Player Matchup

Tsukuyomi
Tsukuyomi
IceFrozen14
Tsukuyomi
Level 48
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Weed Uchiha
Sun Wukong
Level 156
God Stats
9W - 7L
1,582 SR
Queue Stats
682W - 692L
1,498 Elo+
Solo
Xbalanque
Xbalanque
iProfessionals
Xbalanque
Level 66
God Stats
0W - 1L
1,611 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
uwu Aurum
Danzaburou
Level 60
God Stats
0W - 1L
1,584 SR
Queue Stats
0W - 6L
1,286 Elo+
Party 2
Agni
Agni
xxJUST K1LLINxx
Agni
Level 38
God Stats
0W - 1L
1,730 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Team Averages
Level 74
1,540 SR
1,457 Elo+

VS

Team Averages
Level 103
1,506 SR
1,496 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Fallav
Sobek
Level 88
God Stats
2W - 1L
1,723 SR
Queue Stats
153W - 154L
1,463 Elo+
Party 1
Chaac
Chaac
Jeforey
Chaac
Level 113
God Stats
1W - 1L
1,296 SR
Queue Stats
111W - 115L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
UglyLittleBerry
Nu Wa
Level 84
God Stats
7W - 4L
1,622 SR
Queue Stats
162W - 163L
1,500 Elo+
Party 3
Arachne
Arachne
thekushman69420
Arachne
Level 129
God Stats
2W - 2L
1,389 SR
Queue Stats
181W - 180L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IceFrozen14
Tsukuyomi
20
4 / 5 / 6
11,527
720
11,320
14,064
5,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Weed Uchiha
Sun Wukong
18
3 / 4 / 8
11,444
715
15,667
27,893
23,326
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
iProfessionals
Xbalanque
18
3 / 4 / 9
10,668
667
15,682
9,544
4,049
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
uwu Aurum
Danzaburou
16
1 / 6 / 5
10,069
629
17,449
15,979
5,717
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 8 / 8
11,377
711
15,320
15,638
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
7 / 1 / 12
12,344
772
13,057
6,149
3,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Sobek
Fallav
Sobek
19
3 / 4 / 16
11,511
719
9,381
24,503
41,705
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Jeforey
Chaac
19
5 / 6 / 16
11,782
736
13,762
37,449
33,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
5 / 2 / 14
12,136
759
21,903
10,411
5,095
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 13
12,352
772
13,361
13,766
8,898
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
98
14
Kills
27
27
Deaths
15
36
Assists
71
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
7
1
12
13
W
Sobek
Fallav
Sobek
3
4
16
2.75
L
Tsukuyomi
IceFrozen14
Tsukuyomi
4
5
6
1.4
W
Chaac
Jeforey
Chaac
5
6
16
2.17
W
5
2
14
6
L
Sun Wukong
Weed Uchiha
Sun Wukong
3
4
8
1.75
L
Xbalanque
iProfessionals
Xbalanque
3
4
9
1.88
W
7
2
13
6.75
L
Danzaburou
uwu Aurum
Danzaburou
1
6
5
0.58
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,438
Damage
71,464
83,118
Taken
92,278
44,044
Mitigated
93,002
29,934
Healing
37,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
13,057
1,090
3,132
680
6,149
3,680
575
849
5,300
35,101
3,282
W
Sobek
Fallav
Sobek
9,381
326
1,484
3,152
24,503
41,705
393
3,554
20,949
20,855
0
L
Tsukuyomi
IceFrozen14
Tsukuyomi
11,320
1,923
606
2,452
14,064
5,982
463
7,839
6,225
0
42,244
W
Chaac
Jeforey
Chaac
13,762
1,773
1,499
15,187
37,449
33,624
1,060
7,635
29,814
1,303
30,598
W
21,903
5,890
2,563
2,467
10,411
5,095
1,164
697
9,714
47,246
0
L
Sun Wukong
Weed Uchiha
Sun Wukong
15,667
2,667
2,719
13,004
27,893
23,326
0
14,298
13,595
0
46,604
L
Xbalanque
iProfessionals
Xbalanque
15,682
9,158
528
553
9,544
4,049
836
3,324
6,220
0
41,265
W
13,361
8,364
2,380
4,811
13,766
8,898
2,411
2,585
11,181
0
24,740
L
Danzaburou
uwu Aurum
Danzaburou
17,449
6,643
1,051
3,318
15,979
5,717
314
9,616
6,363
0
53,524
L
15,320
2,878
1,973
3,730
15,638
4,970
711
7,625
8,013
43,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,085
Gold Earned
60,125
286
Minions Killed
191
0
Camps Cleared
0
1,306,815
Distance Traveled
1,448,536
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,344
772
68
4
0
290,231
0
W
Sobek
11,511
719
25
2
0
280,800
0
L
Tsukuyomi
11,527
720
67
4
0
294,826
0
W
Chaac
11,782
736
23
1
0
256,493
0
W
Nu Wa
12,136
759
49
3
0
288,487
0
L
Sun Wukong
11,444
715
51
3
0
251,151
4
L
Xbalanque
10,668
667
52
3
0
241,944
0
W
Arachne
12,352
772
26
2
0
332,525
1
L
Danzaburou
10,069
629
65
4
0
258,476
0
L
Agni
11,377
711
51
3
0
260,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role