,928
0
2,676
24,036
23,924
80
7,645
16,391
0
87,793
W
Athena
thehatcrab
Athena
7,326
2,148
0
2,243
11,162
9,766
294
1,909
9,253
16,185
0
W
Danzaburou
zKinGzDownGT
Danzaburou
45,949
32,650
0
15,511
28,826
14,269
3,691
3,193
25,633
0
145,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,748
Gold Earned
72,506
514
Minions Killed
706
0
Camps Cleared
0
2,110,272
Distance Traveled
2,522,133
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,771
530
142
5
0
487,554
0
L
Ares
9,257
356
28
1
0
382,916
2
W
Kukulkan
16,267
626
229
9
0
511,146
4
W
Amaterasu
13,616
524
130
5
0
552,757
1
L
Izanami
11,409
439
121
5
0
397,946
0
L
Bellona
9,427
363
79
3
0
514,547
0
L
Ullr
10,410
400
106
4
0
409,134
6
L
Gilgamesh
13,245
509
180
7
0
405,729
9
W
Athena
11,717
451
18
1
0
504,870
3
W
Danzaburou
17,135
659
187
7
0
465,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role