Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Lesso2109
Thor
Level 16
God Stats
7W - 2L
1,569 SR
Queue Stats
24W - 13L
1,543 Elo+
Party 2
He Bo
He Bo
NoGamesN0Life
He Bo
Level 6
God Stats
1W - 0L
1,300 SR
Queue Stats
10W - 1L
1,625 Elo+
Party 2
Team Averages
Level 60
1,456 SR
1,556 Elo+

VS

Team Averages
Level 42
1,436 SR
1,277 Elo+
Danzaburou
Danzaburou
Cae15
Danzaburou
Level 86
God Stats
0W - 2L
1,163 SR
Queue Stats
7W - 19L
1,238 Elo+
Solo
Ra
Ra
Emba
Ra
Level 14
God Stats
0W - 1L
1,646 SR
Queue Stats
0W - 3L
1,278 Elo+
Party 1
Cthulhu
Cthulhu
Razekii
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
12 / 2 / 10
11,521
823
18,160
12,517
9,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
13
2 / 3 / 14
9,425
673
3,250
7,232
2,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 3 / 10
11,166
798
10,474
8,452
3,102
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cae15
Danzaburou
11
1 / 8 / 4
8,518
608
6,974
11,670
4,300
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
Emba
Ra
13
3 / 8 / 2
9,678
691
4,407
9,135
3,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
Razekii
Cthulhu
13
3 / 6 / 3
9,340
667
6,103
15,301
12,991
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
22
Kills
7
8
Deaths
22
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
12
2
10
8.5
L
Danzaburou
Cae15
Danzaburou
1
8
4
0.38
L
Ra
Emba
Ra
3
8
2
0.5
W
Thor
2
3
14
3
W
8
3
10
4.33
L
Cthulhu
Razekii
Cthulhu
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,884
Damage
17,484
28,201
Taken
36,106
15,779
Mitigated
20,818
1,705
Healing
4,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
18,160
6,721
0
1,619
12,517
9,972
847
4,911
7,606
0
51,867
L
Danzaburou
Cae15
Danzaburou
6,974
1,908
207
2,259
11,670
4,300
0
3,460
8,210
0
27,340
L
Ra
Emba
Ra
4,407
486
788
659
9,135
3,527
0
2,755
6,380
29,753
0
W
Thor
3,250
541
0
39
7,232
2,705
1,155
2,639
4,593
0
8,718
W
10,474
926
0
47
8,452
3,102
684
2,960
5,492
42,911
0
L
Cthulhu
Razekii
Cthulhu
6,103
626
0
260
15,301
12,991
0
4,259
11,042
18,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,112
Gold Earned
27,536
159
Minions Killed
121
0
Camps Cleared
0
728,782
Distance Traveled
659,110
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,521
823
56
4
0
261,598
0
L
Danzaburou
8,518
608
31
2
0
201,548
3
L
Ra
9,678
691
70
5
0
210,427
0
W
Thor
9,425
673
12
1
0
249,776
0
W
He Bo
11,166
798
91
7
0
217,408
0
L
Cthulhu
9,340
667
20
1
0
247,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role