Player Matchup

Merlin
Merlin
 
Merlin
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Ferna_j7
Vamana
Level 28
God Stats
7W - 4L
1,488 SR
Queue Stats
172W - 191L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
Herodia
Gilgamesh
Level 4
God Stats
5W - 4L
1,703 SR
Queue Stats
18W - 24L
1,667 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hometown__
Morgan Le Fay
Level 28
God Stats
7W - 2L
1,685 SR
Queue Stats
92W - 101L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
LaCalesitajunior
Ao Kuang
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
103W - 76L
1,520 Elo+
Solo
Team Averages
Level 18
1,575 SR
1,533 Elo+

VS

Team Averages
Level 18
1,683 SR
1,589 Elo+
Kukulkan
Kukulkan
Gipinha
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 1
Thor
Thor
Lucianete
Thor
Level 5
God Stats
2W - 2L
1,797 SR
Queue Stats
7W - 8L
1,570 Elo+
Solo
Cernunnos
Cernunnos
Malnarius
Cernunnos
Level 29
God Stats
1W - 2L
1,558 SR
Queue Stats
36W - 37L
1,544 Elo+
Solo
Amaterasu
Amaterasu
WillDelas
Amaterasu
Level 4
God Stats
1W - 1L
1,832 SR
Queue Stats
1W - 2L
1,652 Elo+
Party 1
Khepri
Khepri
lobo-furioso2140
Khepri
Level 28
God Stats
2W - 3L
1,728 SR
Queue Stats
43W - 52L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 2 / 4
8,434
562
8,094
7,075
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Ferna_j7
Vamana
15
5 / 0 / 2
9,404
627
5,412
5,930
3,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Herodia
Gilgamesh
4
0 / 2 / 2
5,285
352
1,388
2,177
396
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morgan Le Fay
Hometown__
Morgan Le Fay
16
9 / 1 / 4
9,992
666
10,817
7,891
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
8 / 2 / 5
8,896
593
8,334
13,133
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gipinha
Kukulkan
10
1 / 6 / 1
6,743
450
2,468
6,669
2,248
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
13
1 / 3 / 1
7,840
523
1,563
10,515
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Malnarius
Cernunnos
12
4 / 6 / 1
7,628
509
6,780
12,791
4,289
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
WillDelas
Amaterasu
9
1 / 10 / 1
6,130
409
3,865
12,543
4,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 3 / 3
6,203
414
2,512
8,685
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
26
Kills
7
7
Deaths
28
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
2
4
3
W
Vamana
Ferna_j7
Vamana
5
0
2
6
L
Kukulkan
Gipinha
Kukulkan
1
6
1
0.25
W
Gilgamesh
Herodia
Gilgamesh
0
2
2
0.5
W
Morgan Le Fay
Hometown__
Morgan Le Fay
9
1
4
11
W
8
2
5
5.25
L
Thor
1
3
1
0.5
L
Cernunnos
Malnarius
Cernunnos
4
6
1
0.75
L
Amaterasu
WillDelas
Amaterasu
1
10
1
0.15
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,045
Damage
17,188
36,206
Taken
51,203
12,901
Mitigated
21,462
8,380
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,094
1,331
0
50
7,075
2,421
0
1,378
5,697
42,407
0
W
Vamana
Ferna_j7
Vamana
5,412
2,406
0
1,322
5,930
3,325
554
102
5,828
0
53,582
L
Kukulkan
Gipinha
Kukulkan
2,468
435
0
110
6,669
2,248
127
4,774
1,895
23,738
0
W
Gilgamesh
Herodia
Gilgamesh
1,388
431
0
350
2,177
396
0
399
1,778
0
5,669
W
Morgan Le Fay
Hometown__
Morgan Le Fay
10,817
905
0
2,899
7,891
2,988
1,478
1,547
6,344
63,662
0
W
8,334
2,498
0
3,759
13,133
3,771
0
1,684
11,449
71,382
0
L
Thor
1,563
452
0
3,618
10,515
3,854
530
5,593
4,892
0
40,133
L
Cernunnos
Malnarius
Cernunnos
6,780
3,889
0
4,505
12,791
4,289
1,176
8,288
4,473
0
41,822
L
Amaterasu
WillDelas
Amaterasu
3,865
2,119
0
1,652
12,543
4,896
245
3,879
8,398
219
18,554
L
2,512
170
0
2,364
8,685
6,175
0
4,711
3,944
18,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,011
Gold Earned
34,544
427
Minions Killed
279
0
Camps Cleared
0
1,213,525
Distance Traveled
1,242,504
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,434
562
82
5
0
264,132
1
W
Vamana
9,404
627
118
8
0
283,551
0
L
Kukulkan
6,743
450
49
3
0
272,535
0
W
Gilgamesh
5,285
352
18
1
0
67,983
2
W
Morgan Le Fay
9,992
666
121
8
0
269,181
6
W
Ao Kuang
8,896
593
88
6
0
328,678
2
L
Thor
7,840
523
92
6
0
262,021
0
L
Cernunnos
7,628
509
83
6
0
220,104
2
L
Amaterasu
6,130
409
37
2
0
256,288
1
L
Khepri
6,203
414
18
1
0
231,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role