Player Matchup

Cthulhu
Cthulhu
Frostysusy
Cthulhu
Level 5
God Stats
15W - 10L
1,907 SR
Queue Stats
51W - 38L
1,655 Elo+
Party 2
Kukulkan
Kukulkan
JeanGuilling
Kukulkan
Level 7
God Stats
1W - 4L
1,303 SR
Queue Stats
8W - 8L
1,585 Elo+
Party 2
Loki
Loki
Malator
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 25L
1,597 Elo+
Party 2
Chang'e
Chang'e
Mentalagility
Chang'e
Level 16
God Stats
39W - 21L
1,638 SR
Queue Stats
97W - 64L
1,605 Elo+
Party 2
Tsukuyomi
Tsukuyomi
icyjoker
Tsukuyomi
Level 6
God Stats
8W - 6L
1,730 SR
Queue Stats
57W - 43L
1,533 Elo+
Party 2
Team Averages
Level 12
1,615 SR
1,595 Elo+

VS

Team Averages
Level 57
1,568 SR
1,583 Elo+
Serqet
Serqet
 
Serqet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
CaptainSquatch
Bakasura
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,485 Elo+
Party 3
Pele
Pele
DumpsterJuicer
Pele
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 1L
1,607 Elo+
Party 1
Guan Yu
Guan Yu
TheTomcatt
Guan Yu
Level 109
God Stats
2W - 0L
1,841 SR
Queue Stats
29W - 17L
1,653 Elo+
Party 3
Bacchus
Bacchus
daddyslilhole
Bacchus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,673 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frostysusy
Cthulhu
19
3 / 8 / 18
12,653
1,054
17,522
28,687
23,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
JeanGuilling
Kukulkan
19
3 / 13 / 17
12,339
1,028
15,514
21,022
6,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
Malator
Loki
18
9 / 14 / 8
13,720
1,143
10,565
25,763
6,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
19
5 / 9 / 15
12,960
1,080
21,716
22,160
6,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
icyjoker
Tsukuyomi
18
6 / 8 / 12
12,861
1,072
14,451
18,371
6,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
10 / 4 / 16
13,218
1,102
16,722
14,133
5,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bakasura
20
9 / 5 / 17
13,935
1,161
19,375
18,047
7,634
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 5 / 23
14,659
1,222
23,407
13,497
4,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
TheTomcatt
Guan Yu
20
12 / 8 / 22
15,539
1,295
23,509
17,717
9,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
20
11 / 4 / 21
14,844
1,237
27,581
23,655
13,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
151
26
Kills
52
52
Deaths
26
70
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
10
4
16
4.5
W
Bakasura
9
5
17
3.5
W
10
5
23
4.3
L
Cthulhu
Frostysusy
Cthulhu
3
8
18
1.5
L
Kukulkan
JeanGuilling
Kukulkan
3
13
17
0.88
L
Loki
Malator
Loki
9
14
8
0.93
L
Chang'e
5
9
15
1.39
W
Guan Yu
TheTomcatt
Guan Yu
12
8
22
2.88
W
Bacchus
11
4
21
5.38
L
Tsukuyomi
icyjoker
Tsukuyomi
6
8
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,768
Damage
110,594
116,003
Taken
87,049
49,329
Mitigated
40,743
13,331
Healing
12,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
16,722
1,689
0
0
14,133
5,251
0
8,190
5,943
0
17,916
W
Bakasura
19,375
12,949
0
1,518
18,047
7,634
0
10,180
7,867
0
30,573
W
23,407
4,789
0
872
13,497
4,601
0
9,104
4,393
0
47,445
L
Cthulhu
Frostysusy
Cthulhu
17,522
2,006
381
2,166
28,687
23,822
0
5,694
19,969
36,540
0
L
Kukulkan
JeanGuilling
Kukulkan
15,514
2,041
0
125
21,022
6,229
0
3,601
16,837
29,153
0
L
Loki
Malator
Loki
10,565
2,137
0
0
25,763
6,630
0
7,879
17,210
0
21,407
L
Chang'e
21,716
2,138
5,444
4,605
22,160
6,568
0
4,987
16,302
47,572
0
W
Guan Yu
TheTomcatt
Guan Yu
23,509
5,375
1,223
2,250
17,717
9,412
0
10,613
7,104
0
52,302
W
Bacchus
27,581
2,837
0
6,738
23,655
13,845
0
16,665
6,990
48,178
0
L
Tsukuyomi
icyjoker
Tsukuyomi
14,451
3,758
0
610
18,371
6,080
0
5,161
12,964
0
35,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,533
Gold Earned
72,195
192
Minions Killed
210
3
Camps Cleared
12
1,178,750
Distance Traveled
1,257,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,218
1,102
10
1
1
264,817
0
W
Bakasura
13,935
1,161
28
2
4
263,913
0
W
Pele
14,659
1,222
56
5
1
236,010
0
L
Cthulhu
12,653
1,054
54
5
0
255,256
0
L
Kukulkan
12,339
1,028
26
2
0
221,186
0
L
Loki
13,720
1,143
11
1
1
248,105
0
L
Chang'e
12,960
1,080
60
5
2
230,913
0
W
Guan Yu
15,539
1,295
74
6
5
226,175
0
W
Bacchus
14,844
1,237
42
4
1
266,376
0
L
Tsukuyomi
12,861
1,072
41
3
0
223,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role