Player Matchup

Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dagnyt
Ah Muzen Cab
Level 155
God Stats
14W - 6L
1,880 SR
Queue Stats
807W - 388L
1,654 Elo+
Party 2
Athena
Athena
QuadsZ
Athena
Level 66
God Stats
18W - 7L
1,543 SR
Queue Stats
46W - 29L
1,646 Elo+
Party 2
Osiris
Osiris
Rylo151
Osiris
Level 160
God Stats
3W - 9L
1,048 SR
Queue Stats
580W - 680L
1,577 Elo+
Solo
Ravana
Ravana
TriumphRocket
Ravana
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
414W - 242L
1,706 Elo+
Party 2
Team Averages
Level 124
1,494 SR
1,617 Elo+

VS

Team Averages
Level 112
1,501 SR
1,537 Elo+
Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
KingBreadRoll
Susano
Level 129
God Stats
0W - 2L
1,272 SR
Queue Stats
163W - 200L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
StiffCarrion
Gilgamesh
Level 95
God Stats
4W - 9L
1,345 SR
Queue Stats
182W - 210L
1,518 Elo+
Party 1
Ymir
Ymir
Strobic
Ymir
Level 87
God Stats
2W - 3L
1,519 SR
Queue Stats
146W - 175L
1,504 Elo+
Party 1
Ra
Ra
adlars
Ra
Level 149
God Stats
75W - 28L
1,871 SR
Queue Stats
1,492W - 776L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 1 / 0
7,553
687
4,626
5,401
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Dagnyt
Ah Muzen Cab
12
1 / 1 / 5
7,480
680
5,488
4,718
1,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
QuadsZ
Athena
11
1 / 1 / 3
6,677
607
1,826
5,830
2,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Rylo151
Osiris
13
3 / 1 / 0
7,935
721
9,048
9,578
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 1 / 5
6,979
634
5,182
6,130
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 2 / 2
5,682
517
2,868
5,042
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 3
5,930
539
4,570
8,461
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
StiffCarrion
Gilgamesh
12
1 / 3 / 0
6,527
593
4,398
9,417
3,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
Strobic
Ymir
8
0 / 3 / 3
5,618
511
2,074
8,330
2,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ra
12
2 / 3 / 0
6,751
614
3,903
5,255
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
13
Kills
5
5
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
0
5
L
Izanami
 
Izanami
1
2
2
1
W
Ah Muzen Cab
Dagnyt
Ah Muzen Cab
1
1
5
3.5
L
1
2
3
1.25
W
Athena
QuadsZ
Athena
1
1
3
2.5
W
Osiris
Rylo151
Osiris
3
1
0
3
L
Gilgamesh
StiffCarrion
Gilgamesh
1
3
0
0.33
L
Ymir
Strobic
Ymir
0
3
3
0.5
W
3
1
5
5.5
L
Ra
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,170
Damage
17,813
31,657
Taken
36,505
14,084
Mitigated
11,930
13,388
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,626
1,316
0
3,174
5,401
1,561
2,015
1,086
4,223
48,057
0
L
Izanami
 
Izanami
2,868
2,039
0
1,090
5,042
1,291
1,175
1,306
3,736
0
31,623
W
Ah Muzen Cab
Dagnyt
Ah Muzen Cab
5,488
1,879
0
1,647
4,718
1,575
1,833
801
3,891
0
45,000
L
4,570
737
0
1,900
8,461
2,534
0
2,049
6,412
0
28,069
W
Athena
QuadsZ
Athena
1,826
609
0
1,715
5,830
2,610
219
1,630
4,104
14,004
0
W
Osiris
Rylo151
Osiris
9,048
3,979
0
5,756
9,578
6,237
366
569
8,991
0
46,040
L
Gilgamesh
StiffCarrion
Gilgamesh
4,398
1,832
0
3,410
9,417
3,886
531
0
9,417
0
33,888
L
Ymir
Strobic
Ymir
2,074
983
0
1,936
8,330
2,624
0
808
7,522
11,944
0
W
5,182
2,111
0
1,096
6,130
2,101
867
1,490
4,471
0
43,043
L
Ra
3,903
88
516
1,374
5,255
1,595
0
2,289
2,966
42,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,624
Gold Earned
30,508
382
Minions Killed
337
0
Camps Cleared
0
1,175,345
Distance Traveled
1,151,871
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,553
687
109
10
0
236,287
1
L
Izanami
5,682
517
76
7
0
216,073
1
W
Ah Muzen Cab
7,480
680
79
7
0
209,308
2
L
Susano
5,930
539
49
4
0
248,509
4
W
Athena
6,677
607
28
3
0
261,024
3
W
Osiris
7,935
721
93
8
0
225,614
2
L
Gilgamesh
6,527
593
86
8
0
230,308
2
L
Ymir
5,618
511
26
2
0
206,345
4
W
Ravana
6,979
634
73
7
0
243,112
2
L
Ra
6,751
614
100
9
0
250,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role